Searched defs:normalized (Results 1 – 6 of 6) sorted by relevance
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLClientState.cpp | 148 void GLClientState::setVertexAttribState(int location, int size, GLenum type, GLboolean normalized,… in setVertexAttribState() 184 void GLClientState::setVertexAttribFormat(int location, int size, GLenum type, GLboolean normalized… in setVertexAttribFormat()
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D | GLClientState.h | 129 bool normalized; member
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/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | GLESv3.cpp | 516 static void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, in glVertexAttribPointerData() 521 static void glVertexAttribPointerOffset(GLuint indx, GLint size, GLenum type, GLboolean normalized, in glVertexAttribPointerOffset()
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 1297 void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stri… in glVertexAttribPointer() 1667 void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei … in glVertexAttribPointerData() 1673 void glVertexAttribPointerOffset(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsize… in glVertexAttribPointerOffset() 2849 void glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint… in glVertexAttribFormat()
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D | GL2Encoder.cpp | 636 …exAttribPointer(void *self, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei st… in s_glVertexAttribPointer() 5283 …ibFormat(void* self, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint rel… in s_glVertexAttribFormat()
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D | gl2_enc.cpp | 4835 …ointerData_enc(void *self , GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei st… in glVertexAttribPointerData_enc() 4868 …nterOffset_enc(void *self , GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei st… in glVertexAttribPointerOffset_enc() 10605 …mat_enc(void *self , GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint rel… in glVertexAttribFormat_enc()
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