Searched defs:radians (Results 1 – 3 of 3) sorted by relevance
96 void Matrix::rotate(float radians, float x, float y, float z) { in rotate()245 Matrix* Matrix::newRotate(float radians, float x, float y, float z) { in newRotate()
217 float radians = 45.0f * (M_PI / 180.0f); in TEST() local
874 static private Target.Floaty radians(double d, Target t) { in radians() method in CoreMathVerifier