Searched defs:rlf (Results 1 – 2 of 2) sorted by relevance
98 float rlf = 1.0f / Matrix.length(zAxisX, zAxisY, zAxisZ); in setLookAtM() local
144 float rlf = 1.0f / (float) sqrt(fx * fx + fy * fy + fz * fz); in newLookAt() local