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Searched defs:shader (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp157 bool ProgramData::attachShader(GLuint shader) { in attachShader()
169 bool ProgramData::detachShader(GLuint shader) { in detachShader()
363 void GLSharedGroup::attachShader(GLuint program, GLuint shader) { in attachShader()
377 void GLSharedGroup::detachShader(GLuint program, GLuint shader) { in detachShader()
405 ShaderData* shader = findObjectOrDefault(m_shaders, shaderId); in setProgramIndexInfo() local
512 bool GLSharedGroup::isShader(GLuint shader) { in isShader()
521 bool GLSharedGroup::addShaderData(GLuint shader) { in addShaderData()
535 ShaderData* GLSharedGroup::getShaderData(GLuint shader) { in getShaderData()
542 void GLSharedGroup::unrefShaderData(GLuint shader) { in unrefShaderData()
/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_entry.cpp448 void glAttachShader(GLuint program, GLuint shader) in glAttachShader()
562 void glCompileShader(GLuint shader) in glCompileShader()
639 void glDeleteShader(GLuint shader) in glDeleteShader()
670 void glDetachShader(GLuint program, GLuint shader) in glDetachShader()
857 void glGetShaderiv(GLuint shader, GLenum pname, GLint* params) in glGetShaderiv()
863 void glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetShaderInfoLog()
876 void glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) in glGetShaderSource()
973 GLboolean glIsShader(GLuint shader) in glIsShader()
1045 void glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length) in glShaderSource()
1697 void glShaderString(GLuint shader, const GLchar* string, GLsizei len) in glShaderString()
DGL2Encoder.cpp1740 void GL2Encoder::s_glShaderSource(void *self, GLuint shader, GLsizei count, const GLchar * const *s… in s_glShaderSource()
1872 GLuint shader = ctx->m_glCreateShader_enc(self, shaderType); in s_glCreateShader() local
1890 void GL2Encoder::s_glGetShaderSource(void *self, GLuint shader, GLsizei bufsize, in s_glGetShaderSource()
1915 void GL2Encoder::s_glGetShaderInfoLog(void *self, GLuint shader, GLsizei bufsize, in s_glGetShaderInfoLog()
1931 void GL2Encoder::s_glDeleteShader(void *self, GLenum shader) in s_glDeleteShader()
1938 void GL2Encoder::s_glAttachShader(void *self, GLuint program, GLuint shader) in s_glAttachShader()
1945 void GL2Encoder::s_glDetachShader(void *self, GLuint program, GLuint shader) in s_glDetachShader()
4819 void GL2Encoder::s_glGetShaderiv(void* self, GLuint shader, GLenum pname, GLint* params) { in s_glGetShaderiv()
Dgl2_enc.cpp47 void glAttachShader_enc(void *self , GLuint program, GLuint shader) in glAttachShader_enc()
586 void glCompileShader_enc(void *self , GLuint shader) in glCompileShader_enc()
969 void glDeleteShader_enc(void *self , GLuint shader) in glDeleteShader_enc()
1098 void glDetachShader_enc(void *self , GLuint program, GLuint shader) in glDetachShader_enc()
2136 void glGetShaderiv_enc(void *self , GLuint shader, GLenum pname, GLint* params) in glGetShaderiv_enc()
2176 void glGetShaderInfoLog_enc(void *self , GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* i… in glGetShaderInfoLog_enc()
2266 void glGetShaderSource_enc(void *self , GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* so… in glGetShaderSource_enc()
2821 GLboolean glIsShader_enc(void *self , GLuint shader) in glIsShader_enc()
4996 void glShaderString_enc(void *self , GLuint shader, const GLchar* string, GLsizei len) in glShaderString_enc()
/device/generic/opengl-transport/host/libs/virglrenderer/
DGLESv3.cpp443 static void glShaderString(GLuint shader, const GLchar* string, GLsizei) { in glShaderString()