Searched defs:shaderId (Results 1 – 1 of 1) sorted by relevance
404 GLuint shaderId = pData->getShader(i); in setProgramIndexInfo() local549 void GLSharedGroup::refShaderDataLocked(GLuint shaderId) { in refShaderDataLocked()554 void GLSharedGroup::unrefShaderDataLocked(GLuint shaderId) { in unrefShaderDataLocked()