Searched defs:socket (Results 1 – 9 of 9) sorted by relevance
42 explicit SocketSender(cuttlefish::SharedFD socket) : socket_{socket} {} in SocketSender()81 explicit SocketReceiver(cuttlefish::SharedFD socket) : socket_{socket} {} in SocketReceiver()135 cuttlefish::SharedFD socket) { in HandleConnection()
203 auto socket = cuttlefish::SharedFD::VsockServer(port, SOCK_STREAM); in LaunchConfigServer() local236 auto socket = cuttlefish::SharedFD::VsockServer(port, SOCK_STREAM); in LaunchTombstoneReceiverIfEnabled() local398 auto socket = cuttlefish::SharedFD::VsockServer(port, SOCK_STREAM); in LaunchModemSimulatorIfEnabled() local446 auto socket = cuttlefish::SharedFD::VsockServer(port, SOCK_STREAM); in LaunchTpmSimulator() local
105 RilSapSocket* socket; member
149 RilSapSocket* socket = NULL; in addSocketToList() local
120 int createRadios(struct nl_sock* socket, const int netlinkFamily, in createRadios()144 std::unique_ptr<struct nl_sock, nl_sock_deleter> socket(nl_socket_alloc()); in manageRadios() local
67 const char* socket = wl_display_add_socket_auto(server_state_->display_); in ServerLoop() local
283 void SendEvents(cuttlefish::SharedFD socket, struct input_event (&event_buffer)[num_events]) { in SendEvents()