Searched defs:sweepAngle (Results 1 – 6 of 6) sorted by relevance
113 float sweepAngle = FULL_CIRCLE; in draw() local
149 val sweepAngle = mScreenDensity * (360 / (radius * Math.PI)).toFloat() in onDraw() constant
153 final float sweepAngle = mScreenDensity * (float) (360 / (radius * Math.PI)); in onDraw() local
160 private void drawArc(Canvas canvas, int startAngle, int sweepAngle, in drawArc()
494 float sweepAngle; in onDraw() local
539 float sweepAngle = endAngle - startAngle; in draw() local554 private void drawTriangle(Canvas c, float startAngle, float sweepAngle, Rect bounds) { in drawTriangle()