1 //
2 // Copyright (C) 2016 The Android Open Source Project
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 //
16 #pragma once
17 
18 #include "EmulatorFeatureInfo.h"
19 
20 #include <stdint.h>
21 
22 // The process pipe is used to notify the host about process exits,
23 // also associate all process-owned host GL resources with a process unique ID
24 // (puid). This is for the purpose that the host  can clean up process resources
25 // when a process is killed. It will fallback to the default path if the host
26 // does not support it. Processes are identified by acquiring a per-process
27 // 64bit unique ID (puid) from the host.
28 //
29 // Calling processPipeInit will associate the current render thread with its
30 // puid in the host.
31 //
32 // This is called when creating rcEncoder.
33 
34 struct renderControl_encoder_context_t;
35 
36 extern bool processPipeInit(HostConnectionType connType, renderControl_encoder_context_t *rcEnc);
37