1 /* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_ 18 #define ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_ 19 20 #include "base/allocator.h" 21 #include "base/safe_map.h" 22 #include "base/tracking_safe_map.h" 23 #include "bitmap.h" 24 #include "card_table.h" 25 #include "mirror/object_reference.h" 26 #include "runtime_globals.h" 27 28 #include <set> 29 #include <vector> 30 31 namespace art { 32 33 namespace mirror { 34 class Object; 35 } // namespace mirror 36 37 class MarkObjectVisitor; 38 39 namespace gc { 40 namespace space { 41 class ContinuousSpace; 42 } // namespace space 43 44 class Heap; 45 46 namespace accounting { 47 48 // The mod-union table is the union of modified cards. It is used to allow the card table to be 49 // cleared between GC phases, reducing the number of dirty cards that need to be scanned. 50 class ModUnionTable { 51 public: 52 // A callback for visiting an object in the heap. 53 using ObjectCallback = void (*)(mirror::Object*, void*); 54 55 typedef std::set<uint8_t*, std::less<uint8_t*>, 56 TrackingAllocator<uint8_t*, kAllocatorTagModUnionCardSet>> CardSet; 57 typedef MemoryRangeBitmap<CardTable::kCardSize> CardBitmap; 58 ModUnionTable(const std::string & name,Heap * heap,space::ContinuousSpace * space)59 explicit ModUnionTable(const std::string& name, Heap* heap, space::ContinuousSpace* space) 60 : name_(name), 61 heap_(heap), 62 space_(space) {} 63 ~ModUnionTable()64 virtual ~ModUnionTable() {} 65 66 // Process cards for a memory range of a space. This doesn't immediately update the mod-union 67 // table, as updating the mod-union table may have an associated cost, such as determining 68 // references to track. 69 virtual void ProcessCards() = 0; 70 71 // Set all the cards. 72 virtual void SetCards() = 0; 73 74 // Clear all of the table. 75 virtual void ClearTable() = 0; 76 77 // Update the mod-union table using data stored by ProcessCards. There may be multiple 78 // ProcessCards before a call to update, for example, back-to-back sticky GCs. Also mark 79 // references to other spaces which are stored in the mod-union table. 80 virtual void UpdateAndMarkReferences(MarkObjectVisitor* visitor) = 0; 81 82 // Visit all of the objects that may contain references to other spaces. 83 virtual void VisitObjects(ObjectCallback callback, void* arg) = 0; 84 85 // Verification: consistency checks that we don't have clean cards which conflict with out 86 // cached data for said cards. Exclusive lock is required since verify sometimes uses 87 // SpaceBitmap::VisitMarkedRange and VisitMarkedRange can't know if the callback will modify the 88 // bitmap or not. 89 virtual void Verify() REQUIRES(Locks::heap_bitmap_lock_) = 0; 90 91 // Returns true if a card is marked inside the mod union table. Used for testing. The address 92 // doesn't need to be aligned. 93 virtual bool ContainsCardFor(uintptr_t addr) = 0; 94 95 // Filter out cards that don't need to be marked. Automatically done with UpdateAndMarkReferences. 96 void FilterCards(); 97 98 virtual void Dump(std::ostream& os) = 0; 99 GetSpace()100 space::ContinuousSpace* GetSpace() { 101 return space_; 102 } 103 GetHeap()104 Heap* GetHeap() const { 105 return heap_; 106 } 107 GetName()108 const std::string& GetName() const { 109 return name_; 110 } 111 112 protected: 113 const std::string name_; 114 Heap* const heap_; 115 space::ContinuousSpace* const space_; 116 }; 117 118 // Reference caching implementation. Caches references pointing to alloc space(s) for each card. 119 class ModUnionTableReferenceCache : public ModUnionTable { 120 public: ModUnionTableReferenceCache(const std::string & name,Heap * heap,space::ContinuousSpace * space)121 explicit ModUnionTableReferenceCache(const std::string& name, Heap* heap, 122 space::ContinuousSpace* space) 123 : ModUnionTable(name, heap, space) {} 124 ~ModUnionTableReferenceCache()125 virtual ~ModUnionTableReferenceCache() {} 126 127 // Clear and store cards for a space. 128 void ProcessCards() override; 129 130 // Update table based on cleared cards and mark all references to the other spaces. 131 void UpdateAndMarkReferences(MarkObjectVisitor* visitor) override 132 REQUIRES_SHARED(Locks::mutator_lock_) 133 REQUIRES(Locks::heap_bitmap_lock_); 134 135 void VisitObjects(ObjectCallback callback, void* arg) override 136 REQUIRES(Locks::heap_bitmap_lock_) 137 REQUIRES_SHARED(Locks::mutator_lock_); 138 139 // Exclusive lock is required since verify uses SpaceBitmap::VisitMarkedRange and 140 // VisitMarkedRange can't know if the callback will modify the bitmap or not. 141 void Verify() override 142 REQUIRES_SHARED(Locks::mutator_lock_) 143 REQUIRES(Locks::heap_bitmap_lock_); 144 145 // Function that tells whether or not to add a reference to the table. 146 virtual bool ShouldAddReference(const mirror::Object* ref) const = 0; 147 148 bool ContainsCardFor(uintptr_t addr) override; 149 150 void Dump(std::ostream& os) override REQUIRES_SHARED(Locks::mutator_lock_); 151 152 void SetCards() override; 153 154 void ClearTable() override; 155 156 protected: 157 // Cleared card array, used to update the mod-union table. 158 ModUnionTable::CardSet cleared_cards_; 159 160 // Maps from dirty cards to their corresponding alloc space references. 161 AllocationTrackingSafeMap<const uint8_t*, std::vector<mirror::HeapReference<mirror::Object>*>, 162 kAllocatorTagModUnionReferenceArray> references_; 163 }; 164 165 // Card caching implementation. Keeps track of which cards we cleared and only this information. 166 class ModUnionTableCardCache : public ModUnionTable { 167 public: 168 // Note: There is assumption that the space End() doesn't change. 169 explicit ModUnionTableCardCache(const std::string& name, Heap* heap, 170 space::ContinuousSpace* space); 171 ~ModUnionTableCardCache()172 virtual ~ModUnionTableCardCache() {} 173 174 // Clear and store cards for a space. 175 void ProcessCards() override; 176 177 // Mark all references to the alloc space(s). 178 void UpdateAndMarkReferences(MarkObjectVisitor* visitor) override 179 REQUIRES(Locks::heap_bitmap_lock_) 180 REQUIRES_SHARED(Locks::mutator_lock_); 181 182 void VisitObjects(ObjectCallback callback, void* arg) override 183 REQUIRES(Locks::heap_bitmap_lock_) 184 REQUIRES_SHARED(Locks::mutator_lock_); 185 186 // Nothing to verify. Verify()187 void Verify() override {} 188 189 void Dump(std::ostream& os) override; 190 191 bool ContainsCardFor(uintptr_t addr) override; 192 193 void SetCards() override; 194 195 void ClearTable() override; 196 197 protected: 198 // Cleared card bitmap, used to update the mod-union table. 199 std::unique_ptr<CardBitmap> card_bitmap_; 200 }; 201 202 } // namespace accounting 203 } // namespace gc 204 } // namespace art 205 206 #endif // ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_ 207