1 // Generated Code - DO NOT EDIT !!
2 // generated by 'emugen'
3
4
5 #include <string.h>
6 #include "gl_opcodes.h"
7
8 #include "gl_enc.h"
9
10
11 #include <vector>
12
13 #include <stdio.h>
14
15 namespace {
16
enc_unsupported()17 void enc_unsupported()
18 {
19 ALOGE("Function is unsupported\n");
20 }
21
glAlphaFunc_enc(void * self,GLenum func,GLclampf ref)22 void glAlphaFunc_enc(void *self , GLenum func, GLclampf ref)
23 {
24
25 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
26 IOStream *stream = ctx->m_stream;
27 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
28 bool useChecksum = checksumCalculator->getVersion() > 0;
29
30 unsigned char *ptr;
31 unsigned char *buf;
32 const size_t sizeWithoutChecksum = 8 + 4 + 4;
33 const size_t checksumSize = checksumCalculator->checksumByteSize();
34 const size_t totalSize = sizeWithoutChecksum + checksumSize;
35 buf = stream->alloc(totalSize);
36 ptr = buf;
37 int tmp = OP_glAlphaFunc;memcpy(ptr, &tmp, 4); ptr += 4;
38 memcpy(ptr, &totalSize, 4); ptr += 4;
39
40 memcpy(ptr, &func, 4); ptr += 4;
41 memcpy(ptr, &ref, 4); ptr += 4;
42
43 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
44 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
45
46 }
47
glClearColor_enc(void * self,GLclampf red,GLclampf green,GLclampf blue,GLclampf alpha)48 void glClearColor_enc(void *self , GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
49 {
50
51 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
52 IOStream *stream = ctx->m_stream;
53 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
54 bool useChecksum = checksumCalculator->getVersion() > 0;
55
56 unsigned char *ptr;
57 unsigned char *buf;
58 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
59 const size_t checksumSize = checksumCalculator->checksumByteSize();
60 const size_t totalSize = sizeWithoutChecksum + checksumSize;
61 buf = stream->alloc(totalSize);
62 ptr = buf;
63 int tmp = OP_glClearColor;memcpy(ptr, &tmp, 4); ptr += 4;
64 memcpy(ptr, &totalSize, 4); ptr += 4;
65
66 memcpy(ptr, &red, 4); ptr += 4;
67 memcpy(ptr, &green, 4); ptr += 4;
68 memcpy(ptr, &blue, 4); ptr += 4;
69 memcpy(ptr, &alpha, 4); ptr += 4;
70
71 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
72 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
73
74 }
75
glClearDepthf_enc(void * self,GLclampf depth)76 void glClearDepthf_enc(void *self , GLclampf depth)
77 {
78
79 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
80 IOStream *stream = ctx->m_stream;
81 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
82 bool useChecksum = checksumCalculator->getVersion() > 0;
83
84 unsigned char *ptr;
85 unsigned char *buf;
86 const size_t sizeWithoutChecksum = 8 + 4;
87 const size_t checksumSize = checksumCalculator->checksumByteSize();
88 const size_t totalSize = sizeWithoutChecksum + checksumSize;
89 buf = stream->alloc(totalSize);
90 ptr = buf;
91 int tmp = OP_glClearDepthf;memcpy(ptr, &tmp, 4); ptr += 4;
92 memcpy(ptr, &totalSize, 4); ptr += 4;
93
94 memcpy(ptr, &depth, 4); ptr += 4;
95
96 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
97 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
98
99 }
100
glClipPlanef_enc(void * self,GLenum plane,const GLfloat * equation)101 void glClipPlanef_enc(void *self , GLenum plane, const GLfloat* equation)
102 {
103
104 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
105 IOStream *stream = ctx->m_stream;
106 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
107 bool useChecksum = checksumCalculator->getVersion() > 0;
108
109 const unsigned int __size_equation = (4 * sizeof(float));
110 unsigned char *ptr;
111 unsigned char *buf;
112 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
113 const size_t checksumSize = checksumCalculator->checksumByteSize();
114 const size_t totalSize = sizeWithoutChecksum + checksumSize;
115 buf = stream->alloc(totalSize);
116 ptr = buf;
117 int tmp = OP_glClipPlanef;memcpy(ptr, &tmp, 4); ptr += 4;
118 memcpy(ptr, &totalSize, 4); ptr += 4;
119
120 memcpy(ptr, &plane, 4); ptr += 4;
121 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
122 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
123
124 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
125 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
126
127 }
128
glColor4f_enc(void * self,GLfloat red,GLfloat green,GLfloat blue,GLfloat alpha)129 void glColor4f_enc(void *self , GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
130 {
131
132 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
133 IOStream *stream = ctx->m_stream;
134 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
135 bool useChecksum = checksumCalculator->getVersion() > 0;
136
137 unsigned char *ptr;
138 unsigned char *buf;
139 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
140 const size_t checksumSize = checksumCalculator->checksumByteSize();
141 const size_t totalSize = sizeWithoutChecksum + checksumSize;
142 buf = stream->alloc(totalSize);
143 ptr = buf;
144 int tmp = OP_glColor4f;memcpy(ptr, &tmp, 4); ptr += 4;
145 memcpy(ptr, &totalSize, 4); ptr += 4;
146
147 memcpy(ptr, &red, 4); ptr += 4;
148 memcpy(ptr, &green, 4); ptr += 4;
149 memcpy(ptr, &blue, 4); ptr += 4;
150 memcpy(ptr, &alpha, 4); ptr += 4;
151
152 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
153 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
154
155 }
156
glDepthRangef_enc(void * self,GLclampf zNear,GLclampf zFar)157 void glDepthRangef_enc(void *self , GLclampf zNear, GLclampf zFar)
158 {
159
160 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
161 IOStream *stream = ctx->m_stream;
162 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
163 bool useChecksum = checksumCalculator->getVersion() > 0;
164
165 unsigned char *ptr;
166 unsigned char *buf;
167 const size_t sizeWithoutChecksum = 8 + 4 + 4;
168 const size_t checksumSize = checksumCalculator->checksumByteSize();
169 const size_t totalSize = sizeWithoutChecksum + checksumSize;
170 buf = stream->alloc(totalSize);
171 ptr = buf;
172 int tmp = OP_glDepthRangef;memcpy(ptr, &tmp, 4); ptr += 4;
173 memcpy(ptr, &totalSize, 4); ptr += 4;
174
175 memcpy(ptr, &zNear, 4); ptr += 4;
176 memcpy(ptr, &zFar, 4); ptr += 4;
177
178 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
179 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
180
181 }
182
glFogf_enc(void * self,GLenum pname,GLfloat param)183 void glFogf_enc(void *self , GLenum pname, GLfloat param)
184 {
185
186 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
187 IOStream *stream = ctx->m_stream;
188 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
189 bool useChecksum = checksumCalculator->getVersion() > 0;
190
191 unsigned char *ptr;
192 unsigned char *buf;
193 const size_t sizeWithoutChecksum = 8 + 4 + 4;
194 const size_t checksumSize = checksumCalculator->checksumByteSize();
195 const size_t totalSize = sizeWithoutChecksum + checksumSize;
196 buf = stream->alloc(totalSize);
197 ptr = buf;
198 int tmp = OP_glFogf;memcpy(ptr, &tmp, 4); ptr += 4;
199 memcpy(ptr, &totalSize, 4); ptr += 4;
200
201 memcpy(ptr, &pname, 4); ptr += 4;
202 memcpy(ptr, ¶m, 4); ptr += 4;
203
204 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
205 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
206
207 }
208
glFogfv_enc(void * self,GLenum pname,const GLfloat * params)209 void glFogfv_enc(void *self , GLenum pname, const GLfloat* params)
210 {
211
212 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
213 IOStream *stream = ctx->m_stream;
214 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
215 bool useChecksum = checksumCalculator->getVersion() > 0;
216
217 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
218 unsigned char *ptr;
219 unsigned char *buf;
220 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
221 const size_t checksumSize = checksumCalculator->checksumByteSize();
222 const size_t totalSize = sizeWithoutChecksum + checksumSize;
223 buf = stream->alloc(totalSize);
224 ptr = buf;
225 int tmp = OP_glFogfv;memcpy(ptr, &tmp, 4); ptr += 4;
226 memcpy(ptr, &totalSize, 4); ptr += 4;
227
228 memcpy(ptr, &pname, 4); ptr += 4;
229 *(unsigned int *)(ptr) = __size_params; ptr += 4;
230 memcpy(ptr, params, __size_params);ptr += __size_params;
231
232 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
233 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
234
235 }
236
glFrustumf_enc(void * self,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar)237 void glFrustumf_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
238 {
239
240 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
241 IOStream *stream = ctx->m_stream;
242 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
243 bool useChecksum = checksumCalculator->getVersion() > 0;
244
245 unsigned char *ptr;
246 unsigned char *buf;
247 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
248 const size_t checksumSize = checksumCalculator->checksumByteSize();
249 const size_t totalSize = sizeWithoutChecksum + checksumSize;
250 buf = stream->alloc(totalSize);
251 ptr = buf;
252 int tmp = OP_glFrustumf;memcpy(ptr, &tmp, 4); ptr += 4;
253 memcpy(ptr, &totalSize, 4); ptr += 4;
254
255 memcpy(ptr, &left, 4); ptr += 4;
256 memcpy(ptr, &right, 4); ptr += 4;
257 memcpy(ptr, &bottom, 4); ptr += 4;
258 memcpy(ptr, &top, 4); ptr += 4;
259 memcpy(ptr, &zNear, 4); ptr += 4;
260 memcpy(ptr, &zFar, 4); ptr += 4;
261
262 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
263 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
264
265 }
266
glGetClipPlanef_enc(void * self,GLenum pname,GLfloat * eqn)267 void glGetClipPlanef_enc(void *self , GLenum pname, GLfloat* eqn)
268 {
269
270 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
271 IOStream *stream = ctx->m_stream;
272 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
273 bool useChecksum = checksumCalculator->getVersion() > 0;
274
275 const unsigned int __size_eqn = (4 * sizeof(GLfloat));
276 unsigned char *ptr;
277 unsigned char *buf;
278 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
279 const size_t checksumSize = checksumCalculator->checksumByteSize();
280 const size_t totalSize = sizeWithoutChecksum + checksumSize;
281 buf = stream->alloc(totalSize);
282 ptr = buf;
283 int tmp = OP_glGetClipPlanef;memcpy(ptr, &tmp, 4); ptr += 4;
284 memcpy(ptr, &totalSize, 4); ptr += 4;
285
286 memcpy(ptr, &pname, 4); ptr += 4;
287 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
288
289 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
290 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
291
292 stream->readback(eqn, __size_eqn);
293 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn);
294 if (useChecksum) {
295 unsigned char *checksumBufPtr = NULL;
296 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
297 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
298 stream->readback(checksumBufPtr, checksumSize);
299 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
300 ALOGE("glGetClipPlanef: GL communication error, please report this issue to b.android.com.\n");
301 abort();
302 }
303 }
304 }
305
glGetFloatv_enc(void * self,GLenum pname,GLfloat * params)306 void glGetFloatv_enc(void *self , GLenum pname, GLfloat* params)
307 {
308
309 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
310 IOStream *stream = ctx->m_stream;
311 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
312 bool useChecksum = checksumCalculator->getVersion() > 0;
313
314 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
315 unsigned char *ptr;
316 unsigned char *buf;
317 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
318 const size_t checksumSize = checksumCalculator->checksumByteSize();
319 const size_t totalSize = sizeWithoutChecksum + checksumSize;
320 buf = stream->alloc(totalSize);
321 ptr = buf;
322 int tmp = OP_glGetFloatv;memcpy(ptr, &tmp, 4); ptr += 4;
323 memcpy(ptr, &totalSize, 4); ptr += 4;
324
325 memcpy(ptr, &pname, 4); ptr += 4;
326 *(unsigned int *)(ptr) = __size_params; ptr += 4;
327
328 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
329 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
330
331 stream->readback(params, __size_params);
332 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
333 if (useChecksum) {
334 unsigned char *checksumBufPtr = NULL;
335 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
336 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
337 stream->readback(checksumBufPtr, checksumSize);
338 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
339 ALOGE("glGetFloatv: GL communication error, please report this issue to b.android.com.\n");
340 abort();
341 }
342 }
343 }
344
glGetLightfv_enc(void * self,GLenum light,GLenum pname,GLfloat * params)345 void glGetLightfv_enc(void *self , GLenum light, GLenum pname, GLfloat* params)
346 {
347
348 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
349 IOStream *stream = ctx->m_stream;
350 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
351 bool useChecksum = checksumCalculator->getVersion() > 0;
352
353 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
354 unsigned char *ptr;
355 unsigned char *buf;
356 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
357 const size_t checksumSize = checksumCalculator->checksumByteSize();
358 const size_t totalSize = sizeWithoutChecksum + checksumSize;
359 buf = stream->alloc(totalSize);
360 ptr = buf;
361 int tmp = OP_glGetLightfv;memcpy(ptr, &tmp, 4); ptr += 4;
362 memcpy(ptr, &totalSize, 4); ptr += 4;
363
364 memcpy(ptr, &light, 4); ptr += 4;
365 memcpy(ptr, &pname, 4); ptr += 4;
366 *(unsigned int *)(ptr) = __size_params; ptr += 4;
367
368 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
369 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
370
371 stream->readback(params, __size_params);
372 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
373 if (useChecksum) {
374 unsigned char *checksumBufPtr = NULL;
375 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
376 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
377 stream->readback(checksumBufPtr, checksumSize);
378 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
379 ALOGE("glGetLightfv: GL communication error, please report this issue to b.android.com.\n");
380 abort();
381 }
382 }
383 }
384
glGetMaterialfv_enc(void * self,GLenum face,GLenum pname,GLfloat * params)385 void glGetMaterialfv_enc(void *self , GLenum face, GLenum pname, GLfloat* params)
386 {
387
388 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
389 IOStream *stream = ctx->m_stream;
390 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
391 bool useChecksum = checksumCalculator->getVersion() > 0;
392
393 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
394 unsigned char *ptr;
395 unsigned char *buf;
396 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
397 const size_t checksumSize = checksumCalculator->checksumByteSize();
398 const size_t totalSize = sizeWithoutChecksum + checksumSize;
399 buf = stream->alloc(totalSize);
400 ptr = buf;
401 int tmp = OP_glGetMaterialfv;memcpy(ptr, &tmp, 4); ptr += 4;
402 memcpy(ptr, &totalSize, 4); ptr += 4;
403
404 memcpy(ptr, &face, 4); ptr += 4;
405 memcpy(ptr, &pname, 4); ptr += 4;
406 *(unsigned int *)(ptr) = __size_params; ptr += 4;
407
408 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
409 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
410
411 stream->readback(params, __size_params);
412 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
413 if (useChecksum) {
414 unsigned char *checksumBufPtr = NULL;
415 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
416 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
417 stream->readback(checksumBufPtr, checksumSize);
418 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
419 ALOGE("glGetMaterialfv: GL communication error, please report this issue to b.android.com.\n");
420 abort();
421 }
422 }
423 }
424
glGetTexEnvfv_enc(void * self,GLenum env,GLenum pname,GLfloat * params)425 void glGetTexEnvfv_enc(void *self , GLenum env, GLenum pname, GLfloat* params)
426 {
427
428 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
429 IOStream *stream = ctx->m_stream;
430 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
431 bool useChecksum = checksumCalculator->getVersion() > 0;
432
433 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
434 unsigned char *ptr;
435 unsigned char *buf;
436 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
437 const size_t checksumSize = checksumCalculator->checksumByteSize();
438 const size_t totalSize = sizeWithoutChecksum + checksumSize;
439 buf = stream->alloc(totalSize);
440 ptr = buf;
441 int tmp = OP_glGetTexEnvfv;memcpy(ptr, &tmp, 4); ptr += 4;
442 memcpy(ptr, &totalSize, 4); ptr += 4;
443
444 memcpy(ptr, &env, 4); ptr += 4;
445 memcpy(ptr, &pname, 4); ptr += 4;
446 *(unsigned int *)(ptr) = __size_params; ptr += 4;
447
448 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
449 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
450
451 stream->readback(params, __size_params);
452 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
453 if (useChecksum) {
454 unsigned char *checksumBufPtr = NULL;
455 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
456 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
457 stream->readback(checksumBufPtr, checksumSize);
458 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
459 ALOGE("glGetTexEnvfv: GL communication error, please report this issue to b.android.com.\n");
460 abort();
461 }
462 }
463 }
464
glGetTexParameterfv_enc(void * self,GLenum target,GLenum pname,GLfloat * params)465 void glGetTexParameterfv_enc(void *self , GLenum target, GLenum pname, GLfloat* params)
466 {
467
468 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
469 IOStream *stream = ctx->m_stream;
470 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
471 bool useChecksum = checksumCalculator->getVersion() > 0;
472
473 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
474 unsigned char *ptr;
475 unsigned char *buf;
476 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
477 const size_t checksumSize = checksumCalculator->checksumByteSize();
478 const size_t totalSize = sizeWithoutChecksum + checksumSize;
479 buf = stream->alloc(totalSize);
480 ptr = buf;
481 int tmp = OP_glGetTexParameterfv;memcpy(ptr, &tmp, 4); ptr += 4;
482 memcpy(ptr, &totalSize, 4); ptr += 4;
483
484 memcpy(ptr, &target, 4); ptr += 4;
485 memcpy(ptr, &pname, 4); ptr += 4;
486 *(unsigned int *)(ptr) = __size_params; ptr += 4;
487
488 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
489 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
490
491 stream->readback(params, __size_params);
492 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
493 if (useChecksum) {
494 unsigned char *checksumBufPtr = NULL;
495 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
496 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
497 stream->readback(checksumBufPtr, checksumSize);
498 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
499 ALOGE("glGetTexParameterfv: GL communication error, please report this issue to b.android.com.\n");
500 abort();
501 }
502 }
503 }
504
glLightModelf_enc(void * self,GLenum pname,GLfloat param)505 void glLightModelf_enc(void *self , GLenum pname, GLfloat param)
506 {
507
508 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
509 IOStream *stream = ctx->m_stream;
510 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
511 bool useChecksum = checksumCalculator->getVersion() > 0;
512
513 unsigned char *ptr;
514 unsigned char *buf;
515 const size_t sizeWithoutChecksum = 8 + 4 + 4;
516 const size_t checksumSize = checksumCalculator->checksumByteSize();
517 const size_t totalSize = sizeWithoutChecksum + checksumSize;
518 buf = stream->alloc(totalSize);
519 ptr = buf;
520 int tmp = OP_glLightModelf;memcpy(ptr, &tmp, 4); ptr += 4;
521 memcpy(ptr, &totalSize, 4); ptr += 4;
522
523 memcpy(ptr, &pname, 4); ptr += 4;
524 memcpy(ptr, ¶m, 4); ptr += 4;
525
526 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
527 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
528
529 }
530
glLightModelfv_enc(void * self,GLenum pname,const GLfloat * params)531 void glLightModelfv_enc(void *self , GLenum pname, const GLfloat* params)
532 {
533
534 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
535 IOStream *stream = ctx->m_stream;
536 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
537 bool useChecksum = checksumCalculator->getVersion() > 0;
538
539 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
540 unsigned char *ptr;
541 unsigned char *buf;
542 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
543 const size_t checksumSize = checksumCalculator->checksumByteSize();
544 const size_t totalSize = sizeWithoutChecksum + checksumSize;
545 buf = stream->alloc(totalSize);
546 ptr = buf;
547 int tmp = OP_glLightModelfv;memcpy(ptr, &tmp, 4); ptr += 4;
548 memcpy(ptr, &totalSize, 4); ptr += 4;
549
550 memcpy(ptr, &pname, 4); ptr += 4;
551 *(unsigned int *)(ptr) = __size_params; ptr += 4;
552 memcpy(ptr, params, __size_params);ptr += __size_params;
553
554 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
555 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
556
557 }
558
glLightf_enc(void * self,GLenum light,GLenum pname,GLfloat param)559 void glLightf_enc(void *self , GLenum light, GLenum pname, GLfloat param)
560 {
561
562 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
563 IOStream *stream = ctx->m_stream;
564 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
565 bool useChecksum = checksumCalculator->getVersion() > 0;
566
567 unsigned char *ptr;
568 unsigned char *buf;
569 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
570 const size_t checksumSize = checksumCalculator->checksumByteSize();
571 const size_t totalSize = sizeWithoutChecksum + checksumSize;
572 buf = stream->alloc(totalSize);
573 ptr = buf;
574 int tmp = OP_glLightf;memcpy(ptr, &tmp, 4); ptr += 4;
575 memcpy(ptr, &totalSize, 4); ptr += 4;
576
577 memcpy(ptr, &light, 4); ptr += 4;
578 memcpy(ptr, &pname, 4); ptr += 4;
579 memcpy(ptr, ¶m, 4); ptr += 4;
580
581 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
582 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
583
584 }
585
glLightfv_enc(void * self,GLenum light,GLenum pname,const GLfloat * params)586 void glLightfv_enc(void *self , GLenum light, GLenum pname, const GLfloat* params)
587 {
588
589 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
590 IOStream *stream = ctx->m_stream;
591 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
592 bool useChecksum = checksumCalculator->getVersion() > 0;
593
594 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
595 unsigned char *ptr;
596 unsigned char *buf;
597 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
598 const size_t checksumSize = checksumCalculator->checksumByteSize();
599 const size_t totalSize = sizeWithoutChecksum + checksumSize;
600 buf = stream->alloc(totalSize);
601 ptr = buf;
602 int tmp = OP_glLightfv;memcpy(ptr, &tmp, 4); ptr += 4;
603 memcpy(ptr, &totalSize, 4); ptr += 4;
604
605 memcpy(ptr, &light, 4); ptr += 4;
606 memcpy(ptr, &pname, 4); ptr += 4;
607 *(unsigned int *)(ptr) = __size_params; ptr += 4;
608 memcpy(ptr, params, __size_params);ptr += __size_params;
609
610 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
611 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
612
613 }
614
glLineWidth_enc(void * self,GLfloat width)615 void glLineWidth_enc(void *self , GLfloat width)
616 {
617
618 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
619 IOStream *stream = ctx->m_stream;
620 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
621 bool useChecksum = checksumCalculator->getVersion() > 0;
622
623 unsigned char *ptr;
624 unsigned char *buf;
625 const size_t sizeWithoutChecksum = 8 + 4;
626 const size_t checksumSize = checksumCalculator->checksumByteSize();
627 const size_t totalSize = sizeWithoutChecksum + checksumSize;
628 buf = stream->alloc(totalSize);
629 ptr = buf;
630 int tmp = OP_glLineWidth;memcpy(ptr, &tmp, 4); ptr += 4;
631 memcpy(ptr, &totalSize, 4); ptr += 4;
632
633 memcpy(ptr, &width, 4); ptr += 4;
634
635 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
636 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
637
638 }
639
glLoadMatrixf_enc(void * self,const GLfloat * m)640 void glLoadMatrixf_enc(void *self , const GLfloat* m)
641 {
642
643 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
644 IOStream *stream = ctx->m_stream;
645 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
646 bool useChecksum = checksumCalculator->getVersion() > 0;
647
648 const unsigned int __size_m = (16 * sizeof(GLfloat));
649 unsigned char *ptr;
650 unsigned char *buf;
651 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
652 const size_t checksumSize = checksumCalculator->checksumByteSize();
653 const size_t totalSize = sizeWithoutChecksum + checksumSize;
654 buf = stream->alloc(totalSize);
655 ptr = buf;
656 int tmp = OP_glLoadMatrixf;memcpy(ptr, &tmp, 4); ptr += 4;
657 memcpy(ptr, &totalSize, 4); ptr += 4;
658
659 *(unsigned int *)(ptr) = __size_m; ptr += 4;
660 memcpy(ptr, m, __size_m);ptr += __size_m;
661
662 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
663 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
664
665 }
666
glMaterialf_enc(void * self,GLenum face,GLenum pname,GLfloat param)667 void glMaterialf_enc(void *self , GLenum face, GLenum pname, GLfloat param)
668 {
669
670 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
671 IOStream *stream = ctx->m_stream;
672 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
673 bool useChecksum = checksumCalculator->getVersion() > 0;
674
675 unsigned char *ptr;
676 unsigned char *buf;
677 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
678 const size_t checksumSize = checksumCalculator->checksumByteSize();
679 const size_t totalSize = sizeWithoutChecksum + checksumSize;
680 buf = stream->alloc(totalSize);
681 ptr = buf;
682 int tmp = OP_glMaterialf;memcpy(ptr, &tmp, 4); ptr += 4;
683 memcpy(ptr, &totalSize, 4); ptr += 4;
684
685 memcpy(ptr, &face, 4); ptr += 4;
686 memcpy(ptr, &pname, 4); ptr += 4;
687 memcpy(ptr, ¶m, 4); ptr += 4;
688
689 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
690 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
691
692 }
693
glMaterialfv_enc(void * self,GLenum face,GLenum pname,const GLfloat * params)694 void glMaterialfv_enc(void *self , GLenum face, GLenum pname, const GLfloat* params)
695 {
696
697 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
698 IOStream *stream = ctx->m_stream;
699 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
700 bool useChecksum = checksumCalculator->getVersion() > 0;
701
702 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
703 unsigned char *ptr;
704 unsigned char *buf;
705 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
706 const size_t checksumSize = checksumCalculator->checksumByteSize();
707 const size_t totalSize = sizeWithoutChecksum + checksumSize;
708 buf = stream->alloc(totalSize);
709 ptr = buf;
710 int tmp = OP_glMaterialfv;memcpy(ptr, &tmp, 4); ptr += 4;
711 memcpy(ptr, &totalSize, 4); ptr += 4;
712
713 memcpy(ptr, &face, 4); ptr += 4;
714 memcpy(ptr, &pname, 4); ptr += 4;
715 *(unsigned int *)(ptr) = __size_params; ptr += 4;
716 memcpy(ptr, params, __size_params);ptr += __size_params;
717
718 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
719 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
720
721 }
722
glMultMatrixf_enc(void * self,const GLfloat * m)723 void glMultMatrixf_enc(void *self , const GLfloat* m)
724 {
725
726 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
727 IOStream *stream = ctx->m_stream;
728 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
729 bool useChecksum = checksumCalculator->getVersion() > 0;
730
731 const unsigned int __size_m = (16 * sizeof(GLfloat));
732 unsigned char *ptr;
733 unsigned char *buf;
734 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
735 const size_t checksumSize = checksumCalculator->checksumByteSize();
736 const size_t totalSize = sizeWithoutChecksum + checksumSize;
737 buf = stream->alloc(totalSize);
738 ptr = buf;
739 int tmp = OP_glMultMatrixf;memcpy(ptr, &tmp, 4); ptr += 4;
740 memcpy(ptr, &totalSize, 4); ptr += 4;
741
742 *(unsigned int *)(ptr) = __size_m; ptr += 4;
743 memcpy(ptr, m, __size_m);ptr += __size_m;
744
745 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
746 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
747
748 }
749
glMultiTexCoord4f_enc(void * self,GLenum target,GLfloat s,GLfloat t,GLfloat r,GLfloat q)750 void glMultiTexCoord4f_enc(void *self , GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
751 {
752
753 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
754 IOStream *stream = ctx->m_stream;
755 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
756 bool useChecksum = checksumCalculator->getVersion() > 0;
757
758 unsigned char *ptr;
759 unsigned char *buf;
760 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
761 const size_t checksumSize = checksumCalculator->checksumByteSize();
762 const size_t totalSize = sizeWithoutChecksum + checksumSize;
763 buf = stream->alloc(totalSize);
764 ptr = buf;
765 int tmp = OP_glMultiTexCoord4f;memcpy(ptr, &tmp, 4); ptr += 4;
766 memcpy(ptr, &totalSize, 4); ptr += 4;
767
768 memcpy(ptr, &target, 4); ptr += 4;
769 memcpy(ptr, &s, 4); ptr += 4;
770 memcpy(ptr, &t, 4); ptr += 4;
771 memcpy(ptr, &r, 4); ptr += 4;
772 memcpy(ptr, &q, 4); ptr += 4;
773
774 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
775 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
776
777 }
778
glNormal3f_enc(void * self,GLfloat nx,GLfloat ny,GLfloat nz)779 void glNormal3f_enc(void *self , GLfloat nx, GLfloat ny, GLfloat nz)
780 {
781
782 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
783 IOStream *stream = ctx->m_stream;
784 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
785 bool useChecksum = checksumCalculator->getVersion() > 0;
786
787 unsigned char *ptr;
788 unsigned char *buf;
789 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
790 const size_t checksumSize = checksumCalculator->checksumByteSize();
791 const size_t totalSize = sizeWithoutChecksum + checksumSize;
792 buf = stream->alloc(totalSize);
793 ptr = buf;
794 int tmp = OP_glNormal3f;memcpy(ptr, &tmp, 4); ptr += 4;
795 memcpy(ptr, &totalSize, 4); ptr += 4;
796
797 memcpy(ptr, &nx, 4); ptr += 4;
798 memcpy(ptr, &ny, 4); ptr += 4;
799 memcpy(ptr, &nz, 4); ptr += 4;
800
801 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
802 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
803
804 }
805
glOrthof_enc(void * self,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar)806 void glOrthof_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
807 {
808
809 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
810 IOStream *stream = ctx->m_stream;
811 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
812 bool useChecksum = checksumCalculator->getVersion() > 0;
813
814 unsigned char *ptr;
815 unsigned char *buf;
816 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
817 const size_t checksumSize = checksumCalculator->checksumByteSize();
818 const size_t totalSize = sizeWithoutChecksum + checksumSize;
819 buf = stream->alloc(totalSize);
820 ptr = buf;
821 int tmp = OP_glOrthof;memcpy(ptr, &tmp, 4); ptr += 4;
822 memcpy(ptr, &totalSize, 4); ptr += 4;
823
824 memcpy(ptr, &left, 4); ptr += 4;
825 memcpy(ptr, &right, 4); ptr += 4;
826 memcpy(ptr, &bottom, 4); ptr += 4;
827 memcpy(ptr, &top, 4); ptr += 4;
828 memcpy(ptr, &zNear, 4); ptr += 4;
829 memcpy(ptr, &zFar, 4); ptr += 4;
830
831 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
832 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
833
834 }
835
glPointParameterf_enc(void * self,GLenum pname,GLfloat param)836 void glPointParameterf_enc(void *self , GLenum pname, GLfloat param)
837 {
838
839 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
840 IOStream *stream = ctx->m_stream;
841 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
842 bool useChecksum = checksumCalculator->getVersion() > 0;
843
844 unsigned char *ptr;
845 unsigned char *buf;
846 const size_t sizeWithoutChecksum = 8 + 4 + 4;
847 const size_t checksumSize = checksumCalculator->checksumByteSize();
848 const size_t totalSize = sizeWithoutChecksum + checksumSize;
849 buf = stream->alloc(totalSize);
850 ptr = buf;
851 int tmp = OP_glPointParameterf;memcpy(ptr, &tmp, 4); ptr += 4;
852 memcpy(ptr, &totalSize, 4); ptr += 4;
853
854 memcpy(ptr, &pname, 4); ptr += 4;
855 memcpy(ptr, ¶m, 4); ptr += 4;
856
857 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
858 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
859
860 }
861
glPointParameterfv_enc(void * self,GLenum pname,const GLfloat * params)862 void glPointParameterfv_enc(void *self , GLenum pname, const GLfloat* params)
863 {
864
865 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
866 IOStream *stream = ctx->m_stream;
867 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
868 bool useChecksum = checksumCalculator->getVersion() > 0;
869
870 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
871 unsigned char *ptr;
872 unsigned char *buf;
873 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
874 const size_t checksumSize = checksumCalculator->checksumByteSize();
875 const size_t totalSize = sizeWithoutChecksum + checksumSize;
876 buf = stream->alloc(totalSize);
877 ptr = buf;
878 int tmp = OP_glPointParameterfv;memcpy(ptr, &tmp, 4); ptr += 4;
879 memcpy(ptr, &totalSize, 4); ptr += 4;
880
881 memcpy(ptr, &pname, 4); ptr += 4;
882 *(unsigned int *)(ptr) = __size_params; ptr += 4;
883 memcpy(ptr, params, __size_params);ptr += __size_params;
884
885 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
886 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
887
888 }
889
glPointSize_enc(void * self,GLfloat size)890 void glPointSize_enc(void *self , GLfloat size)
891 {
892
893 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
894 IOStream *stream = ctx->m_stream;
895 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
896 bool useChecksum = checksumCalculator->getVersion() > 0;
897
898 unsigned char *ptr;
899 unsigned char *buf;
900 const size_t sizeWithoutChecksum = 8 + 4;
901 const size_t checksumSize = checksumCalculator->checksumByteSize();
902 const size_t totalSize = sizeWithoutChecksum + checksumSize;
903 buf = stream->alloc(totalSize);
904 ptr = buf;
905 int tmp = OP_glPointSize;memcpy(ptr, &tmp, 4); ptr += 4;
906 memcpy(ptr, &totalSize, 4); ptr += 4;
907
908 memcpy(ptr, &size, 4); ptr += 4;
909
910 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
911 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
912
913 }
914
glPolygonOffset_enc(void * self,GLfloat factor,GLfloat units)915 void glPolygonOffset_enc(void *self , GLfloat factor, GLfloat units)
916 {
917
918 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
919 IOStream *stream = ctx->m_stream;
920 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
921 bool useChecksum = checksumCalculator->getVersion() > 0;
922
923 unsigned char *ptr;
924 unsigned char *buf;
925 const size_t sizeWithoutChecksum = 8 + 4 + 4;
926 const size_t checksumSize = checksumCalculator->checksumByteSize();
927 const size_t totalSize = sizeWithoutChecksum + checksumSize;
928 buf = stream->alloc(totalSize);
929 ptr = buf;
930 int tmp = OP_glPolygonOffset;memcpy(ptr, &tmp, 4); ptr += 4;
931 memcpy(ptr, &totalSize, 4); ptr += 4;
932
933 memcpy(ptr, &factor, 4); ptr += 4;
934 memcpy(ptr, &units, 4); ptr += 4;
935
936 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
937 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
938
939 }
940
glRotatef_enc(void * self,GLfloat angle,GLfloat x,GLfloat y,GLfloat z)941 void glRotatef_enc(void *self , GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
942 {
943
944 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
945 IOStream *stream = ctx->m_stream;
946 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
947 bool useChecksum = checksumCalculator->getVersion() > 0;
948
949 unsigned char *ptr;
950 unsigned char *buf;
951 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
952 const size_t checksumSize = checksumCalculator->checksumByteSize();
953 const size_t totalSize = sizeWithoutChecksum + checksumSize;
954 buf = stream->alloc(totalSize);
955 ptr = buf;
956 int tmp = OP_glRotatef;memcpy(ptr, &tmp, 4); ptr += 4;
957 memcpy(ptr, &totalSize, 4); ptr += 4;
958
959 memcpy(ptr, &angle, 4); ptr += 4;
960 memcpy(ptr, &x, 4); ptr += 4;
961 memcpy(ptr, &y, 4); ptr += 4;
962 memcpy(ptr, &z, 4); ptr += 4;
963
964 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
965 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
966
967 }
968
glScalef_enc(void * self,GLfloat x,GLfloat y,GLfloat z)969 void glScalef_enc(void *self , GLfloat x, GLfloat y, GLfloat z)
970 {
971
972 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
973 IOStream *stream = ctx->m_stream;
974 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
975 bool useChecksum = checksumCalculator->getVersion() > 0;
976
977 unsigned char *ptr;
978 unsigned char *buf;
979 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
980 const size_t checksumSize = checksumCalculator->checksumByteSize();
981 const size_t totalSize = sizeWithoutChecksum + checksumSize;
982 buf = stream->alloc(totalSize);
983 ptr = buf;
984 int tmp = OP_glScalef;memcpy(ptr, &tmp, 4); ptr += 4;
985 memcpy(ptr, &totalSize, 4); ptr += 4;
986
987 memcpy(ptr, &x, 4); ptr += 4;
988 memcpy(ptr, &y, 4); ptr += 4;
989 memcpy(ptr, &z, 4); ptr += 4;
990
991 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
992 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
993
994 }
995
glTexEnvf_enc(void * self,GLenum target,GLenum pname,GLfloat param)996 void glTexEnvf_enc(void *self , GLenum target, GLenum pname, GLfloat param)
997 {
998
999 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1000 IOStream *stream = ctx->m_stream;
1001 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1002 bool useChecksum = checksumCalculator->getVersion() > 0;
1003
1004 unsigned char *ptr;
1005 unsigned char *buf;
1006 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
1007 const size_t checksumSize = checksumCalculator->checksumByteSize();
1008 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1009 buf = stream->alloc(totalSize);
1010 ptr = buf;
1011 int tmp = OP_glTexEnvf;memcpy(ptr, &tmp, 4); ptr += 4;
1012 memcpy(ptr, &totalSize, 4); ptr += 4;
1013
1014 memcpy(ptr, &target, 4); ptr += 4;
1015 memcpy(ptr, &pname, 4); ptr += 4;
1016 memcpy(ptr, ¶m, 4); ptr += 4;
1017
1018 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1019 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1020
1021 }
1022
glTexEnvfv_enc(void * self,GLenum target,GLenum pname,const GLfloat * params)1023 void glTexEnvfv_enc(void *self , GLenum target, GLenum pname, const GLfloat* params)
1024 {
1025
1026 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1027 IOStream *stream = ctx->m_stream;
1028 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1029 bool useChecksum = checksumCalculator->getVersion() > 0;
1030
1031 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
1032 unsigned char *ptr;
1033 unsigned char *buf;
1034 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
1035 const size_t checksumSize = checksumCalculator->checksumByteSize();
1036 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1037 buf = stream->alloc(totalSize);
1038 ptr = buf;
1039 int tmp = OP_glTexEnvfv;memcpy(ptr, &tmp, 4); ptr += 4;
1040 memcpy(ptr, &totalSize, 4); ptr += 4;
1041
1042 memcpy(ptr, &target, 4); ptr += 4;
1043 memcpy(ptr, &pname, 4); ptr += 4;
1044 *(unsigned int *)(ptr) = __size_params; ptr += 4;
1045 memcpy(ptr, params, __size_params);ptr += __size_params;
1046
1047 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1048 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1049
1050 }
1051
glTexParameterf_enc(void * self,GLenum target,GLenum pname,GLfloat param)1052 void glTexParameterf_enc(void *self , GLenum target, GLenum pname, GLfloat param)
1053 {
1054
1055 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1056 IOStream *stream = ctx->m_stream;
1057 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1058 bool useChecksum = checksumCalculator->getVersion() > 0;
1059
1060 unsigned char *ptr;
1061 unsigned char *buf;
1062 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
1063 const size_t checksumSize = checksumCalculator->checksumByteSize();
1064 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1065 buf = stream->alloc(totalSize);
1066 ptr = buf;
1067 int tmp = OP_glTexParameterf;memcpy(ptr, &tmp, 4); ptr += 4;
1068 memcpy(ptr, &totalSize, 4); ptr += 4;
1069
1070 memcpy(ptr, &target, 4); ptr += 4;
1071 memcpy(ptr, &pname, 4); ptr += 4;
1072 memcpy(ptr, ¶m, 4); ptr += 4;
1073
1074 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1075 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1076
1077 }
1078
glTexParameterfv_enc(void * self,GLenum target,GLenum pname,const GLfloat * params)1079 void glTexParameterfv_enc(void *self , GLenum target, GLenum pname, const GLfloat* params)
1080 {
1081
1082 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1083 IOStream *stream = ctx->m_stream;
1084 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1085 bool useChecksum = checksumCalculator->getVersion() > 0;
1086
1087 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
1088 unsigned char *ptr;
1089 unsigned char *buf;
1090 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
1091 const size_t checksumSize = checksumCalculator->checksumByteSize();
1092 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1093 buf = stream->alloc(totalSize);
1094 ptr = buf;
1095 int tmp = OP_glTexParameterfv;memcpy(ptr, &tmp, 4); ptr += 4;
1096 memcpy(ptr, &totalSize, 4); ptr += 4;
1097
1098 memcpy(ptr, &target, 4); ptr += 4;
1099 memcpy(ptr, &pname, 4); ptr += 4;
1100 *(unsigned int *)(ptr) = __size_params; ptr += 4;
1101 memcpy(ptr, params, __size_params);ptr += __size_params;
1102
1103 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1104 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1105
1106 }
1107
glTranslatef_enc(void * self,GLfloat x,GLfloat y,GLfloat z)1108 void glTranslatef_enc(void *self , GLfloat x, GLfloat y, GLfloat z)
1109 {
1110
1111 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1112 IOStream *stream = ctx->m_stream;
1113 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1114 bool useChecksum = checksumCalculator->getVersion() > 0;
1115
1116 unsigned char *ptr;
1117 unsigned char *buf;
1118 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
1119 const size_t checksumSize = checksumCalculator->checksumByteSize();
1120 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1121 buf = stream->alloc(totalSize);
1122 ptr = buf;
1123 int tmp = OP_glTranslatef;memcpy(ptr, &tmp, 4); ptr += 4;
1124 memcpy(ptr, &totalSize, 4); ptr += 4;
1125
1126 memcpy(ptr, &x, 4); ptr += 4;
1127 memcpy(ptr, &y, 4); ptr += 4;
1128 memcpy(ptr, &z, 4); ptr += 4;
1129
1130 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1131 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1132
1133 }
1134
glActiveTexture_enc(void * self,GLenum texture)1135 void glActiveTexture_enc(void *self , GLenum texture)
1136 {
1137
1138 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1139 IOStream *stream = ctx->m_stream;
1140 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1141 bool useChecksum = checksumCalculator->getVersion() > 0;
1142
1143 unsigned char *ptr;
1144 unsigned char *buf;
1145 const size_t sizeWithoutChecksum = 8 + 4;
1146 const size_t checksumSize = checksumCalculator->checksumByteSize();
1147 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1148 buf = stream->alloc(totalSize);
1149 ptr = buf;
1150 int tmp = OP_glActiveTexture;memcpy(ptr, &tmp, 4); ptr += 4;
1151 memcpy(ptr, &totalSize, 4); ptr += 4;
1152
1153 memcpy(ptr, &texture, 4); ptr += 4;
1154
1155 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1156 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1157
1158 }
1159
glAlphaFuncx_enc(void * self,GLenum func,GLclampx ref)1160 void glAlphaFuncx_enc(void *self , GLenum func, GLclampx ref)
1161 {
1162
1163 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1164 IOStream *stream = ctx->m_stream;
1165 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1166 bool useChecksum = checksumCalculator->getVersion() > 0;
1167
1168 unsigned char *ptr;
1169 unsigned char *buf;
1170 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1171 const size_t checksumSize = checksumCalculator->checksumByteSize();
1172 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1173 buf = stream->alloc(totalSize);
1174 ptr = buf;
1175 int tmp = OP_glAlphaFuncx;memcpy(ptr, &tmp, 4); ptr += 4;
1176 memcpy(ptr, &totalSize, 4); ptr += 4;
1177
1178 memcpy(ptr, &func, 4); ptr += 4;
1179 memcpy(ptr, &ref, 4); ptr += 4;
1180
1181 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1182 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1183
1184 }
1185
glBindBuffer_enc(void * self,GLenum target,GLuint buffer)1186 void glBindBuffer_enc(void *self , GLenum target, GLuint buffer)
1187 {
1188
1189 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1190 IOStream *stream = ctx->m_stream;
1191 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1192 bool useChecksum = checksumCalculator->getVersion() > 0;
1193
1194 unsigned char *ptr;
1195 unsigned char *buf;
1196 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1197 const size_t checksumSize = checksumCalculator->checksumByteSize();
1198 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1199 buf = stream->alloc(totalSize);
1200 ptr = buf;
1201 int tmp = OP_glBindBuffer;memcpy(ptr, &tmp, 4); ptr += 4;
1202 memcpy(ptr, &totalSize, 4); ptr += 4;
1203
1204 memcpy(ptr, &target, 4); ptr += 4;
1205 memcpy(ptr, &buffer, 4); ptr += 4;
1206
1207 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1208 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1209
1210 }
1211
glBindTexture_enc(void * self,GLenum target,GLuint texture)1212 void glBindTexture_enc(void *self , GLenum target, GLuint texture)
1213 {
1214
1215 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1216 IOStream *stream = ctx->m_stream;
1217 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1218 bool useChecksum = checksumCalculator->getVersion() > 0;
1219
1220 unsigned char *ptr;
1221 unsigned char *buf;
1222 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1223 const size_t checksumSize = checksumCalculator->checksumByteSize();
1224 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1225 buf = stream->alloc(totalSize);
1226 ptr = buf;
1227 int tmp = OP_glBindTexture;memcpy(ptr, &tmp, 4); ptr += 4;
1228 memcpy(ptr, &totalSize, 4); ptr += 4;
1229
1230 memcpy(ptr, &target, 4); ptr += 4;
1231 memcpy(ptr, &texture, 4); ptr += 4;
1232
1233 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1234 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1235
1236 }
1237
glBlendFunc_enc(void * self,GLenum sfactor,GLenum dfactor)1238 void glBlendFunc_enc(void *self , GLenum sfactor, GLenum dfactor)
1239 {
1240
1241 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1242 IOStream *stream = ctx->m_stream;
1243 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1244 bool useChecksum = checksumCalculator->getVersion() > 0;
1245
1246 unsigned char *ptr;
1247 unsigned char *buf;
1248 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1249 const size_t checksumSize = checksumCalculator->checksumByteSize();
1250 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1251 buf = stream->alloc(totalSize);
1252 ptr = buf;
1253 int tmp = OP_glBlendFunc;memcpy(ptr, &tmp, 4); ptr += 4;
1254 memcpy(ptr, &totalSize, 4); ptr += 4;
1255
1256 memcpy(ptr, &sfactor, 4); ptr += 4;
1257 memcpy(ptr, &dfactor, 4); ptr += 4;
1258
1259 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1260 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1261
1262 }
1263
glBufferData_enc(void * self,GLenum target,GLsizeiptr size,const GLvoid * data,GLenum usage)1264 void glBufferData_enc(void *self , GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
1265 {
1266
1267 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1268 IOStream *stream = ctx->m_stream;
1269 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1270 bool useChecksum = checksumCalculator->getVersion() > 0;
1271
1272 const unsigned int __size_data = ((data != NULL) ? size : 0);
1273 unsigned char *ptr;
1274 unsigned char *buf;
1275 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_data + 4 + 1*4;
1276 const size_t checksumSize = checksumCalculator->checksumByteSize();
1277 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1278 buf = stream->alloc(totalSize);
1279 ptr = buf;
1280 int tmp = OP_glBufferData;memcpy(ptr, &tmp, 4); ptr += 4;
1281 memcpy(ptr, &totalSize, 4); ptr += 4;
1282
1283 memcpy(ptr, &target, 4); ptr += 4;
1284 memcpy(ptr, &size, 4); ptr += 4;
1285 *(unsigned int *)(ptr) = __size_data; ptr += 4;
1286 if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data;
1287 memcpy(ptr, &usage, 4); ptr += 4;
1288
1289 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1290 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1291
1292 }
1293
glBufferSubData_enc(void * self,GLenum target,GLintptr offset,GLsizeiptr size,const GLvoid * data)1294 void glBufferSubData_enc(void *self , GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
1295 {
1296
1297 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1298 IOStream *stream = ctx->m_stream;
1299 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1300 bool useChecksum = checksumCalculator->getVersion() > 0;
1301
1302 const unsigned int __size_data = ((data != NULL) ? size : 0);
1303 unsigned char *ptr;
1304 unsigned char *buf;
1305 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 1*4;
1306 const size_t checksumSize = checksumCalculator->checksumByteSize();
1307 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1308 buf = stream->alloc(totalSize);
1309 ptr = buf;
1310 int tmp = OP_glBufferSubData;memcpy(ptr, &tmp, 4); ptr += 4;
1311 memcpy(ptr, &totalSize, 4); ptr += 4;
1312
1313 memcpy(ptr, &target, 4); ptr += 4;
1314 memcpy(ptr, &offset, 4); ptr += 4;
1315 memcpy(ptr, &size, 4); ptr += 4;
1316 *(unsigned int *)(ptr) = __size_data; ptr += 4;
1317 if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data;
1318
1319 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1320 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1321
1322 }
1323
glClear_enc(void * self,GLbitfield mask)1324 void glClear_enc(void *self , GLbitfield mask)
1325 {
1326
1327 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1328 IOStream *stream = ctx->m_stream;
1329 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1330 bool useChecksum = checksumCalculator->getVersion() > 0;
1331
1332 unsigned char *ptr;
1333 unsigned char *buf;
1334 const size_t sizeWithoutChecksum = 8 + 4;
1335 const size_t checksumSize = checksumCalculator->checksumByteSize();
1336 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1337 buf = stream->alloc(totalSize);
1338 ptr = buf;
1339 int tmp = OP_glClear;memcpy(ptr, &tmp, 4); ptr += 4;
1340 memcpy(ptr, &totalSize, 4); ptr += 4;
1341
1342 memcpy(ptr, &mask, 4); ptr += 4;
1343
1344 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1345 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1346
1347 }
1348
glClearColorx_enc(void * self,GLclampx red,GLclampx green,GLclampx blue,GLclampx alpha)1349 void glClearColorx_enc(void *self , GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
1350 {
1351
1352 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1353 IOStream *stream = ctx->m_stream;
1354 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1355 bool useChecksum = checksumCalculator->getVersion() > 0;
1356
1357 unsigned char *ptr;
1358 unsigned char *buf;
1359 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
1360 const size_t checksumSize = checksumCalculator->checksumByteSize();
1361 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1362 buf = stream->alloc(totalSize);
1363 ptr = buf;
1364 int tmp = OP_glClearColorx;memcpy(ptr, &tmp, 4); ptr += 4;
1365 memcpy(ptr, &totalSize, 4); ptr += 4;
1366
1367 memcpy(ptr, &red, 4); ptr += 4;
1368 memcpy(ptr, &green, 4); ptr += 4;
1369 memcpy(ptr, &blue, 4); ptr += 4;
1370 memcpy(ptr, &alpha, 4); ptr += 4;
1371
1372 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1373 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1374
1375 }
1376
glClearDepthx_enc(void * self,GLclampx depth)1377 void glClearDepthx_enc(void *self , GLclampx depth)
1378 {
1379
1380 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1381 IOStream *stream = ctx->m_stream;
1382 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1383 bool useChecksum = checksumCalculator->getVersion() > 0;
1384
1385 unsigned char *ptr;
1386 unsigned char *buf;
1387 const size_t sizeWithoutChecksum = 8 + 4;
1388 const size_t checksumSize = checksumCalculator->checksumByteSize();
1389 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1390 buf = stream->alloc(totalSize);
1391 ptr = buf;
1392 int tmp = OP_glClearDepthx;memcpy(ptr, &tmp, 4); ptr += 4;
1393 memcpy(ptr, &totalSize, 4); ptr += 4;
1394
1395 memcpy(ptr, &depth, 4); ptr += 4;
1396
1397 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1398 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1399
1400 }
1401
glClearStencil_enc(void * self,GLint s)1402 void glClearStencil_enc(void *self , GLint s)
1403 {
1404
1405 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1406 IOStream *stream = ctx->m_stream;
1407 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1408 bool useChecksum = checksumCalculator->getVersion() > 0;
1409
1410 unsigned char *ptr;
1411 unsigned char *buf;
1412 const size_t sizeWithoutChecksum = 8 + 4;
1413 const size_t checksumSize = checksumCalculator->checksumByteSize();
1414 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1415 buf = stream->alloc(totalSize);
1416 ptr = buf;
1417 int tmp = OP_glClearStencil;memcpy(ptr, &tmp, 4); ptr += 4;
1418 memcpy(ptr, &totalSize, 4); ptr += 4;
1419
1420 memcpy(ptr, &s, 4); ptr += 4;
1421
1422 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1423 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1424
1425 }
1426
glClientActiveTexture_enc(void * self,GLenum texture)1427 void glClientActiveTexture_enc(void *self , GLenum texture)
1428 {
1429
1430 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1431 IOStream *stream = ctx->m_stream;
1432 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1433 bool useChecksum = checksumCalculator->getVersion() > 0;
1434
1435 unsigned char *ptr;
1436 unsigned char *buf;
1437 const size_t sizeWithoutChecksum = 8 + 4;
1438 const size_t checksumSize = checksumCalculator->checksumByteSize();
1439 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1440 buf = stream->alloc(totalSize);
1441 ptr = buf;
1442 int tmp = OP_glClientActiveTexture;memcpy(ptr, &tmp, 4); ptr += 4;
1443 memcpy(ptr, &totalSize, 4); ptr += 4;
1444
1445 memcpy(ptr, &texture, 4); ptr += 4;
1446
1447 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1448 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1449
1450 }
1451
glColor4ub_enc(void * self,GLubyte red,GLubyte green,GLubyte blue,GLubyte alpha)1452 void glColor4ub_enc(void *self , GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
1453 {
1454
1455 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1456 IOStream *stream = ctx->m_stream;
1457 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1458 bool useChecksum = checksumCalculator->getVersion() > 0;
1459
1460 unsigned char *ptr;
1461 unsigned char *buf;
1462 const size_t sizeWithoutChecksum = 8 + 1 + 1 + 1 + 1;
1463 const size_t checksumSize = checksumCalculator->checksumByteSize();
1464 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1465 buf = stream->alloc(totalSize);
1466 ptr = buf;
1467 int tmp = OP_glColor4ub;memcpy(ptr, &tmp, 4); ptr += 4;
1468 memcpy(ptr, &totalSize, 4); ptr += 4;
1469
1470 memcpy(ptr, &red, 1); ptr += 1;
1471 memcpy(ptr, &green, 1); ptr += 1;
1472 memcpy(ptr, &blue, 1); ptr += 1;
1473 memcpy(ptr, &alpha, 1); ptr += 1;
1474
1475 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1476 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1477
1478 }
1479
glColor4x_enc(void * self,GLfixed red,GLfixed green,GLfixed blue,GLfixed alpha)1480 void glColor4x_enc(void *self , GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
1481 {
1482
1483 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1484 IOStream *stream = ctx->m_stream;
1485 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1486 bool useChecksum = checksumCalculator->getVersion() > 0;
1487
1488 unsigned char *ptr;
1489 unsigned char *buf;
1490 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
1491 const size_t checksumSize = checksumCalculator->checksumByteSize();
1492 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1493 buf = stream->alloc(totalSize);
1494 ptr = buf;
1495 int tmp = OP_glColor4x;memcpy(ptr, &tmp, 4); ptr += 4;
1496 memcpy(ptr, &totalSize, 4); ptr += 4;
1497
1498 memcpy(ptr, &red, 4); ptr += 4;
1499 memcpy(ptr, &green, 4); ptr += 4;
1500 memcpy(ptr, &blue, 4); ptr += 4;
1501 memcpy(ptr, &alpha, 4); ptr += 4;
1502
1503 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1504 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1505
1506 }
1507
glColorMask_enc(void * self,GLboolean red,GLboolean green,GLboolean blue,GLboolean alpha)1508 void glColorMask_enc(void *self , GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
1509 {
1510
1511 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1512 IOStream *stream = ctx->m_stream;
1513 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1514 bool useChecksum = checksumCalculator->getVersion() > 0;
1515
1516 unsigned char *ptr;
1517 unsigned char *buf;
1518 const size_t sizeWithoutChecksum = 8 + 1 + 1 + 1 + 1;
1519 const size_t checksumSize = checksumCalculator->checksumByteSize();
1520 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1521 buf = stream->alloc(totalSize);
1522 ptr = buf;
1523 int tmp = OP_glColorMask;memcpy(ptr, &tmp, 4); ptr += 4;
1524 memcpy(ptr, &totalSize, 4); ptr += 4;
1525
1526 memcpy(ptr, &red, 1); ptr += 1;
1527 memcpy(ptr, &green, 1); ptr += 1;
1528 memcpy(ptr, &blue, 1); ptr += 1;
1529 memcpy(ptr, &alpha, 1); ptr += 1;
1530
1531 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1532 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1533
1534 }
1535
glCompressedTexImage2D_enc(void * self,GLenum target,GLint level,GLenum internalformat,GLsizei width,GLsizei height,GLint border,GLsizei imageSize,const GLvoid * data)1536 void glCompressedTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data)
1537 {
1538
1539 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1540 IOStream *stream = ctx->m_stream;
1541 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1542 bool useChecksum = checksumCalculator->getVersion() > 0;
1543
1544 const unsigned int __size_data = ((data != NULL) ? imageSize : 0);
1545 unsigned char *ptr;
1546 unsigned char *buf;
1547 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_data + 1*4;
1548 const size_t checksumSize = checksumCalculator->checksumByteSize();
1549 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1550 buf = stream->alloc(totalSize);
1551 ptr = buf;
1552 int tmp = OP_glCompressedTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
1553 memcpy(ptr, &totalSize, 4); ptr += 4;
1554
1555 memcpy(ptr, &target, 4); ptr += 4;
1556 memcpy(ptr, &level, 4); ptr += 4;
1557 memcpy(ptr, &internalformat, 4); ptr += 4;
1558 memcpy(ptr, &width, 4); ptr += 4;
1559 memcpy(ptr, &height, 4); ptr += 4;
1560 memcpy(ptr, &border, 4); ptr += 4;
1561 memcpy(ptr, &imageSize, 4); ptr += 4;
1562 *(unsigned int *)(ptr) = __size_data; ptr += 4;
1563 if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data;
1564
1565 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1566 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1567
1568 }
1569
glCompressedTexSubImage2D_enc(void * self,GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLsizei imageSize,const GLvoid * data)1570 void glCompressedTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data)
1571 {
1572
1573 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1574 IOStream *stream = ctx->m_stream;
1575 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1576 bool useChecksum = checksumCalculator->getVersion() > 0;
1577
1578 const unsigned int __size_data = ((data != NULL) ? imageSize : 0);
1579 unsigned char *ptr;
1580 unsigned char *buf;
1581 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_data + 1*4;
1582 const size_t checksumSize = checksumCalculator->checksumByteSize();
1583 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1584 buf = stream->alloc(totalSize);
1585 ptr = buf;
1586 int tmp = OP_glCompressedTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
1587 memcpy(ptr, &totalSize, 4); ptr += 4;
1588
1589 memcpy(ptr, &target, 4); ptr += 4;
1590 memcpy(ptr, &level, 4); ptr += 4;
1591 memcpy(ptr, &xoffset, 4); ptr += 4;
1592 memcpy(ptr, &yoffset, 4); ptr += 4;
1593 memcpy(ptr, &width, 4); ptr += 4;
1594 memcpy(ptr, &height, 4); ptr += 4;
1595 memcpy(ptr, &format, 4); ptr += 4;
1596 memcpy(ptr, &imageSize, 4); ptr += 4;
1597 *(unsigned int *)(ptr) = __size_data; ptr += 4;
1598 if (data != NULL) memcpy(ptr, data, __size_data);ptr += __size_data;
1599
1600 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1601 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1602
1603 }
1604
glCopyTexImage2D_enc(void * self,GLenum target,GLint level,GLenum internalformat,GLint x,GLint y,GLsizei width,GLsizei height,GLint border)1605 void glCopyTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
1606 {
1607
1608 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1609 IOStream *stream = ctx->m_stream;
1610 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1611 bool useChecksum = checksumCalculator->getVersion() > 0;
1612
1613 unsigned char *ptr;
1614 unsigned char *buf;
1615 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4;
1616 const size_t checksumSize = checksumCalculator->checksumByteSize();
1617 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1618 buf = stream->alloc(totalSize);
1619 ptr = buf;
1620 int tmp = OP_glCopyTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
1621 memcpy(ptr, &totalSize, 4); ptr += 4;
1622
1623 memcpy(ptr, &target, 4); ptr += 4;
1624 memcpy(ptr, &level, 4); ptr += 4;
1625 memcpy(ptr, &internalformat, 4); ptr += 4;
1626 memcpy(ptr, &x, 4); ptr += 4;
1627 memcpy(ptr, &y, 4); ptr += 4;
1628 memcpy(ptr, &width, 4); ptr += 4;
1629 memcpy(ptr, &height, 4); ptr += 4;
1630 memcpy(ptr, &border, 4); ptr += 4;
1631
1632 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1633 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1634
1635 }
1636
glCopyTexSubImage2D_enc(void * self,GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint x,GLint y,GLsizei width,GLsizei height)1637 void glCopyTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1638 {
1639
1640 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1641 IOStream *stream = ctx->m_stream;
1642 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1643 bool useChecksum = checksumCalculator->getVersion() > 0;
1644
1645 unsigned char *ptr;
1646 unsigned char *buf;
1647 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4;
1648 const size_t checksumSize = checksumCalculator->checksumByteSize();
1649 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1650 buf = stream->alloc(totalSize);
1651 ptr = buf;
1652 int tmp = OP_glCopyTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
1653 memcpy(ptr, &totalSize, 4); ptr += 4;
1654
1655 memcpy(ptr, &target, 4); ptr += 4;
1656 memcpy(ptr, &level, 4); ptr += 4;
1657 memcpy(ptr, &xoffset, 4); ptr += 4;
1658 memcpy(ptr, &yoffset, 4); ptr += 4;
1659 memcpy(ptr, &x, 4); ptr += 4;
1660 memcpy(ptr, &y, 4); ptr += 4;
1661 memcpy(ptr, &width, 4); ptr += 4;
1662 memcpy(ptr, &height, 4); ptr += 4;
1663
1664 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1665 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1666
1667 }
1668
glCullFace_enc(void * self,GLenum mode)1669 void glCullFace_enc(void *self , GLenum mode)
1670 {
1671
1672 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1673 IOStream *stream = ctx->m_stream;
1674 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1675 bool useChecksum = checksumCalculator->getVersion() > 0;
1676
1677 unsigned char *ptr;
1678 unsigned char *buf;
1679 const size_t sizeWithoutChecksum = 8 + 4;
1680 const size_t checksumSize = checksumCalculator->checksumByteSize();
1681 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1682 buf = stream->alloc(totalSize);
1683 ptr = buf;
1684 int tmp = OP_glCullFace;memcpy(ptr, &tmp, 4); ptr += 4;
1685 memcpy(ptr, &totalSize, 4); ptr += 4;
1686
1687 memcpy(ptr, &mode, 4); ptr += 4;
1688
1689 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1690 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1691
1692 }
1693
glDeleteBuffers_enc(void * self,GLsizei n,const GLuint * buffers)1694 void glDeleteBuffers_enc(void *self , GLsizei n, const GLuint* buffers)
1695 {
1696
1697 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1698 IOStream *stream = ctx->m_stream;
1699 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1700 bool useChecksum = checksumCalculator->getVersion() > 0;
1701
1702 const unsigned int __size_buffers = (n * sizeof(GLuint));
1703 unsigned char *ptr;
1704 unsigned char *buf;
1705 const size_t sizeWithoutChecksum = 8 + 4 + __size_buffers + 1*4;
1706 const size_t checksumSize = checksumCalculator->checksumByteSize();
1707 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1708 buf = stream->alloc(totalSize);
1709 ptr = buf;
1710 int tmp = OP_glDeleteBuffers;memcpy(ptr, &tmp, 4); ptr += 4;
1711 memcpy(ptr, &totalSize, 4); ptr += 4;
1712
1713 memcpy(ptr, &n, 4); ptr += 4;
1714 *(unsigned int *)(ptr) = __size_buffers; ptr += 4;
1715 memcpy(ptr, buffers, __size_buffers);ptr += __size_buffers;
1716
1717 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1718 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1719
1720 }
1721
glDeleteTextures_enc(void * self,GLsizei n,const GLuint * textures)1722 void glDeleteTextures_enc(void *self , GLsizei n, const GLuint* textures)
1723 {
1724
1725 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1726 IOStream *stream = ctx->m_stream;
1727 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1728 bool useChecksum = checksumCalculator->getVersion() > 0;
1729
1730 const unsigned int __size_textures = (n * sizeof(GLuint));
1731 unsigned char *ptr;
1732 unsigned char *buf;
1733 const size_t sizeWithoutChecksum = 8 + 4 + __size_textures + 1*4;
1734 const size_t checksumSize = checksumCalculator->checksumByteSize();
1735 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1736 buf = stream->alloc(totalSize);
1737 ptr = buf;
1738 int tmp = OP_glDeleteTextures;memcpy(ptr, &tmp, 4); ptr += 4;
1739 memcpy(ptr, &totalSize, 4); ptr += 4;
1740
1741 memcpy(ptr, &n, 4); ptr += 4;
1742 *(unsigned int *)(ptr) = __size_textures; ptr += 4;
1743 memcpy(ptr, textures, __size_textures);ptr += __size_textures;
1744
1745 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1746 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1747
1748 }
1749
glDepthFunc_enc(void * self,GLenum func)1750 void glDepthFunc_enc(void *self , GLenum func)
1751 {
1752
1753 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1754 IOStream *stream = ctx->m_stream;
1755 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1756 bool useChecksum = checksumCalculator->getVersion() > 0;
1757
1758 unsigned char *ptr;
1759 unsigned char *buf;
1760 const size_t sizeWithoutChecksum = 8 + 4;
1761 const size_t checksumSize = checksumCalculator->checksumByteSize();
1762 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1763 buf = stream->alloc(totalSize);
1764 ptr = buf;
1765 int tmp = OP_glDepthFunc;memcpy(ptr, &tmp, 4); ptr += 4;
1766 memcpy(ptr, &totalSize, 4); ptr += 4;
1767
1768 memcpy(ptr, &func, 4); ptr += 4;
1769
1770 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1771 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1772
1773 }
1774
glDepthMask_enc(void * self,GLboolean flag)1775 void glDepthMask_enc(void *self , GLboolean flag)
1776 {
1777
1778 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1779 IOStream *stream = ctx->m_stream;
1780 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1781 bool useChecksum = checksumCalculator->getVersion() > 0;
1782
1783 unsigned char *ptr;
1784 unsigned char *buf;
1785 const size_t sizeWithoutChecksum = 8 + 1;
1786 const size_t checksumSize = checksumCalculator->checksumByteSize();
1787 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1788 buf = stream->alloc(totalSize);
1789 ptr = buf;
1790 int tmp = OP_glDepthMask;memcpy(ptr, &tmp, 4); ptr += 4;
1791 memcpy(ptr, &totalSize, 4); ptr += 4;
1792
1793 memcpy(ptr, &flag, 1); ptr += 1;
1794
1795 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1796 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1797
1798 }
1799
glDepthRangex_enc(void * self,GLclampx zNear,GLclampx zFar)1800 void glDepthRangex_enc(void *self , GLclampx zNear, GLclampx zFar)
1801 {
1802
1803 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1804 IOStream *stream = ctx->m_stream;
1805 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1806 bool useChecksum = checksumCalculator->getVersion() > 0;
1807
1808 unsigned char *ptr;
1809 unsigned char *buf;
1810 const size_t sizeWithoutChecksum = 8 + 4 + 4;
1811 const size_t checksumSize = checksumCalculator->checksumByteSize();
1812 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1813 buf = stream->alloc(totalSize);
1814 ptr = buf;
1815 int tmp = OP_glDepthRangex;memcpy(ptr, &tmp, 4); ptr += 4;
1816 memcpy(ptr, &totalSize, 4); ptr += 4;
1817
1818 memcpy(ptr, &zNear, 4); ptr += 4;
1819 memcpy(ptr, &zFar, 4); ptr += 4;
1820
1821 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1822 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1823
1824 }
1825
glDisable_enc(void * self,GLenum cap)1826 void glDisable_enc(void *self , GLenum cap)
1827 {
1828
1829 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1830 IOStream *stream = ctx->m_stream;
1831 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1832 bool useChecksum = checksumCalculator->getVersion() > 0;
1833
1834 unsigned char *ptr;
1835 unsigned char *buf;
1836 const size_t sizeWithoutChecksum = 8 + 4;
1837 const size_t checksumSize = checksumCalculator->checksumByteSize();
1838 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1839 buf = stream->alloc(totalSize);
1840 ptr = buf;
1841 int tmp = OP_glDisable;memcpy(ptr, &tmp, 4); ptr += 4;
1842 memcpy(ptr, &totalSize, 4); ptr += 4;
1843
1844 memcpy(ptr, &cap, 4); ptr += 4;
1845
1846 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1847 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1848
1849 }
1850
glDisableClientState_enc(void * self,GLenum array)1851 void glDisableClientState_enc(void *self , GLenum array)
1852 {
1853
1854 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1855 IOStream *stream = ctx->m_stream;
1856 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1857 bool useChecksum = checksumCalculator->getVersion() > 0;
1858
1859 unsigned char *ptr;
1860 unsigned char *buf;
1861 const size_t sizeWithoutChecksum = 8 + 4;
1862 const size_t checksumSize = checksumCalculator->checksumByteSize();
1863 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1864 buf = stream->alloc(totalSize);
1865 ptr = buf;
1866 int tmp = OP_glDisableClientState;memcpy(ptr, &tmp, 4); ptr += 4;
1867 memcpy(ptr, &totalSize, 4); ptr += 4;
1868
1869 memcpy(ptr, &array, 4); ptr += 4;
1870
1871 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1872 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1873
1874 }
1875
glDrawArrays_enc(void * self,GLenum mode,GLint first,GLsizei count)1876 void glDrawArrays_enc(void *self , GLenum mode, GLint first, GLsizei count)
1877 {
1878
1879 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1880 IOStream *stream = ctx->m_stream;
1881 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1882 bool useChecksum = checksumCalculator->getVersion() > 0;
1883
1884 unsigned char *ptr;
1885 unsigned char *buf;
1886 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
1887 const size_t checksumSize = checksumCalculator->checksumByteSize();
1888 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1889 buf = stream->alloc(totalSize);
1890 ptr = buf;
1891 int tmp = OP_glDrawArrays;memcpy(ptr, &tmp, 4); ptr += 4;
1892 memcpy(ptr, &totalSize, 4); ptr += 4;
1893
1894 memcpy(ptr, &mode, 4); ptr += 4;
1895 memcpy(ptr, &first, 4); ptr += 4;
1896 memcpy(ptr, &count, 4); ptr += 4;
1897
1898 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1899 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1900
1901 }
1902
glEnable_enc(void * self,GLenum cap)1903 void glEnable_enc(void *self , GLenum cap)
1904 {
1905
1906 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1907 IOStream *stream = ctx->m_stream;
1908 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1909 bool useChecksum = checksumCalculator->getVersion() > 0;
1910
1911 unsigned char *ptr;
1912 unsigned char *buf;
1913 const size_t sizeWithoutChecksum = 8 + 4;
1914 const size_t checksumSize = checksumCalculator->checksumByteSize();
1915 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1916 buf = stream->alloc(totalSize);
1917 ptr = buf;
1918 int tmp = OP_glEnable;memcpy(ptr, &tmp, 4); ptr += 4;
1919 memcpy(ptr, &totalSize, 4); ptr += 4;
1920
1921 memcpy(ptr, &cap, 4); ptr += 4;
1922
1923 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1924 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1925
1926 }
1927
glEnableClientState_enc(void * self,GLenum array)1928 void glEnableClientState_enc(void *self , GLenum array)
1929 {
1930
1931 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1932 IOStream *stream = ctx->m_stream;
1933 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1934 bool useChecksum = checksumCalculator->getVersion() > 0;
1935
1936 unsigned char *ptr;
1937 unsigned char *buf;
1938 const size_t sizeWithoutChecksum = 8 + 4;
1939 const size_t checksumSize = checksumCalculator->checksumByteSize();
1940 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1941 buf = stream->alloc(totalSize);
1942 ptr = buf;
1943 int tmp = OP_glEnableClientState;memcpy(ptr, &tmp, 4); ptr += 4;
1944 memcpy(ptr, &totalSize, 4); ptr += 4;
1945
1946 memcpy(ptr, &array, 4); ptr += 4;
1947
1948 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1949 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1950
1951 }
1952
glFinish_enc(void * self)1953 void glFinish_enc(void *self )
1954 {
1955
1956 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1957 IOStream *stream = ctx->m_stream;
1958 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1959 bool useChecksum = checksumCalculator->getVersion() > 0;
1960
1961 unsigned char *ptr;
1962 unsigned char *buf;
1963 const size_t sizeWithoutChecksum = 8;
1964 const size_t checksumSize = checksumCalculator->checksumByteSize();
1965 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1966 buf = stream->alloc(totalSize);
1967 ptr = buf;
1968 int tmp = OP_glFinish;memcpy(ptr, &tmp, 4); ptr += 4;
1969 memcpy(ptr, &totalSize, 4); ptr += 4;
1970
1971
1972 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1973 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1974
1975 }
1976
glFlush_enc(void * self)1977 void glFlush_enc(void *self )
1978 {
1979
1980 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
1981 IOStream *stream = ctx->m_stream;
1982 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
1983 bool useChecksum = checksumCalculator->getVersion() > 0;
1984
1985 unsigned char *ptr;
1986 unsigned char *buf;
1987 const size_t sizeWithoutChecksum = 8;
1988 const size_t checksumSize = checksumCalculator->checksumByteSize();
1989 const size_t totalSize = sizeWithoutChecksum + checksumSize;
1990 buf = stream->alloc(totalSize);
1991 ptr = buf;
1992 int tmp = OP_glFlush;memcpy(ptr, &tmp, 4); ptr += 4;
1993 memcpy(ptr, &totalSize, 4); ptr += 4;
1994
1995
1996 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
1997 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
1998
1999 }
2000
glFogx_enc(void * self,GLenum pname,GLfixed param)2001 void glFogx_enc(void *self , GLenum pname, GLfixed param)
2002 {
2003
2004 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2005 IOStream *stream = ctx->m_stream;
2006 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2007 bool useChecksum = checksumCalculator->getVersion() > 0;
2008
2009 unsigned char *ptr;
2010 unsigned char *buf;
2011 const size_t sizeWithoutChecksum = 8 + 4 + 4;
2012 const size_t checksumSize = checksumCalculator->checksumByteSize();
2013 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2014 buf = stream->alloc(totalSize);
2015 ptr = buf;
2016 int tmp = OP_glFogx;memcpy(ptr, &tmp, 4); ptr += 4;
2017 memcpy(ptr, &totalSize, 4); ptr += 4;
2018
2019 memcpy(ptr, &pname, 4); ptr += 4;
2020 memcpy(ptr, ¶m, 4); ptr += 4;
2021
2022 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2023 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2024
2025 }
2026
glFogxv_enc(void * self,GLenum pname,const GLfixed * params)2027 void glFogxv_enc(void *self , GLenum pname, const GLfixed* params)
2028 {
2029
2030 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2031 IOStream *stream = ctx->m_stream;
2032 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2033 bool useChecksum = checksumCalculator->getVersion() > 0;
2034
2035 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2036 unsigned char *ptr;
2037 unsigned char *buf;
2038 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
2039 const size_t checksumSize = checksumCalculator->checksumByteSize();
2040 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2041 buf = stream->alloc(totalSize);
2042 ptr = buf;
2043 int tmp = OP_glFogxv;memcpy(ptr, &tmp, 4); ptr += 4;
2044 memcpy(ptr, &totalSize, 4); ptr += 4;
2045
2046 memcpy(ptr, &pname, 4); ptr += 4;
2047 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2048 memcpy(ptr, params, __size_params);ptr += __size_params;
2049
2050 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2051 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2052
2053 }
2054
glFrontFace_enc(void * self,GLenum mode)2055 void glFrontFace_enc(void *self , GLenum mode)
2056 {
2057
2058 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2059 IOStream *stream = ctx->m_stream;
2060 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2061 bool useChecksum = checksumCalculator->getVersion() > 0;
2062
2063 unsigned char *ptr;
2064 unsigned char *buf;
2065 const size_t sizeWithoutChecksum = 8 + 4;
2066 const size_t checksumSize = checksumCalculator->checksumByteSize();
2067 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2068 buf = stream->alloc(totalSize);
2069 ptr = buf;
2070 int tmp = OP_glFrontFace;memcpy(ptr, &tmp, 4); ptr += 4;
2071 memcpy(ptr, &totalSize, 4); ptr += 4;
2072
2073 memcpy(ptr, &mode, 4); ptr += 4;
2074
2075 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2076 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2077
2078 }
2079
glFrustumx_enc(void * self,GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar)2080 void glFrustumx_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
2081 {
2082
2083 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2084 IOStream *stream = ctx->m_stream;
2085 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2086 bool useChecksum = checksumCalculator->getVersion() > 0;
2087
2088 unsigned char *ptr;
2089 unsigned char *buf;
2090 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
2091 const size_t checksumSize = checksumCalculator->checksumByteSize();
2092 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2093 buf = stream->alloc(totalSize);
2094 ptr = buf;
2095 int tmp = OP_glFrustumx;memcpy(ptr, &tmp, 4); ptr += 4;
2096 memcpy(ptr, &totalSize, 4); ptr += 4;
2097
2098 memcpy(ptr, &left, 4); ptr += 4;
2099 memcpy(ptr, &right, 4); ptr += 4;
2100 memcpy(ptr, &bottom, 4); ptr += 4;
2101 memcpy(ptr, &top, 4); ptr += 4;
2102 memcpy(ptr, &zNear, 4); ptr += 4;
2103 memcpy(ptr, &zFar, 4); ptr += 4;
2104
2105 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2106 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2107
2108 }
2109
glGetBooleanv_enc(void * self,GLenum pname,GLboolean * params)2110 void glGetBooleanv_enc(void *self , GLenum pname, GLboolean* params)
2111 {
2112
2113 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2114 IOStream *stream = ctx->m_stream;
2115 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2116 bool useChecksum = checksumCalculator->getVersion() > 0;
2117
2118 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLboolean));
2119 unsigned char *ptr;
2120 unsigned char *buf;
2121 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
2122 const size_t checksumSize = checksumCalculator->checksumByteSize();
2123 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2124 buf = stream->alloc(totalSize);
2125 ptr = buf;
2126 int tmp = OP_glGetBooleanv;memcpy(ptr, &tmp, 4); ptr += 4;
2127 memcpy(ptr, &totalSize, 4); ptr += 4;
2128
2129 memcpy(ptr, &pname, 4); ptr += 4;
2130 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2131
2132 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2133 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2134
2135 stream->readback(params, __size_params);
2136 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2137 if (useChecksum) {
2138 unsigned char *checksumBufPtr = NULL;
2139 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2140 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2141 stream->readback(checksumBufPtr, checksumSize);
2142 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2143 ALOGE("glGetBooleanv: GL communication error, please report this issue to b.android.com.\n");
2144 abort();
2145 }
2146 }
2147 }
2148
glGetBufferParameteriv_enc(void * self,GLenum target,GLenum pname,GLint * params)2149 void glGetBufferParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params)
2150 {
2151
2152 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2153 IOStream *stream = ctx->m_stream;
2154 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2155 bool useChecksum = checksumCalculator->getVersion() > 0;
2156
2157 const unsigned int __size_params = (sizeof(GLint));
2158 unsigned char *ptr;
2159 unsigned char *buf;
2160 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2161 const size_t checksumSize = checksumCalculator->checksumByteSize();
2162 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2163 buf = stream->alloc(totalSize);
2164 ptr = buf;
2165 int tmp = OP_glGetBufferParameteriv;memcpy(ptr, &tmp, 4); ptr += 4;
2166 memcpy(ptr, &totalSize, 4); ptr += 4;
2167
2168 memcpy(ptr, &target, 4); ptr += 4;
2169 memcpy(ptr, &pname, 4); ptr += 4;
2170 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2171
2172 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2173 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2174
2175 stream->readback(params, __size_params);
2176 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2177 if (useChecksum) {
2178 unsigned char *checksumBufPtr = NULL;
2179 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2180 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2181 stream->readback(checksumBufPtr, checksumSize);
2182 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2183 ALOGE("glGetBufferParameteriv: GL communication error, please report this issue to b.android.com.\n");
2184 abort();
2185 }
2186 }
2187 }
2188
glClipPlanex_enc(void * self,GLenum pname,const GLfixed * eqn)2189 void glClipPlanex_enc(void *self , GLenum pname, const GLfixed* eqn)
2190 {
2191
2192 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2193 IOStream *stream = ctx->m_stream;
2194 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2195 bool useChecksum = checksumCalculator->getVersion() > 0;
2196
2197 const unsigned int __size_eqn = (4 * sizeof(GLfixed));
2198 unsigned char *ptr;
2199 unsigned char *buf;
2200 const size_t sizeWithoutChecksum = 8 + 4 + __size_eqn + 1*4;
2201 const size_t checksumSize = checksumCalculator->checksumByteSize();
2202 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2203 buf = stream->alloc(totalSize);
2204 ptr = buf;
2205 int tmp = OP_glClipPlanex;memcpy(ptr, &tmp, 4); ptr += 4;
2206 memcpy(ptr, &totalSize, 4); ptr += 4;
2207
2208 memcpy(ptr, &pname, 4); ptr += 4;
2209 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
2210 memcpy(ptr, eqn, __size_eqn);ptr += __size_eqn;
2211
2212 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2213 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2214
2215 }
2216
glGenBuffers_enc(void * self,GLsizei n,GLuint * buffers)2217 void glGenBuffers_enc(void *self , GLsizei n, GLuint* buffers)
2218 {
2219
2220 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2221 IOStream *stream = ctx->m_stream;
2222 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2223 bool useChecksum = checksumCalculator->getVersion() > 0;
2224
2225 const unsigned int __size_buffers = (n * sizeof(GLuint));
2226 unsigned char *ptr;
2227 unsigned char *buf;
2228 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
2229 const size_t checksumSize = checksumCalculator->checksumByteSize();
2230 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2231 buf = stream->alloc(totalSize);
2232 ptr = buf;
2233 int tmp = OP_glGenBuffers;memcpy(ptr, &tmp, 4); ptr += 4;
2234 memcpy(ptr, &totalSize, 4); ptr += 4;
2235
2236 memcpy(ptr, &n, 4); ptr += 4;
2237 *(unsigned int *)(ptr) = __size_buffers; ptr += 4;
2238
2239 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2240 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2241
2242 stream->readback(buffers, __size_buffers);
2243 if (useChecksum) checksumCalculator->addBuffer(buffers, __size_buffers);
2244 if (useChecksum) {
2245 unsigned char *checksumBufPtr = NULL;
2246 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2247 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2248 stream->readback(checksumBufPtr, checksumSize);
2249 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2250 ALOGE("glGenBuffers: GL communication error, please report this issue to b.android.com.\n");
2251 abort();
2252 }
2253 }
2254 }
2255
glGenTextures_enc(void * self,GLsizei n,GLuint * textures)2256 void glGenTextures_enc(void *self , GLsizei n, GLuint* textures)
2257 {
2258
2259 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2260 IOStream *stream = ctx->m_stream;
2261 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2262 bool useChecksum = checksumCalculator->getVersion() > 0;
2263
2264 const unsigned int __size_textures = (n * sizeof(GLuint));
2265 unsigned char *ptr;
2266 unsigned char *buf;
2267 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
2268 const size_t checksumSize = checksumCalculator->checksumByteSize();
2269 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2270 buf = stream->alloc(totalSize);
2271 ptr = buf;
2272 int tmp = OP_glGenTextures;memcpy(ptr, &tmp, 4); ptr += 4;
2273 memcpy(ptr, &totalSize, 4); ptr += 4;
2274
2275 memcpy(ptr, &n, 4); ptr += 4;
2276 *(unsigned int *)(ptr) = __size_textures; ptr += 4;
2277
2278 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2279 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2280
2281 stream->readback(textures, __size_textures);
2282 if (useChecksum) checksumCalculator->addBuffer(textures, __size_textures);
2283 if (useChecksum) {
2284 unsigned char *checksumBufPtr = NULL;
2285 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2286 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2287 stream->readback(checksumBufPtr, checksumSize);
2288 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2289 ALOGE("glGenTextures: GL communication error, please report this issue to b.android.com.\n");
2290 abort();
2291 }
2292 }
2293 }
2294
glGetError_enc(void * self)2295 GLenum glGetError_enc(void *self )
2296 {
2297
2298 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2299 IOStream *stream = ctx->m_stream;
2300 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2301 bool useChecksum = checksumCalculator->getVersion() > 0;
2302
2303 unsigned char *ptr;
2304 unsigned char *buf;
2305 const size_t sizeWithoutChecksum = 8;
2306 const size_t checksumSize = checksumCalculator->checksumByteSize();
2307 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2308 buf = stream->alloc(totalSize);
2309 ptr = buf;
2310 int tmp = OP_glGetError;memcpy(ptr, &tmp, 4); ptr += 4;
2311 memcpy(ptr, &totalSize, 4); ptr += 4;
2312
2313
2314 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2315 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2316
2317
2318 GLenum retval;
2319 stream->readback(&retval, 4);
2320 if (useChecksum) checksumCalculator->addBuffer(&retval, 4);
2321 if (useChecksum) {
2322 unsigned char *checksumBufPtr = NULL;
2323 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2324 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2325 stream->readback(checksumBufPtr, checksumSize);
2326 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2327 ALOGE("glGetError: GL communication error, please report this issue to b.android.com.\n");
2328 abort();
2329 }
2330 }
2331 return retval;
2332 }
2333
glGetFixedv_enc(void * self,GLenum pname,GLfixed * params)2334 void glGetFixedv_enc(void *self , GLenum pname, GLfixed* params)
2335 {
2336
2337 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2338 IOStream *stream = ctx->m_stream;
2339 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2340 bool useChecksum = checksumCalculator->getVersion() > 0;
2341
2342 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2343 unsigned char *ptr;
2344 unsigned char *buf;
2345 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
2346 const size_t checksumSize = checksumCalculator->checksumByteSize();
2347 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2348 buf = stream->alloc(totalSize);
2349 ptr = buf;
2350 int tmp = OP_glGetFixedv;memcpy(ptr, &tmp, 4); ptr += 4;
2351 memcpy(ptr, &totalSize, 4); ptr += 4;
2352
2353 memcpy(ptr, &pname, 4); ptr += 4;
2354 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2355
2356 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2357 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2358
2359 stream->readback(params, __size_params);
2360 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2361 if (useChecksum) {
2362 unsigned char *checksumBufPtr = NULL;
2363 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2364 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2365 stream->readback(checksumBufPtr, checksumSize);
2366 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2367 ALOGE("glGetFixedv: GL communication error, please report this issue to b.android.com.\n");
2368 abort();
2369 }
2370 }
2371 }
2372
glGetIntegerv_enc(void * self,GLenum pname,GLint * params)2373 void glGetIntegerv_enc(void *self , GLenum pname, GLint* params)
2374 {
2375
2376 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2377 IOStream *stream = ctx->m_stream;
2378 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2379 bool useChecksum = checksumCalculator->getVersion() > 0;
2380
2381 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
2382 unsigned char *ptr;
2383 unsigned char *buf;
2384 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
2385 const size_t checksumSize = checksumCalculator->checksumByteSize();
2386 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2387 buf = stream->alloc(totalSize);
2388 ptr = buf;
2389 int tmp = OP_glGetIntegerv;memcpy(ptr, &tmp, 4); ptr += 4;
2390 memcpy(ptr, &totalSize, 4); ptr += 4;
2391
2392 memcpy(ptr, &pname, 4); ptr += 4;
2393 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2394
2395 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2396 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2397
2398 stream->readback(params, __size_params);
2399 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2400 if (useChecksum) {
2401 unsigned char *checksumBufPtr = NULL;
2402 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2403 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2404 stream->readback(checksumBufPtr, checksumSize);
2405 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2406 ALOGE("glGetIntegerv: GL communication error, please report this issue to b.android.com.\n");
2407 abort();
2408 }
2409 }
2410 }
2411
glGetLightxv_enc(void * self,GLenum light,GLenum pname,GLfixed * params)2412 void glGetLightxv_enc(void *self , GLenum light, GLenum pname, GLfixed* params)
2413 {
2414
2415 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2416 IOStream *stream = ctx->m_stream;
2417 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2418 bool useChecksum = checksumCalculator->getVersion() > 0;
2419
2420 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2421 unsigned char *ptr;
2422 unsigned char *buf;
2423 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2424 const size_t checksumSize = checksumCalculator->checksumByteSize();
2425 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2426 buf = stream->alloc(totalSize);
2427 ptr = buf;
2428 int tmp = OP_glGetLightxv;memcpy(ptr, &tmp, 4); ptr += 4;
2429 memcpy(ptr, &totalSize, 4); ptr += 4;
2430
2431 memcpy(ptr, &light, 4); ptr += 4;
2432 memcpy(ptr, &pname, 4); ptr += 4;
2433 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2434
2435 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2436 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2437
2438 stream->readback(params, __size_params);
2439 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2440 if (useChecksum) {
2441 unsigned char *checksumBufPtr = NULL;
2442 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2443 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2444 stream->readback(checksumBufPtr, checksumSize);
2445 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2446 ALOGE("glGetLightxv: GL communication error, please report this issue to b.android.com.\n");
2447 abort();
2448 }
2449 }
2450 }
2451
glGetMaterialxv_enc(void * self,GLenum face,GLenum pname,GLfixed * params)2452 void glGetMaterialxv_enc(void *self , GLenum face, GLenum pname, GLfixed* params)
2453 {
2454
2455 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2456 IOStream *stream = ctx->m_stream;
2457 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2458 bool useChecksum = checksumCalculator->getVersion() > 0;
2459
2460 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2461 unsigned char *ptr;
2462 unsigned char *buf;
2463 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2464 const size_t checksumSize = checksumCalculator->checksumByteSize();
2465 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2466 buf = stream->alloc(totalSize);
2467 ptr = buf;
2468 int tmp = OP_glGetMaterialxv;memcpy(ptr, &tmp, 4); ptr += 4;
2469 memcpy(ptr, &totalSize, 4); ptr += 4;
2470
2471 memcpy(ptr, &face, 4); ptr += 4;
2472 memcpy(ptr, &pname, 4); ptr += 4;
2473 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2474
2475 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2476 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2477
2478 stream->readback(params, __size_params);
2479 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2480 if (useChecksum) {
2481 unsigned char *checksumBufPtr = NULL;
2482 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2483 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2484 stream->readback(checksumBufPtr, checksumSize);
2485 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2486 ALOGE("glGetMaterialxv: GL communication error, please report this issue to b.android.com.\n");
2487 abort();
2488 }
2489 }
2490 }
2491
glGetTexEnviv_enc(void * self,GLenum env,GLenum pname,GLint * params)2492 void glGetTexEnviv_enc(void *self , GLenum env, GLenum pname, GLint* params)
2493 {
2494
2495 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2496 IOStream *stream = ctx->m_stream;
2497 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2498 bool useChecksum = checksumCalculator->getVersion() > 0;
2499
2500 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
2501 unsigned char *ptr;
2502 unsigned char *buf;
2503 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2504 const size_t checksumSize = checksumCalculator->checksumByteSize();
2505 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2506 buf = stream->alloc(totalSize);
2507 ptr = buf;
2508 int tmp = OP_glGetTexEnviv;memcpy(ptr, &tmp, 4); ptr += 4;
2509 memcpy(ptr, &totalSize, 4); ptr += 4;
2510
2511 memcpy(ptr, &env, 4); ptr += 4;
2512 memcpy(ptr, &pname, 4); ptr += 4;
2513 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2514
2515 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2516 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2517
2518 stream->readback(params, __size_params);
2519 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2520 if (useChecksum) {
2521 unsigned char *checksumBufPtr = NULL;
2522 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2523 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2524 stream->readback(checksumBufPtr, checksumSize);
2525 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2526 ALOGE("glGetTexEnviv: GL communication error, please report this issue to b.android.com.\n");
2527 abort();
2528 }
2529 }
2530 }
2531
glGetTexEnvxv_enc(void * self,GLenum env,GLenum pname,GLfixed * params)2532 void glGetTexEnvxv_enc(void *self , GLenum env, GLenum pname, GLfixed* params)
2533 {
2534
2535 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2536 IOStream *stream = ctx->m_stream;
2537 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2538 bool useChecksum = checksumCalculator->getVersion() > 0;
2539
2540 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2541 unsigned char *ptr;
2542 unsigned char *buf;
2543 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2544 const size_t checksumSize = checksumCalculator->checksumByteSize();
2545 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2546 buf = stream->alloc(totalSize);
2547 ptr = buf;
2548 int tmp = OP_glGetTexEnvxv;memcpy(ptr, &tmp, 4); ptr += 4;
2549 memcpy(ptr, &totalSize, 4); ptr += 4;
2550
2551 memcpy(ptr, &env, 4); ptr += 4;
2552 memcpy(ptr, &pname, 4); ptr += 4;
2553 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2554
2555 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2556 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2557
2558 stream->readback(params, __size_params);
2559 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2560 if (useChecksum) {
2561 unsigned char *checksumBufPtr = NULL;
2562 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2563 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2564 stream->readback(checksumBufPtr, checksumSize);
2565 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2566 ALOGE("glGetTexEnvxv: GL communication error, please report this issue to b.android.com.\n");
2567 abort();
2568 }
2569 }
2570 }
2571
glGetTexParameteriv_enc(void * self,GLenum target,GLenum pname,GLint * params)2572 void glGetTexParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params)
2573 {
2574
2575 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2576 IOStream *stream = ctx->m_stream;
2577 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2578 bool useChecksum = checksumCalculator->getVersion() > 0;
2579
2580 const unsigned int __size_params = (sizeof(GLint));
2581 unsigned char *ptr;
2582 unsigned char *buf;
2583 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2584 const size_t checksumSize = checksumCalculator->checksumByteSize();
2585 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2586 buf = stream->alloc(totalSize);
2587 ptr = buf;
2588 int tmp = OP_glGetTexParameteriv;memcpy(ptr, &tmp, 4); ptr += 4;
2589 memcpy(ptr, &totalSize, 4); ptr += 4;
2590
2591 memcpy(ptr, &target, 4); ptr += 4;
2592 memcpy(ptr, &pname, 4); ptr += 4;
2593 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2594
2595 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2596 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2597
2598 stream->readback(params, __size_params);
2599 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2600 if (useChecksum) {
2601 unsigned char *checksumBufPtr = NULL;
2602 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2603 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2604 stream->readback(checksumBufPtr, checksumSize);
2605 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2606 ALOGE("glGetTexParameteriv: GL communication error, please report this issue to b.android.com.\n");
2607 abort();
2608 }
2609 }
2610 }
2611
glGetTexParameterxv_enc(void * self,GLenum target,GLenum pname,GLfixed * params)2612 void glGetTexParameterxv_enc(void *self , GLenum target, GLenum pname, GLfixed* params)
2613 {
2614
2615 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2616 IOStream *stream = ctx->m_stream;
2617 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2618 bool useChecksum = checksumCalculator->getVersion() > 0;
2619
2620 const unsigned int __size_params = (sizeof(GLfixed));
2621 unsigned char *ptr;
2622 unsigned char *buf;
2623 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
2624 const size_t checksumSize = checksumCalculator->checksumByteSize();
2625 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2626 buf = stream->alloc(totalSize);
2627 ptr = buf;
2628 int tmp = OP_glGetTexParameterxv;memcpy(ptr, &tmp, 4); ptr += 4;
2629 memcpy(ptr, &totalSize, 4); ptr += 4;
2630
2631 memcpy(ptr, &target, 4); ptr += 4;
2632 memcpy(ptr, &pname, 4); ptr += 4;
2633 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2634
2635 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2636 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2637
2638 stream->readback(params, __size_params);
2639 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
2640 if (useChecksum) {
2641 unsigned char *checksumBufPtr = NULL;
2642 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2643 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2644 stream->readback(checksumBufPtr, checksumSize);
2645 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2646 ALOGE("glGetTexParameterxv: GL communication error, please report this issue to b.android.com.\n");
2647 abort();
2648 }
2649 }
2650 }
2651
glHint_enc(void * self,GLenum target,GLenum mode)2652 void glHint_enc(void *self , GLenum target, GLenum mode)
2653 {
2654
2655 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2656 IOStream *stream = ctx->m_stream;
2657 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2658 bool useChecksum = checksumCalculator->getVersion() > 0;
2659
2660 unsigned char *ptr;
2661 unsigned char *buf;
2662 const size_t sizeWithoutChecksum = 8 + 4 + 4;
2663 const size_t checksumSize = checksumCalculator->checksumByteSize();
2664 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2665 buf = stream->alloc(totalSize);
2666 ptr = buf;
2667 int tmp = OP_glHint;memcpy(ptr, &tmp, 4); ptr += 4;
2668 memcpy(ptr, &totalSize, 4); ptr += 4;
2669
2670 memcpy(ptr, &target, 4); ptr += 4;
2671 memcpy(ptr, &mode, 4); ptr += 4;
2672
2673 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2674 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2675
2676 }
2677
glIsBuffer_enc(void * self,GLuint buffer)2678 GLboolean glIsBuffer_enc(void *self , GLuint buffer)
2679 {
2680
2681 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2682 IOStream *stream = ctx->m_stream;
2683 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2684 bool useChecksum = checksumCalculator->getVersion() > 0;
2685
2686 unsigned char *ptr;
2687 unsigned char *buf;
2688 const size_t sizeWithoutChecksum = 8 + 4;
2689 const size_t checksumSize = checksumCalculator->checksumByteSize();
2690 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2691 buf = stream->alloc(totalSize);
2692 ptr = buf;
2693 int tmp = OP_glIsBuffer;memcpy(ptr, &tmp, 4); ptr += 4;
2694 memcpy(ptr, &totalSize, 4); ptr += 4;
2695
2696 memcpy(ptr, &buffer, 4); ptr += 4;
2697
2698 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2699 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2700
2701
2702 GLboolean retval;
2703 stream->readback(&retval, 1);
2704 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
2705 if (useChecksum) {
2706 unsigned char *checksumBufPtr = NULL;
2707 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2708 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2709 stream->readback(checksumBufPtr, checksumSize);
2710 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2711 ALOGE("glIsBuffer: GL communication error, please report this issue to b.android.com.\n");
2712 abort();
2713 }
2714 }
2715 return retval;
2716 }
2717
glIsEnabled_enc(void * self,GLenum cap)2718 GLboolean glIsEnabled_enc(void *self , GLenum cap)
2719 {
2720
2721 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2722 IOStream *stream = ctx->m_stream;
2723 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2724 bool useChecksum = checksumCalculator->getVersion() > 0;
2725
2726 unsigned char *ptr;
2727 unsigned char *buf;
2728 const size_t sizeWithoutChecksum = 8 + 4;
2729 const size_t checksumSize = checksumCalculator->checksumByteSize();
2730 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2731 buf = stream->alloc(totalSize);
2732 ptr = buf;
2733 int tmp = OP_glIsEnabled;memcpy(ptr, &tmp, 4); ptr += 4;
2734 memcpy(ptr, &totalSize, 4); ptr += 4;
2735
2736 memcpy(ptr, &cap, 4); ptr += 4;
2737
2738 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2739 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2740
2741
2742 GLboolean retval;
2743 stream->readback(&retval, 1);
2744 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
2745 if (useChecksum) {
2746 unsigned char *checksumBufPtr = NULL;
2747 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2748 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2749 stream->readback(checksumBufPtr, checksumSize);
2750 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2751 ALOGE("glIsEnabled: GL communication error, please report this issue to b.android.com.\n");
2752 abort();
2753 }
2754 }
2755 return retval;
2756 }
2757
glIsTexture_enc(void * self,GLuint texture)2758 GLboolean glIsTexture_enc(void *self , GLuint texture)
2759 {
2760
2761 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2762 IOStream *stream = ctx->m_stream;
2763 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2764 bool useChecksum = checksumCalculator->getVersion() > 0;
2765
2766 unsigned char *ptr;
2767 unsigned char *buf;
2768 const size_t sizeWithoutChecksum = 8 + 4;
2769 const size_t checksumSize = checksumCalculator->checksumByteSize();
2770 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2771 buf = stream->alloc(totalSize);
2772 ptr = buf;
2773 int tmp = OP_glIsTexture;memcpy(ptr, &tmp, 4); ptr += 4;
2774 memcpy(ptr, &totalSize, 4); ptr += 4;
2775
2776 memcpy(ptr, &texture, 4); ptr += 4;
2777
2778 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2779 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2780
2781
2782 GLboolean retval;
2783 stream->readback(&retval, 1);
2784 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
2785 if (useChecksum) {
2786 unsigned char *checksumBufPtr = NULL;
2787 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
2788 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
2789 stream->readback(checksumBufPtr, checksumSize);
2790 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
2791 ALOGE("glIsTexture: GL communication error, please report this issue to b.android.com.\n");
2792 abort();
2793 }
2794 }
2795 return retval;
2796 }
2797
glLightModelx_enc(void * self,GLenum pname,GLfixed param)2798 void glLightModelx_enc(void *self , GLenum pname, GLfixed param)
2799 {
2800
2801 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2802 IOStream *stream = ctx->m_stream;
2803 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2804 bool useChecksum = checksumCalculator->getVersion() > 0;
2805
2806 unsigned char *ptr;
2807 unsigned char *buf;
2808 const size_t sizeWithoutChecksum = 8 + 4 + 4;
2809 const size_t checksumSize = checksumCalculator->checksumByteSize();
2810 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2811 buf = stream->alloc(totalSize);
2812 ptr = buf;
2813 int tmp = OP_glLightModelx;memcpy(ptr, &tmp, 4); ptr += 4;
2814 memcpy(ptr, &totalSize, 4); ptr += 4;
2815
2816 memcpy(ptr, &pname, 4); ptr += 4;
2817 memcpy(ptr, ¶m, 4); ptr += 4;
2818
2819 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2820 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2821
2822 }
2823
glLightModelxv_enc(void * self,GLenum pname,const GLfixed * params)2824 void glLightModelxv_enc(void *self , GLenum pname, const GLfixed* params)
2825 {
2826
2827 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2828 IOStream *stream = ctx->m_stream;
2829 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2830 bool useChecksum = checksumCalculator->getVersion() > 0;
2831
2832 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2833 unsigned char *ptr;
2834 unsigned char *buf;
2835 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
2836 const size_t checksumSize = checksumCalculator->checksumByteSize();
2837 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2838 buf = stream->alloc(totalSize);
2839 ptr = buf;
2840 int tmp = OP_glLightModelxv;memcpy(ptr, &tmp, 4); ptr += 4;
2841 memcpy(ptr, &totalSize, 4); ptr += 4;
2842
2843 memcpy(ptr, &pname, 4); ptr += 4;
2844 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2845 memcpy(ptr, params, __size_params);ptr += __size_params;
2846
2847 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2848 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2849
2850 }
2851
glLightx_enc(void * self,GLenum light,GLenum pname,GLfixed param)2852 void glLightx_enc(void *self , GLenum light, GLenum pname, GLfixed param)
2853 {
2854
2855 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2856 IOStream *stream = ctx->m_stream;
2857 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2858 bool useChecksum = checksumCalculator->getVersion() > 0;
2859
2860 unsigned char *ptr;
2861 unsigned char *buf;
2862 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
2863 const size_t checksumSize = checksumCalculator->checksumByteSize();
2864 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2865 buf = stream->alloc(totalSize);
2866 ptr = buf;
2867 int tmp = OP_glLightx;memcpy(ptr, &tmp, 4); ptr += 4;
2868 memcpy(ptr, &totalSize, 4); ptr += 4;
2869
2870 memcpy(ptr, &light, 4); ptr += 4;
2871 memcpy(ptr, &pname, 4); ptr += 4;
2872 memcpy(ptr, ¶m, 4); ptr += 4;
2873
2874 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2875 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2876
2877 }
2878
glLightxv_enc(void * self,GLenum light,GLenum pname,const GLfixed * params)2879 void glLightxv_enc(void *self , GLenum light, GLenum pname, const GLfixed* params)
2880 {
2881
2882 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2883 IOStream *stream = ctx->m_stream;
2884 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2885 bool useChecksum = checksumCalculator->getVersion() > 0;
2886
2887 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
2888 unsigned char *ptr;
2889 unsigned char *buf;
2890 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
2891 const size_t checksumSize = checksumCalculator->checksumByteSize();
2892 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2893 buf = stream->alloc(totalSize);
2894 ptr = buf;
2895 int tmp = OP_glLightxv;memcpy(ptr, &tmp, 4); ptr += 4;
2896 memcpy(ptr, &totalSize, 4); ptr += 4;
2897
2898 memcpy(ptr, &light, 4); ptr += 4;
2899 memcpy(ptr, &pname, 4); ptr += 4;
2900 *(unsigned int *)(ptr) = __size_params; ptr += 4;
2901 memcpy(ptr, params, __size_params);ptr += __size_params;
2902
2903 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2904 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2905
2906 }
2907
glLineWidthx_enc(void * self,GLfixed width)2908 void glLineWidthx_enc(void *self , GLfixed width)
2909 {
2910
2911 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2912 IOStream *stream = ctx->m_stream;
2913 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2914 bool useChecksum = checksumCalculator->getVersion() > 0;
2915
2916 unsigned char *ptr;
2917 unsigned char *buf;
2918 const size_t sizeWithoutChecksum = 8 + 4;
2919 const size_t checksumSize = checksumCalculator->checksumByteSize();
2920 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2921 buf = stream->alloc(totalSize);
2922 ptr = buf;
2923 int tmp = OP_glLineWidthx;memcpy(ptr, &tmp, 4); ptr += 4;
2924 memcpy(ptr, &totalSize, 4); ptr += 4;
2925
2926 memcpy(ptr, &width, 4); ptr += 4;
2927
2928 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2929 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2930
2931 }
2932
glLoadIdentity_enc(void * self)2933 void glLoadIdentity_enc(void *self )
2934 {
2935
2936 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2937 IOStream *stream = ctx->m_stream;
2938 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2939 bool useChecksum = checksumCalculator->getVersion() > 0;
2940
2941 unsigned char *ptr;
2942 unsigned char *buf;
2943 const size_t sizeWithoutChecksum = 8;
2944 const size_t checksumSize = checksumCalculator->checksumByteSize();
2945 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2946 buf = stream->alloc(totalSize);
2947 ptr = buf;
2948 int tmp = OP_glLoadIdentity;memcpy(ptr, &tmp, 4); ptr += 4;
2949 memcpy(ptr, &totalSize, 4); ptr += 4;
2950
2951
2952 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2953 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2954
2955 }
2956
glLoadMatrixx_enc(void * self,const GLfixed * m)2957 void glLoadMatrixx_enc(void *self , const GLfixed* m)
2958 {
2959
2960 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2961 IOStream *stream = ctx->m_stream;
2962 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2963 bool useChecksum = checksumCalculator->getVersion() > 0;
2964
2965 const unsigned int __size_m = (16 * sizeof(GLfixed));
2966 unsigned char *ptr;
2967 unsigned char *buf;
2968 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
2969 const size_t checksumSize = checksumCalculator->checksumByteSize();
2970 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2971 buf = stream->alloc(totalSize);
2972 ptr = buf;
2973 int tmp = OP_glLoadMatrixx;memcpy(ptr, &tmp, 4); ptr += 4;
2974 memcpy(ptr, &totalSize, 4); ptr += 4;
2975
2976 *(unsigned int *)(ptr) = __size_m; ptr += 4;
2977 memcpy(ptr, m, __size_m);ptr += __size_m;
2978
2979 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
2980 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
2981
2982 }
2983
glLogicOp_enc(void * self,GLenum opcode)2984 void glLogicOp_enc(void *self , GLenum opcode)
2985 {
2986
2987 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
2988 IOStream *stream = ctx->m_stream;
2989 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
2990 bool useChecksum = checksumCalculator->getVersion() > 0;
2991
2992 unsigned char *ptr;
2993 unsigned char *buf;
2994 const size_t sizeWithoutChecksum = 8 + 4;
2995 const size_t checksumSize = checksumCalculator->checksumByteSize();
2996 const size_t totalSize = sizeWithoutChecksum + checksumSize;
2997 buf = stream->alloc(totalSize);
2998 ptr = buf;
2999 int tmp = OP_glLogicOp;memcpy(ptr, &tmp, 4); ptr += 4;
3000 memcpy(ptr, &totalSize, 4); ptr += 4;
3001
3002 memcpy(ptr, &opcode, 4); ptr += 4;
3003
3004 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3005 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3006
3007 }
3008
glMaterialx_enc(void * self,GLenum face,GLenum pname,GLfixed param)3009 void glMaterialx_enc(void *self , GLenum face, GLenum pname, GLfixed param)
3010 {
3011
3012 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3013 IOStream *stream = ctx->m_stream;
3014 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3015 bool useChecksum = checksumCalculator->getVersion() > 0;
3016
3017 unsigned char *ptr;
3018 unsigned char *buf;
3019 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3020 const size_t checksumSize = checksumCalculator->checksumByteSize();
3021 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3022 buf = stream->alloc(totalSize);
3023 ptr = buf;
3024 int tmp = OP_glMaterialx;memcpy(ptr, &tmp, 4); ptr += 4;
3025 memcpy(ptr, &totalSize, 4); ptr += 4;
3026
3027 memcpy(ptr, &face, 4); ptr += 4;
3028 memcpy(ptr, &pname, 4); ptr += 4;
3029 memcpy(ptr, ¶m, 4); ptr += 4;
3030
3031 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3032 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3033
3034 }
3035
glMaterialxv_enc(void * self,GLenum face,GLenum pname,const GLfixed * params)3036 void glMaterialxv_enc(void *self , GLenum face, GLenum pname, const GLfixed* params)
3037 {
3038
3039 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3040 IOStream *stream = ctx->m_stream;
3041 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3042 bool useChecksum = checksumCalculator->getVersion() > 0;
3043
3044 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
3045 unsigned char *ptr;
3046 unsigned char *buf;
3047 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3048 const size_t checksumSize = checksumCalculator->checksumByteSize();
3049 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3050 buf = stream->alloc(totalSize);
3051 ptr = buf;
3052 int tmp = OP_glMaterialxv;memcpy(ptr, &tmp, 4); ptr += 4;
3053 memcpy(ptr, &totalSize, 4); ptr += 4;
3054
3055 memcpy(ptr, &face, 4); ptr += 4;
3056 memcpy(ptr, &pname, 4); ptr += 4;
3057 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3058 memcpy(ptr, params, __size_params);ptr += __size_params;
3059
3060 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3061 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3062
3063 }
3064
glMatrixMode_enc(void * self,GLenum mode)3065 void glMatrixMode_enc(void *self , GLenum mode)
3066 {
3067
3068 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3069 IOStream *stream = ctx->m_stream;
3070 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3071 bool useChecksum = checksumCalculator->getVersion() > 0;
3072
3073 unsigned char *ptr;
3074 unsigned char *buf;
3075 const size_t sizeWithoutChecksum = 8 + 4;
3076 const size_t checksumSize = checksumCalculator->checksumByteSize();
3077 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3078 buf = stream->alloc(totalSize);
3079 ptr = buf;
3080 int tmp = OP_glMatrixMode;memcpy(ptr, &tmp, 4); ptr += 4;
3081 memcpy(ptr, &totalSize, 4); ptr += 4;
3082
3083 memcpy(ptr, &mode, 4); ptr += 4;
3084
3085 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3086 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3087
3088 }
3089
glMultMatrixx_enc(void * self,const GLfixed * m)3090 void glMultMatrixx_enc(void *self , const GLfixed* m)
3091 {
3092
3093 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3094 IOStream *stream = ctx->m_stream;
3095 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3096 bool useChecksum = checksumCalculator->getVersion() > 0;
3097
3098 const unsigned int __size_m = (16 * sizeof(GLfixed));
3099 unsigned char *ptr;
3100 unsigned char *buf;
3101 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
3102 const size_t checksumSize = checksumCalculator->checksumByteSize();
3103 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3104 buf = stream->alloc(totalSize);
3105 ptr = buf;
3106 int tmp = OP_glMultMatrixx;memcpy(ptr, &tmp, 4); ptr += 4;
3107 memcpy(ptr, &totalSize, 4); ptr += 4;
3108
3109 *(unsigned int *)(ptr) = __size_m; ptr += 4;
3110 memcpy(ptr, m, __size_m);ptr += __size_m;
3111
3112 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3113 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3114
3115 }
3116
glMultiTexCoord4x_enc(void * self,GLenum target,GLfixed s,GLfixed t,GLfixed r,GLfixed q)3117 void glMultiTexCoord4x_enc(void *self , GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
3118 {
3119
3120 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3121 IOStream *stream = ctx->m_stream;
3122 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3123 bool useChecksum = checksumCalculator->getVersion() > 0;
3124
3125 unsigned char *ptr;
3126 unsigned char *buf;
3127 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
3128 const size_t checksumSize = checksumCalculator->checksumByteSize();
3129 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3130 buf = stream->alloc(totalSize);
3131 ptr = buf;
3132 int tmp = OP_glMultiTexCoord4x;memcpy(ptr, &tmp, 4); ptr += 4;
3133 memcpy(ptr, &totalSize, 4); ptr += 4;
3134
3135 memcpy(ptr, &target, 4); ptr += 4;
3136 memcpy(ptr, &s, 4); ptr += 4;
3137 memcpy(ptr, &t, 4); ptr += 4;
3138 memcpy(ptr, &r, 4); ptr += 4;
3139 memcpy(ptr, &q, 4); ptr += 4;
3140
3141 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3142 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3143
3144 }
3145
glNormal3x_enc(void * self,GLfixed nx,GLfixed ny,GLfixed nz)3146 void glNormal3x_enc(void *self , GLfixed nx, GLfixed ny, GLfixed nz)
3147 {
3148
3149 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3150 IOStream *stream = ctx->m_stream;
3151 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3152 bool useChecksum = checksumCalculator->getVersion() > 0;
3153
3154 unsigned char *ptr;
3155 unsigned char *buf;
3156 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3157 const size_t checksumSize = checksumCalculator->checksumByteSize();
3158 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3159 buf = stream->alloc(totalSize);
3160 ptr = buf;
3161 int tmp = OP_glNormal3x;memcpy(ptr, &tmp, 4); ptr += 4;
3162 memcpy(ptr, &totalSize, 4); ptr += 4;
3163
3164 memcpy(ptr, &nx, 4); ptr += 4;
3165 memcpy(ptr, &ny, 4); ptr += 4;
3166 memcpy(ptr, &nz, 4); ptr += 4;
3167
3168 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3169 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3170
3171 }
3172
glOrthox_enc(void * self,GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar)3173 void glOrthox_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
3174 {
3175
3176 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3177 IOStream *stream = ctx->m_stream;
3178 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3179 bool useChecksum = checksumCalculator->getVersion() > 0;
3180
3181 unsigned char *ptr;
3182 unsigned char *buf;
3183 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
3184 const size_t checksumSize = checksumCalculator->checksumByteSize();
3185 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3186 buf = stream->alloc(totalSize);
3187 ptr = buf;
3188 int tmp = OP_glOrthox;memcpy(ptr, &tmp, 4); ptr += 4;
3189 memcpy(ptr, &totalSize, 4); ptr += 4;
3190
3191 memcpy(ptr, &left, 4); ptr += 4;
3192 memcpy(ptr, &right, 4); ptr += 4;
3193 memcpy(ptr, &bottom, 4); ptr += 4;
3194 memcpy(ptr, &top, 4); ptr += 4;
3195 memcpy(ptr, &zNear, 4); ptr += 4;
3196 memcpy(ptr, &zFar, 4); ptr += 4;
3197
3198 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3199 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3200
3201 }
3202
glPixelStorei_enc(void * self,GLenum pname,GLint param)3203 void glPixelStorei_enc(void *self , GLenum pname, GLint param)
3204 {
3205
3206 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3207 IOStream *stream = ctx->m_stream;
3208 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3209 bool useChecksum = checksumCalculator->getVersion() > 0;
3210
3211 unsigned char *ptr;
3212 unsigned char *buf;
3213 const size_t sizeWithoutChecksum = 8 + 4 + 4;
3214 const size_t checksumSize = checksumCalculator->checksumByteSize();
3215 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3216 buf = stream->alloc(totalSize);
3217 ptr = buf;
3218 int tmp = OP_glPixelStorei;memcpy(ptr, &tmp, 4); ptr += 4;
3219 memcpy(ptr, &totalSize, 4); ptr += 4;
3220
3221 memcpy(ptr, &pname, 4); ptr += 4;
3222 memcpy(ptr, ¶m, 4); ptr += 4;
3223
3224 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3225 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3226
3227 }
3228
glPointParameterx_enc(void * self,GLenum pname,GLfixed param)3229 void glPointParameterx_enc(void *self , GLenum pname, GLfixed param)
3230 {
3231
3232 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3233 IOStream *stream = ctx->m_stream;
3234 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3235 bool useChecksum = checksumCalculator->getVersion() > 0;
3236
3237 unsigned char *ptr;
3238 unsigned char *buf;
3239 const size_t sizeWithoutChecksum = 8 + 4 + 4;
3240 const size_t checksumSize = checksumCalculator->checksumByteSize();
3241 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3242 buf = stream->alloc(totalSize);
3243 ptr = buf;
3244 int tmp = OP_glPointParameterx;memcpy(ptr, &tmp, 4); ptr += 4;
3245 memcpy(ptr, &totalSize, 4); ptr += 4;
3246
3247 memcpy(ptr, &pname, 4); ptr += 4;
3248 memcpy(ptr, ¶m, 4); ptr += 4;
3249
3250 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3251 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3252
3253 }
3254
glPointParameterxv_enc(void * self,GLenum pname,const GLfixed * params)3255 void glPointParameterxv_enc(void *self , GLenum pname, const GLfixed* params)
3256 {
3257
3258 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3259 IOStream *stream = ctx->m_stream;
3260 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3261 bool useChecksum = checksumCalculator->getVersion() > 0;
3262
3263 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
3264 unsigned char *ptr;
3265 unsigned char *buf;
3266 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
3267 const size_t checksumSize = checksumCalculator->checksumByteSize();
3268 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3269 buf = stream->alloc(totalSize);
3270 ptr = buf;
3271 int tmp = OP_glPointParameterxv;memcpy(ptr, &tmp, 4); ptr += 4;
3272 memcpy(ptr, &totalSize, 4); ptr += 4;
3273
3274 memcpy(ptr, &pname, 4); ptr += 4;
3275 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3276 memcpy(ptr, params, __size_params);ptr += __size_params;
3277
3278 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3279 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3280
3281 }
3282
glPointSizex_enc(void * self,GLfixed size)3283 void glPointSizex_enc(void *self , GLfixed size)
3284 {
3285
3286 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3287 IOStream *stream = ctx->m_stream;
3288 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3289 bool useChecksum = checksumCalculator->getVersion() > 0;
3290
3291 unsigned char *ptr;
3292 unsigned char *buf;
3293 const size_t sizeWithoutChecksum = 8 + 4;
3294 const size_t checksumSize = checksumCalculator->checksumByteSize();
3295 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3296 buf = stream->alloc(totalSize);
3297 ptr = buf;
3298 int tmp = OP_glPointSizex;memcpy(ptr, &tmp, 4); ptr += 4;
3299 memcpy(ptr, &totalSize, 4); ptr += 4;
3300
3301 memcpy(ptr, &size, 4); ptr += 4;
3302
3303 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3304 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3305
3306 }
3307
glPolygonOffsetx_enc(void * self,GLfixed factor,GLfixed units)3308 void glPolygonOffsetx_enc(void *self , GLfixed factor, GLfixed units)
3309 {
3310
3311 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3312 IOStream *stream = ctx->m_stream;
3313 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3314 bool useChecksum = checksumCalculator->getVersion() > 0;
3315
3316 unsigned char *ptr;
3317 unsigned char *buf;
3318 const size_t sizeWithoutChecksum = 8 + 4 + 4;
3319 const size_t checksumSize = checksumCalculator->checksumByteSize();
3320 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3321 buf = stream->alloc(totalSize);
3322 ptr = buf;
3323 int tmp = OP_glPolygonOffsetx;memcpy(ptr, &tmp, 4); ptr += 4;
3324 memcpy(ptr, &totalSize, 4); ptr += 4;
3325
3326 memcpy(ptr, &factor, 4); ptr += 4;
3327 memcpy(ptr, &units, 4); ptr += 4;
3328
3329 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3330 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3331
3332 }
3333
glPopMatrix_enc(void * self)3334 void glPopMatrix_enc(void *self )
3335 {
3336
3337 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3338 IOStream *stream = ctx->m_stream;
3339 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3340 bool useChecksum = checksumCalculator->getVersion() > 0;
3341
3342 unsigned char *ptr;
3343 unsigned char *buf;
3344 const size_t sizeWithoutChecksum = 8;
3345 const size_t checksumSize = checksumCalculator->checksumByteSize();
3346 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3347 buf = stream->alloc(totalSize);
3348 ptr = buf;
3349 int tmp = OP_glPopMatrix;memcpy(ptr, &tmp, 4); ptr += 4;
3350 memcpy(ptr, &totalSize, 4); ptr += 4;
3351
3352
3353 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3354 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3355
3356 }
3357
glPushMatrix_enc(void * self)3358 void glPushMatrix_enc(void *self )
3359 {
3360
3361 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3362 IOStream *stream = ctx->m_stream;
3363 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3364 bool useChecksum = checksumCalculator->getVersion() > 0;
3365
3366 unsigned char *ptr;
3367 unsigned char *buf;
3368 const size_t sizeWithoutChecksum = 8;
3369 const size_t checksumSize = checksumCalculator->checksumByteSize();
3370 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3371 buf = stream->alloc(totalSize);
3372 ptr = buf;
3373 int tmp = OP_glPushMatrix;memcpy(ptr, &tmp, 4); ptr += 4;
3374 memcpy(ptr, &totalSize, 4); ptr += 4;
3375
3376
3377 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3378 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3379
3380 }
3381
glReadPixels_enc(void * self,GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,GLvoid * pixels)3382 void glReadPixels_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
3383 {
3384
3385 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3386 IOStream *stream = ctx->m_stream;
3387 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3388 bool useChecksum = checksumCalculator->getVersion() > 0;
3389
3390 const unsigned int __size_pixels = glesv1_enc::pixelDataSize(self, width, height, format, type, 1);
3391 unsigned char *ptr;
3392 unsigned char *buf;
3393 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 0 + 1*4;
3394 const size_t checksumSize = checksumCalculator->checksumByteSize();
3395 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3396 buf = stream->alloc(totalSize);
3397 ptr = buf;
3398 int tmp = OP_glReadPixels;memcpy(ptr, &tmp, 4); ptr += 4;
3399 memcpy(ptr, &totalSize, 4); ptr += 4;
3400
3401 memcpy(ptr, &x, 4); ptr += 4;
3402 memcpy(ptr, &y, 4); ptr += 4;
3403 memcpy(ptr, &width, 4); ptr += 4;
3404 memcpy(ptr, &height, 4); ptr += 4;
3405 memcpy(ptr, &format, 4); ptr += 4;
3406 memcpy(ptr, &type, 4); ptr += 4;
3407 *(unsigned int *)(ptr) = __size_pixels; ptr += 4;
3408
3409 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3410 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3411
3412 stream->readback(pixels, __size_pixels);
3413 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels);
3414 if (useChecksum) {
3415 unsigned char *checksumBufPtr = NULL;
3416 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
3417 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
3418 stream->readback(checksumBufPtr, checksumSize);
3419 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
3420 ALOGE("glReadPixels: GL communication error, please report this issue to b.android.com.\n");
3421 abort();
3422 }
3423 }
3424 }
3425
glRotatex_enc(void * self,GLfixed angle,GLfixed x,GLfixed y,GLfixed z)3426 void glRotatex_enc(void *self , GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
3427 {
3428
3429 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3430 IOStream *stream = ctx->m_stream;
3431 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3432 bool useChecksum = checksumCalculator->getVersion() > 0;
3433
3434 unsigned char *ptr;
3435 unsigned char *buf;
3436 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
3437 const size_t checksumSize = checksumCalculator->checksumByteSize();
3438 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3439 buf = stream->alloc(totalSize);
3440 ptr = buf;
3441 int tmp = OP_glRotatex;memcpy(ptr, &tmp, 4); ptr += 4;
3442 memcpy(ptr, &totalSize, 4); ptr += 4;
3443
3444 memcpy(ptr, &angle, 4); ptr += 4;
3445 memcpy(ptr, &x, 4); ptr += 4;
3446 memcpy(ptr, &y, 4); ptr += 4;
3447 memcpy(ptr, &z, 4); ptr += 4;
3448
3449 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3450 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3451
3452 }
3453
glSampleCoverage_enc(void * self,GLclampf value,GLboolean invert)3454 void glSampleCoverage_enc(void *self , GLclampf value, GLboolean invert)
3455 {
3456
3457 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3458 IOStream *stream = ctx->m_stream;
3459 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3460 bool useChecksum = checksumCalculator->getVersion() > 0;
3461
3462 unsigned char *ptr;
3463 unsigned char *buf;
3464 const size_t sizeWithoutChecksum = 8 + 4 + 1;
3465 const size_t checksumSize = checksumCalculator->checksumByteSize();
3466 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3467 buf = stream->alloc(totalSize);
3468 ptr = buf;
3469 int tmp = OP_glSampleCoverage;memcpy(ptr, &tmp, 4); ptr += 4;
3470 memcpy(ptr, &totalSize, 4); ptr += 4;
3471
3472 memcpy(ptr, &value, 4); ptr += 4;
3473 memcpy(ptr, &invert, 1); ptr += 1;
3474
3475 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3476 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3477
3478 }
3479
glSampleCoveragex_enc(void * self,GLclampx value,GLboolean invert)3480 void glSampleCoveragex_enc(void *self , GLclampx value, GLboolean invert)
3481 {
3482
3483 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3484 IOStream *stream = ctx->m_stream;
3485 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3486 bool useChecksum = checksumCalculator->getVersion() > 0;
3487
3488 unsigned char *ptr;
3489 unsigned char *buf;
3490 const size_t sizeWithoutChecksum = 8 + 4 + 1;
3491 const size_t checksumSize = checksumCalculator->checksumByteSize();
3492 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3493 buf = stream->alloc(totalSize);
3494 ptr = buf;
3495 int tmp = OP_glSampleCoveragex;memcpy(ptr, &tmp, 4); ptr += 4;
3496 memcpy(ptr, &totalSize, 4); ptr += 4;
3497
3498 memcpy(ptr, &value, 4); ptr += 4;
3499 memcpy(ptr, &invert, 1); ptr += 1;
3500
3501 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3502 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3503
3504 }
3505
glScalex_enc(void * self,GLfixed x,GLfixed y,GLfixed z)3506 void glScalex_enc(void *self , GLfixed x, GLfixed y, GLfixed z)
3507 {
3508
3509 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3510 IOStream *stream = ctx->m_stream;
3511 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3512 bool useChecksum = checksumCalculator->getVersion() > 0;
3513
3514 unsigned char *ptr;
3515 unsigned char *buf;
3516 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3517 const size_t checksumSize = checksumCalculator->checksumByteSize();
3518 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3519 buf = stream->alloc(totalSize);
3520 ptr = buf;
3521 int tmp = OP_glScalex;memcpy(ptr, &tmp, 4); ptr += 4;
3522 memcpy(ptr, &totalSize, 4); ptr += 4;
3523
3524 memcpy(ptr, &x, 4); ptr += 4;
3525 memcpy(ptr, &y, 4); ptr += 4;
3526 memcpy(ptr, &z, 4); ptr += 4;
3527
3528 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3529 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3530
3531 }
3532
glScissor_enc(void * self,GLint x,GLint y,GLsizei width,GLsizei height)3533 void glScissor_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height)
3534 {
3535
3536 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3537 IOStream *stream = ctx->m_stream;
3538 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3539 bool useChecksum = checksumCalculator->getVersion() > 0;
3540
3541 unsigned char *ptr;
3542 unsigned char *buf;
3543 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
3544 const size_t checksumSize = checksumCalculator->checksumByteSize();
3545 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3546 buf = stream->alloc(totalSize);
3547 ptr = buf;
3548 int tmp = OP_glScissor;memcpy(ptr, &tmp, 4); ptr += 4;
3549 memcpy(ptr, &totalSize, 4); ptr += 4;
3550
3551 memcpy(ptr, &x, 4); ptr += 4;
3552 memcpy(ptr, &y, 4); ptr += 4;
3553 memcpy(ptr, &width, 4); ptr += 4;
3554 memcpy(ptr, &height, 4); ptr += 4;
3555
3556 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3557 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3558
3559 }
3560
glShadeModel_enc(void * self,GLenum mode)3561 void glShadeModel_enc(void *self , GLenum mode)
3562 {
3563
3564 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3565 IOStream *stream = ctx->m_stream;
3566 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3567 bool useChecksum = checksumCalculator->getVersion() > 0;
3568
3569 unsigned char *ptr;
3570 unsigned char *buf;
3571 const size_t sizeWithoutChecksum = 8 + 4;
3572 const size_t checksumSize = checksumCalculator->checksumByteSize();
3573 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3574 buf = stream->alloc(totalSize);
3575 ptr = buf;
3576 int tmp = OP_glShadeModel;memcpy(ptr, &tmp, 4); ptr += 4;
3577 memcpy(ptr, &totalSize, 4); ptr += 4;
3578
3579 memcpy(ptr, &mode, 4); ptr += 4;
3580
3581 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3582 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3583
3584 }
3585
glStencilFunc_enc(void * self,GLenum func,GLint ref,GLuint mask)3586 void glStencilFunc_enc(void *self , GLenum func, GLint ref, GLuint mask)
3587 {
3588
3589 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3590 IOStream *stream = ctx->m_stream;
3591 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3592 bool useChecksum = checksumCalculator->getVersion() > 0;
3593
3594 unsigned char *ptr;
3595 unsigned char *buf;
3596 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3597 const size_t checksumSize = checksumCalculator->checksumByteSize();
3598 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3599 buf = stream->alloc(totalSize);
3600 ptr = buf;
3601 int tmp = OP_glStencilFunc;memcpy(ptr, &tmp, 4); ptr += 4;
3602 memcpy(ptr, &totalSize, 4); ptr += 4;
3603
3604 memcpy(ptr, &func, 4); ptr += 4;
3605 memcpy(ptr, &ref, 4); ptr += 4;
3606 memcpy(ptr, &mask, 4); ptr += 4;
3607
3608 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3609 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3610
3611 }
3612
glStencilMask_enc(void * self,GLuint mask)3613 void glStencilMask_enc(void *self , GLuint mask)
3614 {
3615
3616 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3617 IOStream *stream = ctx->m_stream;
3618 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3619 bool useChecksum = checksumCalculator->getVersion() > 0;
3620
3621 unsigned char *ptr;
3622 unsigned char *buf;
3623 const size_t sizeWithoutChecksum = 8 + 4;
3624 const size_t checksumSize = checksumCalculator->checksumByteSize();
3625 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3626 buf = stream->alloc(totalSize);
3627 ptr = buf;
3628 int tmp = OP_glStencilMask;memcpy(ptr, &tmp, 4); ptr += 4;
3629 memcpy(ptr, &totalSize, 4); ptr += 4;
3630
3631 memcpy(ptr, &mask, 4); ptr += 4;
3632
3633 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3634 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3635
3636 }
3637
glStencilOp_enc(void * self,GLenum fail,GLenum zfail,GLenum zpass)3638 void glStencilOp_enc(void *self , GLenum fail, GLenum zfail, GLenum zpass)
3639 {
3640
3641 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3642 IOStream *stream = ctx->m_stream;
3643 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3644 bool useChecksum = checksumCalculator->getVersion() > 0;
3645
3646 unsigned char *ptr;
3647 unsigned char *buf;
3648 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3649 const size_t checksumSize = checksumCalculator->checksumByteSize();
3650 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3651 buf = stream->alloc(totalSize);
3652 ptr = buf;
3653 int tmp = OP_glStencilOp;memcpy(ptr, &tmp, 4); ptr += 4;
3654 memcpy(ptr, &totalSize, 4); ptr += 4;
3655
3656 memcpy(ptr, &fail, 4); ptr += 4;
3657 memcpy(ptr, &zfail, 4); ptr += 4;
3658 memcpy(ptr, &zpass, 4); ptr += 4;
3659
3660 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3661 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3662
3663 }
3664
glTexEnvi_enc(void * self,GLenum target,GLenum pname,GLint param)3665 void glTexEnvi_enc(void *self , GLenum target, GLenum pname, GLint param)
3666 {
3667
3668 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3669 IOStream *stream = ctx->m_stream;
3670 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3671 bool useChecksum = checksumCalculator->getVersion() > 0;
3672
3673 unsigned char *ptr;
3674 unsigned char *buf;
3675 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3676 const size_t checksumSize = checksumCalculator->checksumByteSize();
3677 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3678 buf = stream->alloc(totalSize);
3679 ptr = buf;
3680 int tmp = OP_glTexEnvi;memcpy(ptr, &tmp, 4); ptr += 4;
3681 memcpy(ptr, &totalSize, 4); ptr += 4;
3682
3683 memcpy(ptr, &target, 4); ptr += 4;
3684 memcpy(ptr, &pname, 4); ptr += 4;
3685 memcpy(ptr, ¶m, 4); ptr += 4;
3686
3687 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3688 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3689
3690 }
3691
glTexEnvx_enc(void * self,GLenum target,GLenum pname,GLfixed param)3692 void glTexEnvx_enc(void *self , GLenum target, GLenum pname, GLfixed param)
3693 {
3694
3695 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3696 IOStream *stream = ctx->m_stream;
3697 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3698 bool useChecksum = checksumCalculator->getVersion() > 0;
3699
3700 unsigned char *ptr;
3701 unsigned char *buf;
3702 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3703 const size_t checksumSize = checksumCalculator->checksumByteSize();
3704 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3705 buf = stream->alloc(totalSize);
3706 ptr = buf;
3707 int tmp = OP_glTexEnvx;memcpy(ptr, &tmp, 4); ptr += 4;
3708 memcpy(ptr, &totalSize, 4); ptr += 4;
3709
3710 memcpy(ptr, &target, 4); ptr += 4;
3711 memcpy(ptr, &pname, 4); ptr += 4;
3712 memcpy(ptr, ¶m, 4); ptr += 4;
3713
3714 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3715 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3716
3717 }
3718
glTexEnviv_enc(void * self,GLenum target,GLenum pname,const GLint * params)3719 void glTexEnviv_enc(void *self , GLenum target, GLenum pname, const GLint* params)
3720 {
3721
3722 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3723 IOStream *stream = ctx->m_stream;
3724 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3725 bool useChecksum = checksumCalculator->getVersion() > 0;
3726
3727 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
3728 unsigned char *ptr;
3729 unsigned char *buf;
3730 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3731 const size_t checksumSize = checksumCalculator->checksumByteSize();
3732 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3733 buf = stream->alloc(totalSize);
3734 ptr = buf;
3735 int tmp = OP_glTexEnviv;memcpy(ptr, &tmp, 4); ptr += 4;
3736 memcpy(ptr, &totalSize, 4); ptr += 4;
3737
3738 memcpy(ptr, &target, 4); ptr += 4;
3739 memcpy(ptr, &pname, 4); ptr += 4;
3740 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3741 memcpy(ptr, params, __size_params);ptr += __size_params;
3742
3743 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3744 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3745
3746 }
3747
glTexEnvxv_enc(void * self,GLenum target,GLenum pname,const GLfixed * params)3748 void glTexEnvxv_enc(void *self , GLenum target, GLenum pname, const GLfixed* params)
3749 {
3750
3751 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3752 IOStream *stream = ctx->m_stream;
3753 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3754 bool useChecksum = checksumCalculator->getVersion() > 0;
3755
3756 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
3757 unsigned char *ptr;
3758 unsigned char *buf;
3759 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3760 const size_t checksumSize = checksumCalculator->checksumByteSize();
3761 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3762 buf = stream->alloc(totalSize);
3763 ptr = buf;
3764 int tmp = OP_glTexEnvxv;memcpy(ptr, &tmp, 4); ptr += 4;
3765 memcpy(ptr, &totalSize, 4); ptr += 4;
3766
3767 memcpy(ptr, &target, 4); ptr += 4;
3768 memcpy(ptr, &pname, 4); ptr += 4;
3769 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3770 memcpy(ptr, params, __size_params);ptr += __size_params;
3771
3772 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3773 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3774
3775 }
3776
glTexImage2D_enc(void * self,GLenum target,GLint level,GLint internalformat,GLsizei width,GLsizei height,GLint border,GLenum format,GLenum type,const GLvoid * pixels)3777 void glTexImage2D_enc(void *self , GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
3778 {
3779
3780 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3781 IOStream *stream = ctx->m_stream;
3782 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3783 bool useChecksum = checksumCalculator->getVersion() > 0;
3784
3785 const unsigned int __size_pixels = ((pixels != NULL) ? glesv1_enc::pixelDataSize(self, width, height, format, type, 0) : 0);
3786 unsigned char *ptr;
3787 unsigned char *buf;
3788 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_pixels + 1*4;
3789 const size_t checksumSize = checksumCalculator->checksumByteSize();
3790 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3791 buf = stream->alloc(8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4);
3792 ptr = buf;
3793 int tmp = OP_glTexImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
3794 memcpy(ptr, &totalSize, 4); ptr += 4;
3795
3796 memcpy(ptr, &target, 4); ptr += 4;
3797 memcpy(ptr, &level, 4); ptr += 4;
3798 memcpy(ptr, &internalformat, 4); ptr += 4;
3799 memcpy(ptr, &width, 4); ptr += 4;
3800 memcpy(ptr, &height, 4); ptr += 4;
3801 memcpy(ptr, &border, 4); ptr += 4;
3802 memcpy(ptr, &format, 4); ptr += 4;
3803 memcpy(ptr, &type, 4); ptr += 4;
3804
3805 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3806 stream->flush();
3807 stream->writeFully(&__size_pixels,4);
3808 if (useChecksum) checksumCalculator->addBuffer(&__size_pixels,4);
3809 if (pixels != NULL) {
3810 stream->writeFully(pixels, __size_pixels);
3811 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels);
3812 }
3813 buf = stream->alloc(checksumSize);
3814 if (useChecksum) checksumCalculator->writeChecksum(buf, checksumSize);
3815
3816 }
3817
glTexParameteri_enc(void * self,GLenum target,GLenum pname,GLint param)3818 void glTexParameteri_enc(void *self , GLenum target, GLenum pname, GLint param)
3819 {
3820
3821 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3822 IOStream *stream = ctx->m_stream;
3823 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3824 bool useChecksum = checksumCalculator->getVersion() > 0;
3825
3826 unsigned char *ptr;
3827 unsigned char *buf;
3828 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3829 const size_t checksumSize = checksumCalculator->checksumByteSize();
3830 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3831 buf = stream->alloc(totalSize);
3832 ptr = buf;
3833 int tmp = OP_glTexParameteri;memcpy(ptr, &tmp, 4); ptr += 4;
3834 memcpy(ptr, &totalSize, 4); ptr += 4;
3835
3836 memcpy(ptr, &target, 4); ptr += 4;
3837 memcpy(ptr, &pname, 4); ptr += 4;
3838 memcpy(ptr, ¶m, 4); ptr += 4;
3839
3840 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3841 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3842
3843 }
3844
glTexParameterx_enc(void * self,GLenum target,GLenum pname,GLfixed param)3845 void glTexParameterx_enc(void *self , GLenum target, GLenum pname, GLfixed param)
3846 {
3847
3848 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3849 IOStream *stream = ctx->m_stream;
3850 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3851 bool useChecksum = checksumCalculator->getVersion() > 0;
3852
3853 unsigned char *ptr;
3854 unsigned char *buf;
3855 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3856 const size_t checksumSize = checksumCalculator->checksumByteSize();
3857 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3858 buf = stream->alloc(totalSize);
3859 ptr = buf;
3860 int tmp = OP_glTexParameterx;memcpy(ptr, &tmp, 4); ptr += 4;
3861 memcpy(ptr, &totalSize, 4); ptr += 4;
3862
3863 memcpy(ptr, &target, 4); ptr += 4;
3864 memcpy(ptr, &pname, 4); ptr += 4;
3865 memcpy(ptr, ¶m, 4); ptr += 4;
3866
3867 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3868 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3869
3870 }
3871
glTexParameteriv_enc(void * self,GLenum target,GLenum pname,const GLint * params)3872 void glTexParameteriv_enc(void *self , GLenum target, GLenum pname, const GLint* params)
3873 {
3874
3875 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3876 IOStream *stream = ctx->m_stream;
3877 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3878 bool useChecksum = checksumCalculator->getVersion() > 0;
3879
3880 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
3881 unsigned char *ptr;
3882 unsigned char *buf;
3883 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3884 const size_t checksumSize = checksumCalculator->checksumByteSize();
3885 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3886 buf = stream->alloc(totalSize);
3887 ptr = buf;
3888 int tmp = OP_glTexParameteriv;memcpy(ptr, &tmp, 4); ptr += 4;
3889 memcpy(ptr, &totalSize, 4); ptr += 4;
3890
3891 memcpy(ptr, &target, 4); ptr += 4;
3892 memcpy(ptr, &pname, 4); ptr += 4;
3893 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3894 memcpy(ptr, params, __size_params);ptr += __size_params;
3895
3896 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3897 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3898
3899 }
3900
glTexParameterxv_enc(void * self,GLenum target,GLenum pname,const GLfixed * params)3901 void glTexParameterxv_enc(void *self , GLenum target, GLenum pname, const GLfixed* params)
3902 {
3903
3904 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3905 IOStream *stream = ctx->m_stream;
3906 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3907 bool useChecksum = checksumCalculator->getVersion() > 0;
3908
3909 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
3910 unsigned char *ptr;
3911 unsigned char *buf;
3912 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
3913 const size_t checksumSize = checksumCalculator->checksumByteSize();
3914 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3915 buf = stream->alloc(totalSize);
3916 ptr = buf;
3917 int tmp = OP_glTexParameterxv;memcpy(ptr, &tmp, 4); ptr += 4;
3918 memcpy(ptr, &totalSize, 4); ptr += 4;
3919
3920 memcpy(ptr, &target, 4); ptr += 4;
3921 memcpy(ptr, &pname, 4); ptr += 4;
3922 *(unsigned int *)(ptr) = __size_params; ptr += 4;
3923 memcpy(ptr, params, __size_params);ptr += __size_params;
3924
3925 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3926 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3927
3928 }
3929
glTexSubImage2D_enc(void * self,GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid * pixels)3930 void glTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels)
3931 {
3932
3933 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3934 IOStream *stream = ctx->m_stream;
3935 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3936 bool useChecksum = checksumCalculator->getVersion() > 0;
3937
3938 const unsigned int __size_pixels = ((pixels != NULL) ? glesv1_enc::pixelDataSize(self, width, height, format, type, 0) : 0);
3939 unsigned char *ptr;
3940 unsigned char *buf;
3941 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_pixels + 1*4;
3942 const size_t checksumSize = checksumCalculator->checksumByteSize();
3943 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3944 buf = stream->alloc(8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4);
3945 ptr = buf;
3946 int tmp = OP_glTexSubImage2D;memcpy(ptr, &tmp, 4); ptr += 4;
3947 memcpy(ptr, &totalSize, 4); ptr += 4;
3948
3949 memcpy(ptr, &target, 4); ptr += 4;
3950 memcpy(ptr, &level, 4); ptr += 4;
3951 memcpy(ptr, &xoffset, 4); ptr += 4;
3952 memcpy(ptr, &yoffset, 4); ptr += 4;
3953 memcpy(ptr, &width, 4); ptr += 4;
3954 memcpy(ptr, &height, 4); ptr += 4;
3955 memcpy(ptr, &format, 4); ptr += 4;
3956 memcpy(ptr, &type, 4); ptr += 4;
3957
3958 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3959 stream->flush();
3960 stream->writeFully(&__size_pixels,4);
3961 if (useChecksum) checksumCalculator->addBuffer(&__size_pixels,4);
3962 if (pixels != NULL) {
3963 stream->writeFully(pixels, __size_pixels);
3964 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels);
3965 }
3966 buf = stream->alloc(checksumSize);
3967 if (useChecksum) checksumCalculator->writeChecksum(buf, checksumSize);
3968
3969 }
3970
glTranslatex_enc(void * self,GLfixed x,GLfixed y,GLfixed z)3971 void glTranslatex_enc(void *self , GLfixed x, GLfixed y, GLfixed z)
3972 {
3973
3974 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
3975 IOStream *stream = ctx->m_stream;
3976 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
3977 bool useChecksum = checksumCalculator->getVersion() > 0;
3978
3979 unsigned char *ptr;
3980 unsigned char *buf;
3981 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
3982 const size_t checksumSize = checksumCalculator->checksumByteSize();
3983 const size_t totalSize = sizeWithoutChecksum + checksumSize;
3984 buf = stream->alloc(totalSize);
3985 ptr = buf;
3986 int tmp = OP_glTranslatex;memcpy(ptr, &tmp, 4); ptr += 4;
3987 memcpy(ptr, &totalSize, 4); ptr += 4;
3988
3989 memcpy(ptr, &x, 4); ptr += 4;
3990 memcpy(ptr, &y, 4); ptr += 4;
3991 memcpy(ptr, &z, 4); ptr += 4;
3992
3993 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
3994 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
3995
3996 }
3997
glViewport_enc(void * self,GLint x,GLint y,GLsizei width,GLsizei height)3998 void glViewport_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height)
3999 {
4000
4001 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4002 IOStream *stream = ctx->m_stream;
4003 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4004 bool useChecksum = checksumCalculator->getVersion() > 0;
4005
4006 unsigned char *ptr;
4007 unsigned char *buf;
4008 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4009 const size_t checksumSize = checksumCalculator->checksumByteSize();
4010 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4011 buf = stream->alloc(totalSize);
4012 ptr = buf;
4013 int tmp = OP_glViewport;memcpy(ptr, &tmp, 4); ptr += 4;
4014 memcpy(ptr, &totalSize, 4); ptr += 4;
4015
4016 memcpy(ptr, &x, 4); ptr += 4;
4017 memcpy(ptr, &y, 4); ptr += 4;
4018 memcpy(ptr, &width, 4); ptr += 4;
4019 memcpy(ptr, &height, 4); ptr += 4;
4020
4021 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4022 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4023
4024 }
4025
glVertexPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4026 void glVertexPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4027 {
4028
4029 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4030 IOStream *stream = ctx->m_stream;
4031 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4032 bool useChecksum = checksumCalculator->getVersion() > 0;
4033
4034 unsigned char *ptr;
4035 unsigned char *buf;
4036 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4037 const size_t checksumSize = checksumCalculator->checksumByteSize();
4038 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4039 buf = stream->alloc(totalSize);
4040 ptr = buf;
4041 int tmp = OP_glVertexPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4042 memcpy(ptr, &totalSize, 4); ptr += 4;
4043
4044 memcpy(ptr, &size, 4); ptr += 4;
4045 memcpy(ptr, &type, 4); ptr += 4;
4046 memcpy(ptr, &stride, 4); ptr += 4;
4047 memcpy(ptr, &offset, 4); ptr += 4;
4048
4049 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4050 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4051
4052 }
4053
glColorPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4054 void glColorPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4055 {
4056
4057 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4058 IOStream *stream = ctx->m_stream;
4059 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4060 bool useChecksum = checksumCalculator->getVersion() > 0;
4061
4062 unsigned char *ptr;
4063 unsigned char *buf;
4064 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4065 const size_t checksumSize = checksumCalculator->checksumByteSize();
4066 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4067 buf = stream->alloc(totalSize);
4068 ptr = buf;
4069 int tmp = OP_glColorPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4070 memcpy(ptr, &totalSize, 4); ptr += 4;
4071
4072 memcpy(ptr, &size, 4); ptr += 4;
4073 memcpy(ptr, &type, 4); ptr += 4;
4074 memcpy(ptr, &stride, 4); ptr += 4;
4075 memcpy(ptr, &offset, 4); ptr += 4;
4076
4077 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4078 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4079
4080 }
4081
glNormalPointerOffset_enc(void * self,GLenum type,GLsizei stride,GLuint offset)4082 void glNormalPointerOffset_enc(void *self , GLenum type, GLsizei stride, GLuint offset)
4083 {
4084
4085 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4086 IOStream *stream = ctx->m_stream;
4087 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4088 bool useChecksum = checksumCalculator->getVersion() > 0;
4089
4090 unsigned char *ptr;
4091 unsigned char *buf;
4092 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
4093 const size_t checksumSize = checksumCalculator->checksumByteSize();
4094 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4095 buf = stream->alloc(totalSize);
4096 ptr = buf;
4097 int tmp = OP_glNormalPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4098 memcpy(ptr, &totalSize, 4); ptr += 4;
4099
4100 memcpy(ptr, &type, 4); ptr += 4;
4101 memcpy(ptr, &stride, 4); ptr += 4;
4102 memcpy(ptr, &offset, 4); ptr += 4;
4103
4104 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4105 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4106
4107 }
4108
glPointSizePointerOffset_enc(void * self,GLenum type,GLsizei stride,GLuint offset)4109 void glPointSizePointerOffset_enc(void *self , GLenum type, GLsizei stride, GLuint offset)
4110 {
4111
4112 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4113 IOStream *stream = ctx->m_stream;
4114 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4115 bool useChecksum = checksumCalculator->getVersion() > 0;
4116
4117 unsigned char *ptr;
4118 unsigned char *buf;
4119 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
4120 const size_t checksumSize = checksumCalculator->checksumByteSize();
4121 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4122 buf = stream->alloc(totalSize);
4123 ptr = buf;
4124 int tmp = OP_glPointSizePointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4125 memcpy(ptr, &totalSize, 4); ptr += 4;
4126
4127 memcpy(ptr, &type, 4); ptr += 4;
4128 memcpy(ptr, &stride, 4); ptr += 4;
4129 memcpy(ptr, &offset, 4); ptr += 4;
4130
4131 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4132 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4133
4134 }
4135
glTexCoordPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4136 void glTexCoordPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4137 {
4138
4139 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4140 IOStream *stream = ctx->m_stream;
4141 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4142 bool useChecksum = checksumCalculator->getVersion() > 0;
4143
4144 unsigned char *ptr;
4145 unsigned char *buf;
4146 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4147 const size_t checksumSize = checksumCalculator->checksumByteSize();
4148 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4149 buf = stream->alloc(totalSize);
4150 ptr = buf;
4151 int tmp = OP_glTexCoordPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4152 memcpy(ptr, &totalSize, 4); ptr += 4;
4153
4154 memcpy(ptr, &size, 4); ptr += 4;
4155 memcpy(ptr, &type, 4); ptr += 4;
4156 memcpy(ptr, &stride, 4); ptr += 4;
4157 memcpy(ptr, &offset, 4); ptr += 4;
4158
4159 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4160 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4161
4162 }
4163
glWeightPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4164 void glWeightPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4165 {
4166
4167 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4168 IOStream *stream = ctx->m_stream;
4169 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4170 bool useChecksum = checksumCalculator->getVersion() > 0;
4171
4172 unsigned char *ptr;
4173 unsigned char *buf;
4174 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4175 const size_t checksumSize = checksumCalculator->checksumByteSize();
4176 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4177 buf = stream->alloc(totalSize);
4178 ptr = buf;
4179 int tmp = OP_glWeightPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4180 memcpy(ptr, &totalSize, 4); ptr += 4;
4181
4182 memcpy(ptr, &size, 4); ptr += 4;
4183 memcpy(ptr, &type, 4); ptr += 4;
4184 memcpy(ptr, &stride, 4); ptr += 4;
4185 memcpy(ptr, &offset, 4); ptr += 4;
4186
4187 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4188 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4189
4190 }
4191
glMatrixIndexPointerOffset_enc(void * self,GLint size,GLenum type,GLsizei stride,GLuint offset)4192 void glMatrixIndexPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset)
4193 {
4194
4195 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4196 IOStream *stream = ctx->m_stream;
4197 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4198 bool useChecksum = checksumCalculator->getVersion() > 0;
4199
4200 unsigned char *ptr;
4201 unsigned char *buf;
4202 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4203 const size_t checksumSize = checksumCalculator->checksumByteSize();
4204 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4205 buf = stream->alloc(totalSize);
4206 ptr = buf;
4207 int tmp = OP_glMatrixIndexPointerOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4208 memcpy(ptr, &totalSize, 4); ptr += 4;
4209
4210 memcpy(ptr, &size, 4); ptr += 4;
4211 memcpy(ptr, &type, 4); ptr += 4;
4212 memcpy(ptr, &stride, 4); ptr += 4;
4213 memcpy(ptr, &offset, 4); ptr += 4;
4214
4215 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4216 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4217
4218 }
4219
glVertexPointerData_enc(void * self,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4220 void glVertexPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4221 {
4222
4223 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4224 IOStream *stream = ctx->m_stream;
4225 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4226 bool useChecksum = checksumCalculator->getVersion() > 0;
4227
4228 const unsigned int __size_data = datalen;
4229 unsigned char *ptr;
4230 unsigned char *buf;
4231 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4232 const size_t checksumSize = checksumCalculator->checksumByteSize();
4233 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4234 buf = stream->alloc(totalSize);
4235 ptr = buf;
4236 int tmp = OP_glVertexPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4237 memcpy(ptr, &totalSize, 4); ptr += 4;
4238
4239 memcpy(ptr, &size, 4); ptr += 4;
4240 memcpy(ptr, &type, 4); ptr += 4;
4241 memcpy(ptr, &stride, 4); ptr += 4;
4242 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4243 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);ptr += __size_data;
4244 memcpy(ptr, &datalen, 4); ptr += 4;
4245
4246 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4247 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4248
4249 }
4250
glColorPointerData_enc(void * self,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4251 void glColorPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4252 {
4253
4254 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4255 IOStream *stream = ctx->m_stream;
4256 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4257 bool useChecksum = checksumCalculator->getVersion() > 0;
4258
4259 const unsigned int __size_data = datalen;
4260 unsigned char *ptr;
4261 unsigned char *buf;
4262 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4263 const size_t checksumSize = checksumCalculator->checksumByteSize();
4264 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4265 buf = stream->alloc(totalSize);
4266 ptr = buf;
4267 int tmp = OP_glColorPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4268 memcpy(ptr, &totalSize, 4); ptr += 4;
4269
4270 memcpy(ptr, &size, 4); ptr += 4;
4271 memcpy(ptr, &type, 4); ptr += 4;
4272 memcpy(ptr, &stride, 4); ptr += 4;
4273 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4274 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);ptr += __size_data;
4275 memcpy(ptr, &datalen, 4); ptr += 4;
4276
4277 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4278 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4279
4280 }
4281
glNormalPointerData_enc(void * self,GLenum type,GLsizei stride,void * data,GLuint datalen)4282 void glNormalPointerData_enc(void *self , GLenum type, GLsizei stride, void* data, GLuint datalen)
4283 {
4284
4285 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4286 IOStream *stream = ctx->m_stream;
4287 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4288 bool useChecksum = checksumCalculator->getVersion() > 0;
4289
4290 const unsigned int __size_data = datalen;
4291 unsigned char *ptr;
4292 unsigned char *buf;
4293 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_data + 4 + 1*4;
4294 const size_t checksumSize = checksumCalculator->checksumByteSize();
4295 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4296 buf = stream->alloc(totalSize);
4297 ptr = buf;
4298 int tmp = OP_glNormalPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4299 memcpy(ptr, &totalSize, 4); ptr += 4;
4300
4301 memcpy(ptr, &type, 4); ptr += 4;
4302 memcpy(ptr, &stride, 4); ptr += 4;
4303 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4304 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, 3, type, stride, datalen);ptr += __size_data;
4305 memcpy(ptr, &datalen, 4); ptr += 4;
4306
4307 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4308 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4309
4310 }
4311
glTexCoordPointerData_enc(void * self,GLint unit,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4312 void glTexCoordPointerData_enc(void *self , GLint unit, GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4313 {
4314
4315 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4316 IOStream *stream = ctx->m_stream;
4317 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4318 bool useChecksum = checksumCalculator->getVersion() > 0;
4319
4320 const unsigned int __size_data = datalen;
4321 unsigned char *ptr;
4322 unsigned char *buf;
4323 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4324 const size_t checksumSize = checksumCalculator->checksumByteSize();
4325 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4326 buf = stream->alloc(totalSize);
4327 ptr = buf;
4328 int tmp = OP_glTexCoordPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4329 memcpy(ptr, &totalSize, 4); ptr += 4;
4330
4331 memcpy(ptr, &unit, 4); ptr += 4;
4332 memcpy(ptr, &size, 4); ptr += 4;
4333 memcpy(ptr, &type, 4); ptr += 4;
4334 memcpy(ptr, &stride, 4); ptr += 4;
4335 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4336 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen);ptr += __size_data;
4337 memcpy(ptr, &datalen, 4); ptr += 4;
4338
4339 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4340 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4341
4342 }
4343
glPointSizePointerData_enc(void * self,GLenum type,GLsizei stride,void * data,GLuint datalen)4344 void glPointSizePointerData_enc(void *self , GLenum type, GLsizei stride, void* data, GLuint datalen)
4345 {
4346
4347 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4348 IOStream *stream = ctx->m_stream;
4349 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4350 bool useChecksum = checksumCalculator->getVersion() > 0;
4351
4352 const unsigned int __size_data = datalen;
4353 unsigned char *ptr;
4354 unsigned char *buf;
4355 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_data + 4 + 1*4;
4356 const size_t checksumSize = checksumCalculator->checksumByteSize();
4357 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4358 buf = stream->alloc(totalSize);
4359 ptr = buf;
4360 int tmp = OP_glPointSizePointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4361 memcpy(ptr, &totalSize, 4); ptr += 4;
4362
4363 memcpy(ptr, &type, 4); ptr += 4;
4364 memcpy(ptr, &stride, 4); ptr += 4;
4365 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4366 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, 1, type, stride, datalen);ptr += __size_data;
4367 memcpy(ptr, &datalen, 4); ptr += 4;
4368
4369 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4370 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4371
4372 }
4373
glWeightPointerData_enc(void * self,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4374 void glWeightPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4375 {
4376
4377 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4378 IOStream *stream = ctx->m_stream;
4379 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4380 bool useChecksum = checksumCalculator->getVersion() > 0;
4381
4382 const unsigned int __size_data = datalen;
4383 unsigned char *ptr;
4384 unsigned char *buf;
4385 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4386 const size_t checksumSize = checksumCalculator->checksumByteSize();
4387 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4388 buf = stream->alloc(totalSize);
4389 ptr = buf;
4390 int tmp = OP_glWeightPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4391 memcpy(ptr, &totalSize, 4); ptr += 4;
4392
4393 memcpy(ptr, &size, 4); ptr += 4;
4394 memcpy(ptr, &type, 4); ptr += 4;
4395 memcpy(ptr, &stride, 4); ptr += 4;
4396 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4397 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen);ptr += __size_data;
4398 memcpy(ptr, &datalen, 4); ptr += 4;
4399
4400 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4401 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4402
4403 }
4404
glMatrixIndexPointerData_enc(void * self,GLint size,GLenum type,GLsizei stride,void * data,GLuint datalen)4405 void glMatrixIndexPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen)
4406 {
4407
4408 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4409 IOStream *stream = ctx->m_stream;
4410 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4411 bool useChecksum = checksumCalculator->getVersion() > 0;
4412
4413 const unsigned int __size_data = datalen;
4414 unsigned char *ptr;
4415 unsigned char *buf;
4416 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4417 const size_t checksumSize = checksumCalculator->checksumByteSize();
4418 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4419 buf = stream->alloc(totalSize);
4420 ptr = buf;
4421 int tmp = OP_glMatrixIndexPointerData;memcpy(ptr, &tmp, 4); ptr += 4;
4422 memcpy(ptr, &totalSize, 4); ptr += 4;
4423
4424 memcpy(ptr, &size, 4); ptr += 4;
4425 memcpy(ptr, &type, 4); ptr += 4;
4426 memcpy(ptr, &stride, 4); ptr += 4;
4427 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4428 glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen);ptr += __size_data;
4429 memcpy(ptr, &datalen, 4); ptr += 4;
4430
4431 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4432 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4433
4434 }
4435
glDrawElementsOffset_enc(void * self,GLenum mode,GLsizei count,GLenum type,GLuint offset)4436 void glDrawElementsOffset_enc(void *self , GLenum mode, GLsizei count, GLenum type, GLuint offset)
4437 {
4438
4439 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4440 IOStream *stream = ctx->m_stream;
4441 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4442 bool useChecksum = checksumCalculator->getVersion() > 0;
4443
4444 unsigned char *ptr;
4445 unsigned char *buf;
4446 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4447 const size_t checksumSize = checksumCalculator->checksumByteSize();
4448 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4449 buf = stream->alloc(totalSize);
4450 ptr = buf;
4451 int tmp = OP_glDrawElementsOffset;memcpy(ptr, &tmp, 4); ptr += 4;
4452 memcpy(ptr, &totalSize, 4); ptr += 4;
4453
4454 memcpy(ptr, &mode, 4); ptr += 4;
4455 memcpy(ptr, &count, 4); ptr += 4;
4456 memcpy(ptr, &type, 4); ptr += 4;
4457 memcpy(ptr, &offset, 4); ptr += 4;
4458
4459 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4460 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4461
4462 }
4463
glDrawElementsData_enc(void * self,GLenum mode,GLsizei count,GLenum type,void * data,GLuint datalen)4464 void glDrawElementsData_enc(void *self , GLenum mode, GLsizei count, GLenum type, void* data, GLuint datalen)
4465 {
4466
4467 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4468 IOStream *stream = ctx->m_stream;
4469 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4470 bool useChecksum = checksumCalculator->getVersion() > 0;
4471
4472 const unsigned int __size_data = datalen;
4473 unsigned char *ptr;
4474 unsigned char *buf;
4475 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + __size_data + 4 + 1*4;
4476 const size_t checksumSize = checksumCalculator->checksumByteSize();
4477 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4478 buf = stream->alloc(totalSize);
4479 ptr = buf;
4480 int tmp = OP_glDrawElementsData;memcpy(ptr, &tmp, 4); ptr += 4;
4481 memcpy(ptr, &totalSize, 4); ptr += 4;
4482
4483 memcpy(ptr, &mode, 4); ptr += 4;
4484 memcpy(ptr, &count, 4); ptr += 4;
4485 memcpy(ptr, &type, 4); ptr += 4;
4486 *(unsigned int *)(ptr) = __size_data; ptr += 4;
4487 memcpy(ptr, data, __size_data);ptr += __size_data;
4488 memcpy(ptr, &datalen, 4); ptr += 4;
4489
4490 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4491 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4492
4493 }
4494
glGetCompressedTextureFormats_enc(void * self,int count,GLint * formats)4495 void glGetCompressedTextureFormats_enc(void *self , int count, GLint* formats)
4496 {
4497
4498 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4499 IOStream *stream = ctx->m_stream;
4500 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4501 bool useChecksum = checksumCalculator->getVersion() > 0;
4502
4503 const unsigned int __size_formats = (count * sizeof(GLint));
4504 unsigned char *ptr;
4505 unsigned char *buf;
4506 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
4507 const size_t checksumSize = checksumCalculator->checksumByteSize();
4508 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4509 buf = stream->alloc(totalSize);
4510 ptr = buf;
4511 int tmp = OP_glGetCompressedTextureFormats;memcpy(ptr, &tmp, 4); ptr += 4;
4512 memcpy(ptr, &totalSize, 4); ptr += 4;
4513
4514 memcpy(ptr, &count, 4); ptr += 4;
4515 *(unsigned int *)(ptr) = __size_formats; ptr += 4;
4516
4517 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4518 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4519
4520 stream->readback(formats, __size_formats);
4521 if (useChecksum) checksumCalculator->addBuffer(formats, __size_formats);
4522 if (useChecksum) {
4523 unsigned char *checksumBufPtr = NULL;
4524 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
4525 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
4526 stream->readback(checksumBufPtr, checksumSize);
4527 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
4528 ALOGE("glGetCompressedTextureFormats: GL communication error, please report this issue to b.android.com.\n");
4529 abort();
4530 }
4531 }
4532 }
4533
glFinishRoundTrip_enc(void * self)4534 int glFinishRoundTrip_enc(void *self )
4535 {
4536
4537 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4538 IOStream *stream = ctx->m_stream;
4539 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4540 bool useChecksum = checksumCalculator->getVersion() > 0;
4541
4542 unsigned char *ptr;
4543 unsigned char *buf;
4544 const size_t sizeWithoutChecksum = 8;
4545 const size_t checksumSize = checksumCalculator->checksumByteSize();
4546 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4547 buf = stream->alloc(totalSize);
4548 ptr = buf;
4549 int tmp = OP_glFinishRoundTrip;memcpy(ptr, &tmp, 4); ptr += 4;
4550 memcpy(ptr, &totalSize, 4); ptr += 4;
4551
4552
4553 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4554 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4555
4556
4557 int retval;
4558 stream->readback(&retval, 4);
4559 if (useChecksum) checksumCalculator->addBuffer(&retval, 4);
4560 if (useChecksum) {
4561 unsigned char *checksumBufPtr = NULL;
4562 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
4563 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
4564 stream->readback(checksumBufPtr, checksumSize);
4565 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
4566 ALOGE("glFinishRoundTrip: GL communication error, please report this issue to b.android.com.\n");
4567 abort();
4568 }
4569 }
4570 return retval;
4571 }
4572
glBlendEquationSeparateOES_enc(void * self,GLenum modeRGB,GLenum modeAlpha)4573 void glBlendEquationSeparateOES_enc(void *self , GLenum modeRGB, GLenum modeAlpha)
4574 {
4575
4576 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4577 IOStream *stream = ctx->m_stream;
4578 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4579 bool useChecksum = checksumCalculator->getVersion() > 0;
4580
4581 unsigned char *ptr;
4582 unsigned char *buf;
4583 const size_t sizeWithoutChecksum = 8 + 4 + 4;
4584 const size_t checksumSize = checksumCalculator->checksumByteSize();
4585 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4586 buf = stream->alloc(totalSize);
4587 ptr = buf;
4588 int tmp = OP_glBlendEquationSeparateOES;memcpy(ptr, &tmp, 4); ptr += 4;
4589 memcpy(ptr, &totalSize, 4); ptr += 4;
4590
4591 memcpy(ptr, &modeRGB, 4); ptr += 4;
4592 memcpy(ptr, &modeAlpha, 4); ptr += 4;
4593
4594 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4595 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4596
4597 }
4598
glBlendFuncSeparateOES_enc(void * self,GLenum srcRGB,GLenum dstRGB,GLenum srcAlpha,GLenum dstAlpha)4599 void glBlendFuncSeparateOES_enc(void *self , GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
4600 {
4601
4602 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4603 IOStream *stream = ctx->m_stream;
4604 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4605 bool useChecksum = checksumCalculator->getVersion() > 0;
4606
4607 unsigned char *ptr;
4608 unsigned char *buf;
4609 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4610 const size_t checksumSize = checksumCalculator->checksumByteSize();
4611 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4612 buf = stream->alloc(totalSize);
4613 ptr = buf;
4614 int tmp = OP_glBlendFuncSeparateOES;memcpy(ptr, &tmp, 4); ptr += 4;
4615 memcpy(ptr, &totalSize, 4); ptr += 4;
4616
4617 memcpy(ptr, &srcRGB, 4); ptr += 4;
4618 memcpy(ptr, &dstRGB, 4); ptr += 4;
4619 memcpy(ptr, &srcAlpha, 4); ptr += 4;
4620 memcpy(ptr, &dstAlpha, 4); ptr += 4;
4621
4622 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4623 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4624
4625 }
4626
glBlendEquationOES_enc(void * self,GLenum mode)4627 void glBlendEquationOES_enc(void *self , GLenum mode)
4628 {
4629
4630 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4631 IOStream *stream = ctx->m_stream;
4632 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4633 bool useChecksum = checksumCalculator->getVersion() > 0;
4634
4635 unsigned char *ptr;
4636 unsigned char *buf;
4637 const size_t sizeWithoutChecksum = 8 + 4;
4638 const size_t checksumSize = checksumCalculator->checksumByteSize();
4639 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4640 buf = stream->alloc(totalSize);
4641 ptr = buf;
4642 int tmp = OP_glBlendEquationOES;memcpy(ptr, &tmp, 4); ptr += 4;
4643 memcpy(ptr, &totalSize, 4); ptr += 4;
4644
4645 memcpy(ptr, &mode, 4); ptr += 4;
4646
4647 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4648 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4649
4650 }
4651
glDrawTexsOES_enc(void * self,GLshort x,GLshort y,GLshort z,GLshort width,GLshort height)4652 void glDrawTexsOES_enc(void *self , GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
4653 {
4654
4655 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4656 IOStream *stream = ctx->m_stream;
4657 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4658 bool useChecksum = checksumCalculator->getVersion() > 0;
4659
4660 unsigned char *ptr;
4661 unsigned char *buf;
4662 const size_t sizeWithoutChecksum = 8 + 2 + 2 + 2 + 2 + 2;
4663 const size_t checksumSize = checksumCalculator->checksumByteSize();
4664 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4665 buf = stream->alloc(totalSize);
4666 ptr = buf;
4667 int tmp = OP_glDrawTexsOES;memcpy(ptr, &tmp, 4); ptr += 4;
4668 memcpy(ptr, &totalSize, 4); ptr += 4;
4669
4670 memcpy(ptr, &x, 2); ptr += 2;
4671 memcpy(ptr, &y, 2); ptr += 2;
4672 memcpy(ptr, &z, 2); ptr += 2;
4673 memcpy(ptr, &width, 2); ptr += 2;
4674 memcpy(ptr, &height, 2); ptr += 2;
4675
4676 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4677 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4678
4679 }
4680
glDrawTexiOES_enc(void * self,GLint x,GLint y,GLint z,GLint width,GLint height)4681 void glDrawTexiOES_enc(void *self , GLint x, GLint y, GLint z, GLint width, GLint height)
4682 {
4683
4684 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4685 IOStream *stream = ctx->m_stream;
4686 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4687 bool useChecksum = checksumCalculator->getVersion() > 0;
4688
4689 unsigned char *ptr;
4690 unsigned char *buf;
4691 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
4692 const size_t checksumSize = checksumCalculator->checksumByteSize();
4693 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4694 buf = stream->alloc(totalSize);
4695 ptr = buf;
4696 int tmp = OP_glDrawTexiOES;memcpy(ptr, &tmp, 4); ptr += 4;
4697 memcpy(ptr, &totalSize, 4); ptr += 4;
4698
4699 memcpy(ptr, &x, 4); ptr += 4;
4700 memcpy(ptr, &y, 4); ptr += 4;
4701 memcpy(ptr, &z, 4); ptr += 4;
4702 memcpy(ptr, &width, 4); ptr += 4;
4703 memcpy(ptr, &height, 4); ptr += 4;
4704
4705 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4706 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4707
4708 }
4709
glDrawTexxOES_enc(void * self,GLfixed x,GLfixed y,GLfixed z,GLfixed width,GLfixed height)4710 void glDrawTexxOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
4711 {
4712
4713 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4714 IOStream *stream = ctx->m_stream;
4715 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4716 bool useChecksum = checksumCalculator->getVersion() > 0;
4717
4718 unsigned char *ptr;
4719 unsigned char *buf;
4720 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
4721 const size_t checksumSize = checksumCalculator->checksumByteSize();
4722 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4723 buf = stream->alloc(totalSize);
4724 ptr = buf;
4725 int tmp = OP_glDrawTexxOES;memcpy(ptr, &tmp, 4); ptr += 4;
4726 memcpy(ptr, &totalSize, 4); ptr += 4;
4727
4728 memcpy(ptr, &x, 4); ptr += 4;
4729 memcpy(ptr, &y, 4); ptr += 4;
4730 memcpy(ptr, &z, 4); ptr += 4;
4731 memcpy(ptr, &width, 4); ptr += 4;
4732 memcpy(ptr, &height, 4); ptr += 4;
4733
4734 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4735 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4736
4737 }
4738
glDrawTexsvOES_enc(void * self,const GLshort * coords)4739 void glDrawTexsvOES_enc(void *self , const GLshort* coords)
4740 {
4741
4742 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4743 IOStream *stream = ctx->m_stream;
4744 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4745 bool useChecksum = checksumCalculator->getVersion() > 0;
4746
4747 const unsigned int __size_coords = (5 * sizeof(GLshort));
4748 unsigned char *ptr;
4749 unsigned char *buf;
4750 const size_t sizeWithoutChecksum = 8 + __size_coords + 1*4;
4751 const size_t checksumSize = checksumCalculator->checksumByteSize();
4752 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4753 buf = stream->alloc(totalSize);
4754 ptr = buf;
4755 int tmp = OP_glDrawTexsvOES;memcpy(ptr, &tmp, 4); ptr += 4;
4756 memcpy(ptr, &totalSize, 4); ptr += 4;
4757
4758 *(unsigned int *)(ptr) = __size_coords; ptr += 4;
4759 memcpy(ptr, coords, __size_coords);ptr += __size_coords;
4760
4761 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4762 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4763
4764 }
4765
glDrawTexivOES_enc(void * self,const GLint * coords)4766 void glDrawTexivOES_enc(void *self , const GLint* coords)
4767 {
4768
4769 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4770 IOStream *stream = ctx->m_stream;
4771 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4772 bool useChecksum = checksumCalculator->getVersion() > 0;
4773
4774 const unsigned int __size_coords = (5 * sizeof(GLint));
4775 unsigned char *ptr;
4776 unsigned char *buf;
4777 const size_t sizeWithoutChecksum = 8 + __size_coords + 1*4;
4778 const size_t checksumSize = checksumCalculator->checksumByteSize();
4779 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4780 buf = stream->alloc(totalSize);
4781 ptr = buf;
4782 int tmp = OP_glDrawTexivOES;memcpy(ptr, &tmp, 4); ptr += 4;
4783 memcpy(ptr, &totalSize, 4); ptr += 4;
4784
4785 *(unsigned int *)(ptr) = __size_coords; ptr += 4;
4786 memcpy(ptr, coords, __size_coords);ptr += __size_coords;
4787
4788 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4789 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4790
4791 }
4792
glDrawTexxvOES_enc(void * self,const GLfixed * coords)4793 void glDrawTexxvOES_enc(void *self , const GLfixed* coords)
4794 {
4795
4796 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4797 IOStream *stream = ctx->m_stream;
4798 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4799 bool useChecksum = checksumCalculator->getVersion() > 0;
4800
4801 const unsigned int __size_coords = (5 * sizeof(GLfixed));
4802 unsigned char *ptr;
4803 unsigned char *buf;
4804 const size_t sizeWithoutChecksum = 8 + __size_coords + 1*4;
4805 const size_t checksumSize = checksumCalculator->checksumByteSize();
4806 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4807 buf = stream->alloc(totalSize);
4808 ptr = buf;
4809 int tmp = OP_glDrawTexxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
4810 memcpy(ptr, &totalSize, 4); ptr += 4;
4811
4812 *(unsigned int *)(ptr) = __size_coords; ptr += 4;
4813 memcpy(ptr, coords, __size_coords);ptr += __size_coords;
4814
4815 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4816 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4817
4818 }
4819
glDrawTexfOES_enc(void * self,GLfloat x,GLfloat y,GLfloat z,GLfloat width,GLfloat height)4820 void glDrawTexfOES_enc(void *self , GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
4821 {
4822
4823 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4824 IOStream *stream = ctx->m_stream;
4825 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4826 bool useChecksum = checksumCalculator->getVersion() > 0;
4827
4828 unsigned char *ptr;
4829 unsigned char *buf;
4830 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
4831 const size_t checksumSize = checksumCalculator->checksumByteSize();
4832 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4833 buf = stream->alloc(totalSize);
4834 ptr = buf;
4835 int tmp = OP_glDrawTexfOES;memcpy(ptr, &tmp, 4); ptr += 4;
4836 memcpy(ptr, &totalSize, 4); ptr += 4;
4837
4838 memcpy(ptr, &x, 4); ptr += 4;
4839 memcpy(ptr, &y, 4); ptr += 4;
4840 memcpy(ptr, &z, 4); ptr += 4;
4841 memcpy(ptr, &width, 4); ptr += 4;
4842 memcpy(ptr, &height, 4); ptr += 4;
4843
4844 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4845 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4846
4847 }
4848
glDrawTexfvOES_enc(void * self,const GLfloat * coords)4849 void glDrawTexfvOES_enc(void *self , const GLfloat* coords)
4850 {
4851
4852 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4853 IOStream *stream = ctx->m_stream;
4854 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4855 bool useChecksum = checksumCalculator->getVersion() > 0;
4856
4857 const unsigned int __size_coords = (5 * sizeof(GLfloat));
4858 unsigned char *ptr;
4859 unsigned char *buf;
4860 const size_t sizeWithoutChecksum = 8 + __size_coords + 1*4;
4861 const size_t checksumSize = checksumCalculator->checksumByteSize();
4862 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4863 buf = stream->alloc(totalSize);
4864 ptr = buf;
4865 int tmp = OP_glDrawTexfvOES;memcpy(ptr, &tmp, 4); ptr += 4;
4866 memcpy(ptr, &totalSize, 4); ptr += 4;
4867
4868 *(unsigned int *)(ptr) = __size_coords; ptr += 4;
4869 memcpy(ptr, coords, __size_coords);ptr += __size_coords;
4870
4871 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4872 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4873
4874 }
4875
glEGLImageTargetTexture2DOES_enc(void * self,GLenum target,GLeglImageOES image)4876 void glEGLImageTargetTexture2DOES_enc(void *self , GLenum target, GLeglImageOES image)
4877 {
4878
4879 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4880 IOStream *stream = ctx->m_stream;
4881 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4882 bool useChecksum = checksumCalculator->getVersion() > 0;
4883
4884 unsigned char *ptr;
4885 unsigned char *buf;
4886 const size_t sizeWithoutChecksum = 8 + 4 + 4;
4887 const size_t checksumSize = checksumCalculator->checksumByteSize();
4888 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4889 buf = stream->alloc(totalSize);
4890 ptr = buf;
4891 int tmp = OP_glEGLImageTargetTexture2DOES;memcpy(ptr, &tmp, 4); ptr += 4;
4892 memcpy(ptr, &totalSize, 4); ptr += 4;
4893
4894 memcpy(ptr, &target, 4); ptr += 4;
4895 memcpy(ptr, &image, 4); ptr += 4;
4896
4897 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4898 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4899
4900 }
4901
glEGLImageTargetRenderbufferStorageOES_enc(void * self,GLenum target,GLeglImageOES image)4902 void glEGLImageTargetRenderbufferStorageOES_enc(void *self , GLenum target, GLeglImageOES image)
4903 {
4904
4905 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4906 IOStream *stream = ctx->m_stream;
4907 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4908 bool useChecksum = checksumCalculator->getVersion() > 0;
4909
4910 unsigned char *ptr;
4911 unsigned char *buf;
4912 const size_t sizeWithoutChecksum = 8 + 4 + 4;
4913 const size_t checksumSize = checksumCalculator->checksumByteSize();
4914 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4915 buf = stream->alloc(totalSize);
4916 ptr = buf;
4917 int tmp = OP_glEGLImageTargetRenderbufferStorageOES;memcpy(ptr, &tmp, 4); ptr += 4;
4918 memcpy(ptr, &totalSize, 4); ptr += 4;
4919
4920 memcpy(ptr, &target, 4); ptr += 4;
4921 memcpy(ptr, &image, 4); ptr += 4;
4922
4923 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4924 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4925
4926 }
4927
glAlphaFuncxOES_enc(void * self,GLenum func,GLclampx ref)4928 void glAlphaFuncxOES_enc(void *self , GLenum func, GLclampx ref)
4929 {
4930
4931 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4932 IOStream *stream = ctx->m_stream;
4933 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4934 bool useChecksum = checksumCalculator->getVersion() > 0;
4935
4936 unsigned char *ptr;
4937 unsigned char *buf;
4938 const size_t sizeWithoutChecksum = 8 + 4 + 4;
4939 const size_t checksumSize = checksumCalculator->checksumByteSize();
4940 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4941 buf = stream->alloc(totalSize);
4942 ptr = buf;
4943 int tmp = OP_glAlphaFuncxOES;memcpy(ptr, &tmp, 4); ptr += 4;
4944 memcpy(ptr, &totalSize, 4); ptr += 4;
4945
4946 memcpy(ptr, &func, 4); ptr += 4;
4947 memcpy(ptr, &ref, 4); ptr += 4;
4948
4949 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4950 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4951
4952 }
4953
glClearColorxOES_enc(void * self,GLclampx red,GLclampx green,GLclampx blue,GLclampx alpha)4954 void glClearColorxOES_enc(void *self , GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
4955 {
4956
4957 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4958 IOStream *stream = ctx->m_stream;
4959 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4960 bool useChecksum = checksumCalculator->getVersion() > 0;
4961
4962 unsigned char *ptr;
4963 unsigned char *buf;
4964 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
4965 const size_t checksumSize = checksumCalculator->checksumByteSize();
4966 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4967 buf = stream->alloc(totalSize);
4968 ptr = buf;
4969 int tmp = OP_glClearColorxOES;memcpy(ptr, &tmp, 4); ptr += 4;
4970 memcpy(ptr, &totalSize, 4); ptr += 4;
4971
4972 memcpy(ptr, &red, 4); ptr += 4;
4973 memcpy(ptr, &green, 4); ptr += 4;
4974 memcpy(ptr, &blue, 4); ptr += 4;
4975 memcpy(ptr, &alpha, 4); ptr += 4;
4976
4977 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
4978 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
4979
4980 }
4981
glClearDepthxOES_enc(void * self,GLclampx depth)4982 void glClearDepthxOES_enc(void *self , GLclampx depth)
4983 {
4984
4985 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
4986 IOStream *stream = ctx->m_stream;
4987 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
4988 bool useChecksum = checksumCalculator->getVersion() > 0;
4989
4990 unsigned char *ptr;
4991 unsigned char *buf;
4992 const size_t sizeWithoutChecksum = 8 + 4;
4993 const size_t checksumSize = checksumCalculator->checksumByteSize();
4994 const size_t totalSize = sizeWithoutChecksum + checksumSize;
4995 buf = stream->alloc(totalSize);
4996 ptr = buf;
4997 int tmp = OP_glClearDepthxOES;memcpy(ptr, &tmp, 4); ptr += 4;
4998 memcpy(ptr, &totalSize, 4); ptr += 4;
4999
5000 memcpy(ptr, &depth, 4); ptr += 4;
5001
5002 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5003 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5004
5005 }
5006
glClipPlanexOES_enc(void * self,GLenum plane,const GLfixed * equation)5007 void glClipPlanexOES_enc(void *self , GLenum plane, const GLfixed* equation)
5008 {
5009
5010 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5011 IOStream *stream = ctx->m_stream;
5012 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5013 bool useChecksum = checksumCalculator->getVersion() > 0;
5014
5015 const unsigned int __size_equation = (4 * sizeof(GLfixed));
5016 unsigned char *ptr;
5017 unsigned char *buf;
5018 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
5019 const size_t checksumSize = checksumCalculator->checksumByteSize();
5020 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5021 buf = stream->alloc(totalSize);
5022 ptr = buf;
5023 int tmp = OP_glClipPlanexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5024 memcpy(ptr, &totalSize, 4); ptr += 4;
5025
5026 memcpy(ptr, &plane, 4); ptr += 4;
5027 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
5028 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
5029
5030 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5031 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5032
5033 }
5034
glClipPlanexIMG_enc(void * self,GLenum plane,const GLfixed * equation)5035 void glClipPlanexIMG_enc(void *self , GLenum plane, const GLfixed* equation)
5036 {
5037
5038 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5039 IOStream *stream = ctx->m_stream;
5040 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5041 bool useChecksum = checksumCalculator->getVersion() > 0;
5042
5043 const unsigned int __size_equation = (4 * sizeof(GLfixed));
5044 unsigned char *ptr;
5045 unsigned char *buf;
5046 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
5047 const size_t checksumSize = checksumCalculator->checksumByteSize();
5048 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5049 buf = stream->alloc(totalSize);
5050 ptr = buf;
5051 int tmp = OP_glClipPlanexIMG;memcpy(ptr, &tmp, 4); ptr += 4;
5052 memcpy(ptr, &totalSize, 4); ptr += 4;
5053
5054 memcpy(ptr, &plane, 4); ptr += 4;
5055 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
5056 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
5057
5058 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5059 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5060
5061 }
5062
glColor4xOES_enc(void * self,GLfixed red,GLfixed green,GLfixed blue,GLfixed alpha)5063 void glColor4xOES_enc(void *self , GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
5064 {
5065
5066 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5067 IOStream *stream = ctx->m_stream;
5068 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5069 bool useChecksum = checksumCalculator->getVersion() > 0;
5070
5071 unsigned char *ptr;
5072 unsigned char *buf;
5073 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
5074 const size_t checksumSize = checksumCalculator->checksumByteSize();
5075 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5076 buf = stream->alloc(totalSize);
5077 ptr = buf;
5078 int tmp = OP_glColor4xOES;memcpy(ptr, &tmp, 4); ptr += 4;
5079 memcpy(ptr, &totalSize, 4); ptr += 4;
5080
5081 memcpy(ptr, &red, 4); ptr += 4;
5082 memcpy(ptr, &green, 4); ptr += 4;
5083 memcpy(ptr, &blue, 4); ptr += 4;
5084 memcpy(ptr, &alpha, 4); ptr += 4;
5085
5086 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5087 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5088
5089 }
5090
glDepthRangexOES_enc(void * self,GLclampx zNear,GLclampx zFar)5091 void glDepthRangexOES_enc(void *self , GLclampx zNear, GLclampx zFar)
5092 {
5093
5094 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5095 IOStream *stream = ctx->m_stream;
5096 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5097 bool useChecksum = checksumCalculator->getVersion() > 0;
5098
5099 unsigned char *ptr;
5100 unsigned char *buf;
5101 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5102 const size_t checksumSize = checksumCalculator->checksumByteSize();
5103 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5104 buf = stream->alloc(totalSize);
5105 ptr = buf;
5106 int tmp = OP_glDepthRangexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5107 memcpy(ptr, &totalSize, 4); ptr += 4;
5108
5109 memcpy(ptr, &zNear, 4); ptr += 4;
5110 memcpy(ptr, &zFar, 4); ptr += 4;
5111
5112 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5113 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5114
5115 }
5116
glFogxOES_enc(void * self,GLenum pname,GLfixed param)5117 void glFogxOES_enc(void *self , GLenum pname, GLfixed param)
5118 {
5119
5120 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5121 IOStream *stream = ctx->m_stream;
5122 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5123 bool useChecksum = checksumCalculator->getVersion() > 0;
5124
5125 unsigned char *ptr;
5126 unsigned char *buf;
5127 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5128 const size_t checksumSize = checksumCalculator->checksumByteSize();
5129 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5130 buf = stream->alloc(totalSize);
5131 ptr = buf;
5132 int tmp = OP_glFogxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5133 memcpy(ptr, &totalSize, 4); ptr += 4;
5134
5135 memcpy(ptr, &pname, 4); ptr += 4;
5136 memcpy(ptr, ¶m, 4); ptr += 4;
5137
5138 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5139 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5140
5141 }
5142
glFogxvOES_enc(void * self,GLenum pname,const GLfixed * params)5143 void glFogxvOES_enc(void *self , GLenum pname, const GLfixed* params)
5144 {
5145
5146 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5147 IOStream *stream = ctx->m_stream;
5148 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5149 bool useChecksum = checksumCalculator->getVersion() > 0;
5150
5151 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5152 unsigned char *ptr;
5153 unsigned char *buf;
5154 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
5155 const size_t checksumSize = checksumCalculator->checksumByteSize();
5156 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5157 buf = stream->alloc(totalSize);
5158 ptr = buf;
5159 int tmp = OP_glFogxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5160 memcpy(ptr, &totalSize, 4); ptr += 4;
5161
5162 memcpy(ptr, &pname, 4); ptr += 4;
5163 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5164 memcpy(ptr, params, __size_params);ptr += __size_params;
5165
5166 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5167 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5168
5169 }
5170
glFrustumxOES_enc(void * self,GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar)5171 void glFrustumxOES_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
5172 {
5173
5174 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5175 IOStream *stream = ctx->m_stream;
5176 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5177 bool useChecksum = checksumCalculator->getVersion() > 0;
5178
5179 unsigned char *ptr;
5180 unsigned char *buf;
5181 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
5182 const size_t checksumSize = checksumCalculator->checksumByteSize();
5183 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5184 buf = stream->alloc(totalSize);
5185 ptr = buf;
5186 int tmp = OP_glFrustumxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5187 memcpy(ptr, &totalSize, 4); ptr += 4;
5188
5189 memcpy(ptr, &left, 4); ptr += 4;
5190 memcpy(ptr, &right, 4); ptr += 4;
5191 memcpy(ptr, &bottom, 4); ptr += 4;
5192 memcpy(ptr, &top, 4); ptr += 4;
5193 memcpy(ptr, &zNear, 4); ptr += 4;
5194 memcpy(ptr, &zFar, 4); ptr += 4;
5195
5196 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5197 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5198
5199 }
5200
glGetClipPlanexOES_enc(void * self,GLenum pname,GLfixed * eqn)5201 void glGetClipPlanexOES_enc(void *self , GLenum pname, GLfixed* eqn)
5202 {
5203
5204 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5205 IOStream *stream = ctx->m_stream;
5206 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5207 bool useChecksum = checksumCalculator->getVersion() > 0;
5208
5209 const unsigned int __size_eqn = (4 * sizeof(GLfixed));
5210 unsigned char *ptr;
5211 unsigned char *buf;
5212 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
5213 const size_t checksumSize = checksumCalculator->checksumByteSize();
5214 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5215 buf = stream->alloc(totalSize);
5216 ptr = buf;
5217 int tmp = OP_glGetClipPlanexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5218 memcpy(ptr, &totalSize, 4); ptr += 4;
5219
5220 memcpy(ptr, &pname, 4); ptr += 4;
5221 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
5222
5223 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5224 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5225
5226 stream->readback(eqn, __size_eqn);
5227 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn);
5228 if (useChecksum) {
5229 unsigned char *checksumBufPtr = NULL;
5230 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5231 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5232 stream->readback(checksumBufPtr, checksumSize);
5233 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5234 ALOGE("glGetClipPlanexOES: GL communication error, please report this issue to b.android.com.\n");
5235 abort();
5236 }
5237 }
5238 }
5239
glGetClipPlanex_enc(void * self,GLenum pname,GLfixed * eqn)5240 void glGetClipPlanex_enc(void *self , GLenum pname, GLfixed* eqn)
5241 {
5242
5243 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5244 IOStream *stream = ctx->m_stream;
5245 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5246 bool useChecksum = checksumCalculator->getVersion() > 0;
5247
5248 const unsigned int __size_eqn = (4 * sizeof(GLfixed));
5249 unsigned char *ptr;
5250 unsigned char *buf;
5251 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
5252 const size_t checksumSize = checksumCalculator->checksumByteSize();
5253 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5254 buf = stream->alloc(totalSize);
5255 ptr = buf;
5256 int tmp = OP_glGetClipPlanex;memcpy(ptr, &tmp, 4); ptr += 4;
5257 memcpy(ptr, &totalSize, 4); ptr += 4;
5258
5259 memcpy(ptr, &pname, 4); ptr += 4;
5260 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
5261
5262 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5263 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5264
5265 stream->readback(eqn, __size_eqn);
5266 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn);
5267 if (useChecksum) {
5268 unsigned char *checksumBufPtr = NULL;
5269 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5270 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5271 stream->readback(checksumBufPtr, checksumSize);
5272 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5273 ALOGE("glGetClipPlanex: GL communication error, please report this issue to b.android.com.\n");
5274 abort();
5275 }
5276 }
5277 }
5278
glGetFixedvOES_enc(void * self,GLenum pname,GLfixed * params)5279 void glGetFixedvOES_enc(void *self , GLenum pname, GLfixed* params)
5280 {
5281
5282 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5283 IOStream *stream = ctx->m_stream;
5284 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5285 bool useChecksum = checksumCalculator->getVersion() > 0;
5286
5287 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5288 unsigned char *ptr;
5289 unsigned char *buf;
5290 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
5291 const size_t checksumSize = checksumCalculator->checksumByteSize();
5292 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5293 buf = stream->alloc(totalSize);
5294 ptr = buf;
5295 int tmp = OP_glGetFixedvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5296 memcpy(ptr, &totalSize, 4); ptr += 4;
5297
5298 memcpy(ptr, &pname, 4); ptr += 4;
5299 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5300
5301 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5302 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5303
5304 stream->readback(params, __size_params);
5305 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5306 if (useChecksum) {
5307 unsigned char *checksumBufPtr = NULL;
5308 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5309 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5310 stream->readback(checksumBufPtr, checksumSize);
5311 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5312 ALOGE("glGetFixedvOES: GL communication error, please report this issue to b.android.com.\n");
5313 abort();
5314 }
5315 }
5316 }
5317
glGetLightxvOES_enc(void * self,GLenum light,GLenum pname,GLfixed * params)5318 void glGetLightxvOES_enc(void *self , GLenum light, GLenum pname, GLfixed* params)
5319 {
5320
5321 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5322 IOStream *stream = ctx->m_stream;
5323 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5324 bool useChecksum = checksumCalculator->getVersion() > 0;
5325
5326 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5327 unsigned char *ptr;
5328 unsigned char *buf;
5329 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
5330 const size_t checksumSize = checksumCalculator->checksumByteSize();
5331 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5332 buf = stream->alloc(totalSize);
5333 ptr = buf;
5334 int tmp = OP_glGetLightxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5335 memcpy(ptr, &totalSize, 4); ptr += 4;
5336
5337 memcpy(ptr, &light, 4); ptr += 4;
5338 memcpy(ptr, &pname, 4); ptr += 4;
5339 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5340
5341 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5342 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5343
5344 stream->readback(params, __size_params);
5345 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5346 if (useChecksum) {
5347 unsigned char *checksumBufPtr = NULL;
5348 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5349 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5350 stream->readback(checksumBufPtr, checksumSize);
5351 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5352 ALOGE("glGetLightxvOES: GL communication error, please report this issue to b.android.com.\n");
5353 abort();
5354 }
5355 }
5356 }
5357
glGetMaterialxvOES_enc(void * self,GLenum face,GLenum pname,GLfixed * params)5358 void glGetMaterialxvOES_enc(void *self , GLenum face, GLenum pname, GLfixed* params)
5359 {
5360
5361 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5362 IOStream *stream = ctx->m_stream;
5363 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5364 bool useChecksum = checksumCalculator->getVersion() > 0;
5365
5366 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5367 unsigned char *ptr;
5368 unsigned char *buf;
5369 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
5370 const size_t checksumSize = checksumCalculator->checksumByteSize();
5371 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5372 buf = stream->alloc(totalSize);
5373 ptr = buf;
5374 int tmp = OP_glGetMaterialxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5375 memcpy(ptr, &totalSize, 4); ptr += 4;
5376
5377 memcpy(ptr, &face, 4); ptr += 4;
5378 memcpy(ptr, &pname, 4); ptr += 4;
5379 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5380
5381 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5382 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5383
5384 stream->readback(params, __size_params);
5385 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5386 if (useChecksum) {
5387 unsigned char *checksumBufPtr = NULL;
5388 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5389 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5390 stream->readback(checksumBufPtr, checksumSize);
5391 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5392 ALOGE("glGetMaterialxvOES: GL communication error, please report this issue to b.android.com.\n");
5393 abort();
5394 }
5395 }
5396 }
5397
glGetTexEnvxvOES_enc(void * self,GLenum env,GLenum pname,GLfixed * params)5398 void glGetTexEnvxvOES_enc(void *self , GLenum env, GLenum pname, GLfixed* params)
5399 {
5400
5401 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5402 IOStream *stream = ctx->m_stream;
5403 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5404 bool useChecksum = checksumCalculator->getVersion() > 0;
5405
5406 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5407 unsigned char *ptr;
5408 unsigned char *buf;
5409 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
5410 const size_t checksumSize = checksumCalculator->checksumByteSize();
5411 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5412 buf = stream->alloc(totalSize);
5413 ptr = buf;
5414 int tmp = OP_glGetTexEnvxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5415 memcpy(ptr, &totalSize, 4); ptr += 4;
5416
5417 memcpy(ptr, &env, 4); ptr += 4;
5418 memcpy(ptr, &pname, 4); ptr += 4;
5419 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5420
5421 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5422 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5423
5424 stream->readback(params, __size_params);
5425 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5426 if (useChecksum) {
5427 unsigned char *checksumBufPtr = NULL;
5428 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5429 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5430 stream->readback(checksumBufPtr, checksumSize);
5431 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5432 ALOGE("glGetTexEnvxvOES: GL communication error, please report this issue to b.android.com.\n");
5433 abort();
5434 }
5435 }
5436 }
5437
glGetTexParameterxvOES_enc(void * self,GLenum target,GLenum pname,GLfixed * params)5438 void glGetTexParameterxvOES_enc(void *self , GLenum target, GLenum pname, GLfixed* params)
5439 {
5440
5441 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5442 IOStream *stream = ctx->m_stream;
5443 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5444 bool useChecksum = checksumCalculator->getVersion() > 0;
5445
5446 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5447 unsigned char *ptr;
5448 unsigned char *buf;
5449 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
5450 const size_t checksumSize = checksumCalculator->checksumByteSize();
5451 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5452 buf = stream->alloc(totalSize);
5453 ptr = buf;
5454 int tmp = OP_glGetTexParameterxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5455 memcpy(ptr, &totalSize, 4); ptr += 4;
5456
5457 memcpy(ptr, &target, 4); ptr += 4;
5458 memcpy(ptr, &pname, 4); ptr += 4;
5459 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5460
5461 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5462 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5463
5464 stream->readback(params, __size_params);
5465 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
5466 if (useChecksum) {
5467 unsigned char *checksumBufPtr = NULL;
5468 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
5469 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
5470 stream->readback(checksumBufPtr, checksumSize);
5471 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
5472 ALOGE("glGetTexParameterxvOES: GL communication error, please report this issue to b.android.com.\n");
5473 abort();
5474 }
5475 }
5476 }
5477
glLightModelxOES_enc(void * self,GLenum pname,GLfixed param)5478 void glLightModelxOES_enc(void *self , GLenum pname, GLfixed param)
5479 {
5480
5481 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5482 IOStream *stream = ctx->m_stream;
5483 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5484 bool useChecksum = checksumCalculator->getVersion() > 0;
5485
5486 unsigned char *ptr;
5487 unsigned char *buf;
5488 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5489 const size_t checksumSize = checksumCalculator->checksumByteSize();
5490 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5491 buf = stream->alloc(totalSize);
5492 ptr = buf;
5493 int tmp = OP_glLightModelxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5494 memcpy(ptr, &totalSize, 4); ptr += 4;
5495
5496 memcpy(ptr, &pname, 4); ptr += 4;
5497 memcpy(ptr, ¶m, 4); ptr += 4;
5498
5499 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5500 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5501
5502 }
5503
glLightModelxvOES_enc(void * self,GLenum pname,const GLfixed * params)5504 void glLightModelxvOES_enc(void *self , GLenum pname, const GLfixed* params)
5505 {
5506
5507 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5508 IOStream *stream = ctx->m_stream;
5509 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5510 bool useChecksum = checksumCalculator->getVersion() > 0;
5511
5512 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5513 unsigned char *ptr;
5514 unsigned char *buf;
5515 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
5516 const size_t checksumSize = checksumCalculator->checksumByteSize();
5517 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5518 buf = stream->alloc(totalSize);
5519 ptr = buf;
5520 int tmp = OP_glLightModelxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5521 memcpy(ptr, &totalSize, 4); ptr += 4;
5522
5523 memcpy(ptr, &pname, 4); ptr += 4;
5524 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5525 memcpy(ptr, params, __size_params);ptr += __size_params;
5526
5527 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5528 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5529
5530 }
5531
glLightxOES_enc(void * self,GLenum light,GLenum pname,GLfixed param)5532 void glLightxOES_enc(void *self , GLenum light, GLenum pname, GLfixed param)
5533 {
5534
5535 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5536 IOStream *stream = ctx->m_stream;
5537 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5538 bool useChecksum = checksumCalculator->getVersion() > 0;
5539
5540 unsigned char *ptr;
5541 unsigned char *buf;
5542 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
5543 const size_t checksumSize = checksumCalculator->checksumByteSize();
5544 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5545 buf = stream->alloc(totalSize);
5546 ptr = buf;
5547 int tmp = OP_glLightxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5548 memcpy(ptr, &totalSize, 4); ptr += 4;
5549
5550 memcpy(ptr, &light, 4); ptr += 4;
5551 memcpy(ptr, &pname, 4); ptr += 4;
5552 memcpy(ptr, ¶m, 4); ptr += 4;
5553
5554 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5555 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5556
5557 }
5558
glLightxvOES_enc(void * self,GLenum light,GLenum pname,const GLfixed * params)5559 void glLightxvOES_enc(void *self , GLenum light, GLenum pname, const GLfixed* params)
5560 {
5561
5562 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5563 IOStream *stream = ctx->m_stream;
5564 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5565 bool useChecksum = checksumCalculator->getVersion() > 0;
5566
5567 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5568 unsigned char *ptr;
5569 unsigned char *buf;
5570 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
5571 const size_t checksumSize = checksumCalculator->checksumByteSize();
5572 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5573 buf = stream->alloc(totalSize);
5574 ptr = buf;
5575 int tmp = OP_glLightxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5576 memcpy(ptr, &totalSize, 4); ptr += 4;
5577
5578 memcpy(ptr, &light, 4); ptr += 4;
5579 memcpy(ptr, &pname, 4); ptr += 4;
5580 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5581 memcpy(ptr, params, __size_params);ptr += __size_params;
5582
5583 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5584 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5585
5586 }
5587
glLineWidthxOES_enc(void * self,GLfixed width)5588 void glLineWidthxOES_enc(void *self , GLfixed width)
5589 {
5590
5591 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5592 IOStream *stream = ctx->m_stream;
5593 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5594 bool useChecksum = checksumCalculator->getVersion() > 0;
5595
5596 unsigned char *ptr;
5597 unsigned char *buf;
5598 const size_t sizeWithoutChecksum = 8 + 4;
5599 const size_t checksumSize = checksumCalculator->checksumByteSize();
5600 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5601 buf = stream->alloc(totalSize);
5602 ptr = buf;
5603 int tmp = OP_glLineWidthxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5604 memcpy(ptr, &totalSize, 4); ptr += 4;
5605
5606 memcpy(ptr, &width, 4); ptr += 4;
5607
5608 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5609 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5610
5611 }
5612
glLoadMatrixxOES_enc(void * self,const GLfixed * m)5613 void glLoadMatrixxOES_enc(void *self , const GLfixed* m)
5614 {
5615
5616 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5617 IOStream *stream = ctx->m_stream;
5618 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5619 bool useChecksum = checksumCalculator->getVersion() > 0;
5620
5621 const unsigned int __size_m = (16 * sizeof(GLfixed));
5622 unsigned char *ptr;
5623 unsigned char *buf;
5624 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
5625 const size_t checksumSize = checksumCalculator->checksumByteSize();
5626 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5627 buf = stream->alloc(totalSize);
5628 ptr = buf;
5629 int tmp = OP_glLoadMatrixxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5630 memcpy(ptr, &totalSize, 4); ptr += 4;
5631
5632 *(unsigned int *)(ptr) = __size_m; ptr += 4;
5633 memcpy(ptr, m, __size_m);ptr += __size_m;
5634
5635 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5636 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5637
5638 }
5639
glMaterialxOES_enc(void * self,GLenum face,GLenum pname,GLfixed param)5640 void glMaterialxOES_enc(void *self , GLenum face, GLenum pname, GLfixed param)
5641 {
5642
5643 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5644 IOStream *stream = ctx->m_stream;
5645 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5646 bool useChecksum = checksumCalculator->getVersion() > 0;
5647
5648 unsigned char *ptr;
5649 unsigned char *buf;
5650 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
5651 const size_t checksumSize = checksumCalculator->checksumByteSize();
5652 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5653 buf = stream->alloc(totalSize);
5654 ptr = buf;
5655 int tmp = OP_glMaterialxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5656 memcpy(ptr, &totalSize, 4); ptr += 4;
5657
5658 memcpy(ptr, &face, 4); ptr += 4;
5659 memcpy(ptr, &pname, 4); ptr += 4;
5660 memcpy(ptr, ¶m, 4); ptr += 4;
5661
5662 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5663 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5664
5665 }
5666
glMaterialxvOES_enc(void * self,GLenum face,GLenum pname,const GLfixed * params)5667 void glMaterialxvOES_enc(void *self , GLenum face, GLenum pname, const GLfixed* params)
5668 {
5669
5670 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5671 IOStream *stream = ctx->m_stream;
5672 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5673 bool useChecksum = checksumCalculator->getVersion() > 0;
5674
5675 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5676 unsigned char *ptr;
5677 unsigned char *buf;
5678 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
5679 const size_t checksumSize = checksumCalculator->checksumByteSize();
5680 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5681 buf = stream->alloc(totalSize);
5682 ptr = buf;
5683 int tmp = OP_glMaterialxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5684 memcpy(ptr, &totalSize, 4); ptr += 4;
5685
5686 memcpy(ptr, &face, 4); ptr += 4;
5687 memcpy(ptr, &pname, 4); ptr += 4;
5688 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5689 memcpy(ptr, params, __size_params);ptr += __size_params;
5690
5691 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5692 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5693
5694 }
5695
glMultMatrixxOES_enc(void * self,const GLfixed * m)5696 void glMultMatrixxOES_enc(void *self , const GLfixed* m)
5697 {
5698
5699 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5700 IOStream *stream = ctx->m_stream;
5701 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5702 bool useChecksum = checksumCalculator->getVersion() > 0;
5703
5704 const unsigned int __size_m = (16 * sizeof(GLfixed));
5705 unsigned char *ptr;
5706 unsigned char *buf;
5707 const size_t sizeWithoutChecksum = 8 + __size_m + 1*4;
5708 const size_t checksumSize = checksumCalculator->checksumByteSize();
5709 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5710 buf = stream->alloc(totalSize);
5711 ptr = buf;
5712 int tmp = OP_glMultMatrixxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5713 memcpy(ptr, &totalSize, 4); ptr += 4;
5714
5715 *(unsigned int *)(ptr) = __size_m; ptr += 4;
5716 memcpy(ptr, m, __size_m);ptr += __size_m;
5717
5718 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5719 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5720
5721 }
5722
glMultiTexCoord4xOES_enc(void * self,GLenum target,GLfixed s,GLfixed t,GLfixed r,GLfixed q)5723 void glMultiTexCoord4xOES_enc(void *self , GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
5724 {
5725
5726 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5727 IOStream *stream = ctx->m_stream;
5728 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5729 bool useChecksum = checksumCalculator->getVersion() > 0;
5730
5731 unsigned char *ptr;
5732 unsigned char *buf;
5733 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
5734 const size_t checksumSize = checksumCalculator->checksumByteSize();
5735 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5736 buf = stream->alloc(totalSize);
5737 ptr = buf;
5738 int tmp = OP_glMultiTexCoord4xOES;memcpy(ptr, &tmp, 4); ptr += 4;
5739 memcpy(ptr, &totalSize, 4); ptr += 4;
5740
5741 memcpy(ptr, &target, 4); ptr += 4;
5742 memcpy(ptr, &s, 4); ptr += 4;
5743 memcpy(ptr, &t, 4); ptr += 4;
5744 memcpy(ptr, &r, 4); ptr += 4;
5745 memcpy(ptr, &q, 4); ptr += 4;
5746
5747 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5748 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5749
5750 }
5751
glNormal3xOES_enc(void * self,GLfixed nx,GLfixed ny,GLfixed nz)5752 void glNormal3xOES_enc(void *self , GLfixed nx, GLfixed ny, GLfixed nz)
5753 {
5754
5755 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5756 IOStream *stream = ctx->m_stream;
5757 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5758 bool useChecksum = checksumCalculator->getVersion() > 0;
5759
5760 unsigned char *ptr;
5761 unsigned char *buf;
5762 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
5763 const size_t checksumSize = checksumCalculator->checksumByteSize();
5764 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5765 buf = stream->alloc(totalSize);
5766 ptr = buf;
5767 int tmp = OP_glNormal3xOES;memcpy(ptr, &tmp, 4); ptr += 4;
5768 memcpy(ptr, &totalSize, 4); ptr += 4;
5769
5770 memcpy(ptr, &nx, 4); ptr += 4;
5771 memcpy(ptr, &ny, 4); ptr += 4;
5772 memcpy(ptr, &nz, 4); ptr += 4;
5773
5774 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5775 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5776
5777 }
5778
glOrthoxOES_enc(void * self,GLfixed left,GLfixed right,GLfixed bottom,GLfixed top,GLfixed zNear,GLfixed zFar)5779 void glOrthoxOES_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
5780 {
5781
5782 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5783 IOStream *stream = ctx->m_stream;
5784 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5785 bool useChecksum = checksumCalculator->getVersion() > 0;
5786
5787 unsigned char *ptr;
5788 unsigned char *buf;
5789 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
5790 const size_t checksumSize = checksumCalculator->checksumByteSize();
5791 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5792 buf = stream->alloc(totalSize);
5793 ptr = buf;
5794 int tmp = OP_glOrthoxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5795 memcpy(ptr, &totalSize, 4); ptr += 4;
5796
5797 memcpy(ptr, &left, 4); ptr += 4;
5798 memcpy(ptr, &right, 4); ptr += 4;
5799 memcpy(ptr, &bottom, 4); ptr += 4;
5800 memcpy(ptr, &top, 4); ptr += 4;
5801 memcpy(ptr, &zNear, 4); ptr += 4;
5802 memcpy(ptr, &zFar, 4); ptr += 4;
5803
5804 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5805 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5806
5807 }
5808
glPointParameterxOES_enc(void * self,GLenum pname,GLfixed param)5809 void glPointParameterxOES_enc(void *self , GLenum pname, GLfixed param)
5810 {
5811
5812 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5813 IOStream *stream = ctx->m_stream;
5814 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5815 bool useChecksum = checksumCalculator->getVersion() > 0;
5816
5817 unsigned char *ptr;
5818 unsigned char *buf;
5819 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5820 const size_t checksumSize = checksumCalculator->checksumByteSize();
5821 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5822 buf = stream->alloc(totalSize);
5823 ptr = buf;
5824 int tmp = OP_glPointParameterxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5825 memcpy(ptr, &totalSize, 4); ptr += 4;
5826
5827 memcpy(ptr, &pname, 4); ptr += 4;
5828 memcpy(ptr, ¶m, 4); ptr += 4;
5829
5830 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5831 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5832
5833 }
5834
glPointParameterxvOES_enc(void * self,GLenum pname,const GLfixed * params)5835 void glPointParameterxvOES_enc(void *self , GLenum pname, const GLfixed* params)
5836 {
5837
5838 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5839 IOStream *stream = ctx->m_stream;
5840 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5841 bool useChecksum = checksumCalculator->getVersion() > 0;
5842
5843 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
5844 unsigned char *ptr;
5845 unsigned char *buf;
5846 const size_t sizeWithoutChecksum = 8 + 4 + __size_params + 1*4;
5847 const size_t checksumSize = checksumCalculator->checksumByteSize();
5848 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5849 buf = stream->alloc(totalSize);
5850 ptr = buf;
5851 int tmp = OP_glPointParameterxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
5852 memcpy(ptr, &totalSize, 4); ptr += 4;
5853
5854 memcpy(ptr, &pname, 4); ptr += 4;
5855 *(unsigned int *)(ptr) = __size_params; ptr += 4;
5856 memcpy(ptr, params, __size_params);ptr += __size_params;
5857
5858 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5859 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5860
5861 }
5862
glPointSizexOES_enc(void * self,GLfixed size)5863 void glPointSizexOES_enc(void *self , GLfixed size)
5864 {
5865
5866 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5867 IOStream *stream = ctx->m_stream;
5868 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5869 bool useChecksum = checksumCalculator->getVersion() > 0;
5870
5871 unsigned char *ptr;
5872 unsigned char *buf;
5873 const size_t sizeWithoutChecksum = 8 + 4;
5874 const size_t checksumSize = checksumCalculator->checksumByteSize();
5875 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5876 buf = stream->alloc(totalSize);
5877 ptr = buf;
5878 int tmp = OP_glPointSizexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5879 memcpy(ptr, &totalSize, 4); ptr += 4;
5880
5881 memcpy(ptr, &size, 4); ptr += 4;
5882
5883 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5884 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5885
5886 }
5887
glPolygonOffsetxOES_enc(void * self,GLfixed factor,GLfixed units)5888 void glPolygonOffsetxOES_enc(void *self , GLfixed factor, GLfixed units)
5889 {
5890
5891 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5892 IOStream *stream = ctx->m_stream;
5893 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5894 bool useChecksum = checksumCalculator->getVersion() > 0;
5895
5896 unsigned char *ptr;
5897 unsigned char *buf;
5898 const size_t sizeWithoutChecksum = 8 + 4 + 4;
5899 const size_t checksumSize = checksumCalculator->checksumByteSize();
5900 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5901 buf = stream->alloc(totalSize);
5902 ptr = buf;
5903 int tmp = OP_glPolygonOffsetxOES;memcpy(ptr, &tmp, 4); ptr += 4;
5904 memcpy(ptr, &totalSize, 4); ptr += 4;
5905
5906 memcpy(ptr, &factor, 4); ptr += 4;
5907 memcpy(ptr, &units, 4); ptr += 4;
5908
5909 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5910 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5911
5912 }
5913
glRotatexOES_enc(void * self,GLfixed angle,GLfixed x,GLfixed y,GLfixed z)5914 void glRotatexOES_enc(void *self , GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
5915 {
5916
5917 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5918 IOStream *stream = ctx->m_stream;
5919 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5920 bool useChecksum = checksumCalculator->getVersion() > 0;
5921
5922 unsigned char *ptr;
5923 unsigned char *buf;
5924 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
5925 const size_t checksumSize = checksumCalculator->checksumByteSize();
5926 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5927 buf = stream->alloc(totalSize);
5928 ptr = buf;
5929 int tmp = OP_glRotatexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5930 memcpy(ptr, &totalSize, 4); ptr += 4;
5931
5932 memcpy(ptr, &angle, 4); ptr += 4;
5933 memcpy(ptr, &x, 4); ptr += 4;
5934 memcpy(ptr, &y, 4); ptr += 4;
5935 memcpy(ptr, &z, 4); ptr += 4;
5936
5937 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5938 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5939
5940 }
5941
glSampleCoveragexOES_enc(void * self,GLclampx value,GLboolean invert)5942 void glSampleCoveragexOES_enc(void *self , GLclampx value, GLboolean invert)
5943 {
5944
5945 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5946 IOStream *stream = ctx->m_stream;
5947 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5948 bool useChecksum = checksumCalculator->getVersion() > 0;
5949
5950 unsigned char *ptr;
5951 unsigned char *buf;
5952 const size_t sizeWithoutChecksum = 8 + 4 + 1;
5953 const size_t checksumSize = checksumCalculator->checksumByteSize();
5954 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5955 buf = stream->alloc(totalSize);
5956 ptr = buf;
5957 int tmp = OP_glSampleCoveragexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5958 memcpy(ptr, &totalSize, 4); ptr += 4;
5959
5960 memcpy(ptr, &value, 4); ptr += 4;
5961 memcpy(ptr, &invert, 1); ptr += 1;
5962
5963 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5964 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5965
5966 }
5967
glScalexOES_enc(void * self,GLfixed x,GLfixed y,GLfixed z)5968 void glScalexOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z)
5969 {
5970
5971 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5972 IOStream *stream = ctx->m_stream;
5973 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
5974 bool useChecksum = checksumCalculator->getVersion() > 0;
5975
5976 unsigned char *ptr;
5977 unsigned char *buf;
5978 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
5979 const size_t checksumSize = checksumCalculator->checksumByteSize();
5980 const size_t totalSize = sizeWithoutChecksum + checksumSize;
5981 buf = stream->alloc(totalSize);
5982 ptr = buf;
5983 int tmp = OP_glScalexOES;memcpy(ptr, &tmp, 4); ptr += 4;
5984 memcpy(ptr, &totalSize, 4); ptr += 4;
5985
5986 memcpy(ptr, &x, 4); ptr += 4;
5987 memcpy(ptr, &y, 4); ptr += 4;
5988 memcpy(ptr, &z, 4); ptr += 4;
5989
5990 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
5991 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
5992
5993 }
5994
glTexEnvxOES_enc(void * self,GLenum target,GLenum pname,GLfixed param)5995 void glTexEnvxOES_enc(void *self , GLenum target, GLenum pname, GLfixed param)
5996 {
5997
5998 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
5999 IOStream *stream = ctx->m_stream;
6000 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6001 bool useChecksum = checksumCalculator->getVersion() > 0;
6002
6003 unsigned char *ptr;
6004 unsigned char *buf;
6005 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
6006 const size_t checksumSize = checksumCalculator->checksumByteSize();
6007 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6008 buf = stream->alloc(totalSize);
6009 ptr = buf;
6010 int tmp = OP_glTexEnvxOES;memcpy(ptr, &tmp, 4); ptr += 4;
6011 memcpy(ptr, &totalSize, 4); ptr += 4;
6012
6013 memcpy(ptr, &target, 4); ptr += 4;
6014 memcpy(ptr, &pname, 4); ptr += 4;
6015 memcpy(ptr, ¶m, 4); ptr += 4;
6016
6017 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6018 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6019
6020 }
6021
glTexEnvxvOES_enc(void * self,GLenum target,GLenum pname,const GLfixed * params)6022 void glTexEnvxvOES_enc(void *self , GLenum target, GLenum pname, const GLfixed* params)
6023 {
6024
6025 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6026 IOStream *stream = ctx->m_stream;
6027 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6028 bool useChecksum = checksumCalculator->getVersion() > 0;
6029
6030 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
6031 unsigned char *ptr;
6032 unsigned char *buf;
6033 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
6034 const size_t checksumSize = checksumCalculator->checksumByteSize();
6035 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6036 buf = stream->alloc(totalSize);
6037 ptr = buf;
6038 int tmp = OP_glTexEnvxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
6039 memcpy(ptr, &totalSize, 4); ptr += 4;
6040
6041 memcpy(ptr, &target, 4); ptr += 4;
6042 memcpy(ptr, &pname, 4); ptr += 4;
6043 *(unsigned int *)(ptr) = __size_params; ptr += 4;
6044 memcpy(ptr, params, __size_params);ptr += __size_params;
6045
6046 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6047 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6048
6049 }
6050
glTexParameterxOES_enc(void * self,GLenum target,GLenum pname,GLfixed param)6051 void glTexParameterxOES_enc(void *self , GLenum target, GLenum pname, GLfixed param)
6052 {
6053
6054 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6055 IOStream *stream = ctx->m_stream;
6056 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6057 bool useChecksum = checksumCalculator->getVersion() > 0;
6058
6059 unsigned char *ptr;
6060 unsigned char *buf;
6061 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
6062 const size_t checksumSize = checksumCalculator->checksumByteSize();
6063 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6064 buf = stream->alloc(totalSize);
6065 ptr = buf;
6066 int tmp = OP_glTexParameterxOES;memcpy(ptr, &tmp, 4); ptr += 4;
6067 memcpy(ptr, &totalSize, 4); ptr += 4;
6068
6069 memcpy(ptr, &target, 4); ptr += 4;
6070 memcpy(ptr, &pname, 4); ptr += 4;
6071 memcpy(ptr, ¶m, 4); ptr += 4;
6072
6073 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6074 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6075
6076 }
6077
glTexParameterxvOES_enc(void * self,GLenum target,GLenum pname,const GLfixed * params)6078 void glTexParameterxvOES_enc(void *self , GLenum target, GLenum pname, const GLfixed* params)
6079 {
6080
6081 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6082 IOStream *stream = ctx->m_stream;
6083 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6084 bool useChecksum = checksumCalculator->getVersion() > 0;
6085
6086 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
6087 unsigned char *ptr;
6088 unsigned char *buf;
6089 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
6090 const size_t checksumSize = checksumCalculator->checksumByteSize();
6091 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6092 buf = stream->alloc(totalSize);
6093 ptr = buf;
6094 int tmp = OP_glTexParameterxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
6095 memcpy(ptr, &totalSize, 4); ptr += 4;
6096
6097 memcpy(ptr, &target, 4); ptr += 4;
6098 memcpy(ptr, &pname, 4); ptr += 4;
6099 *(unsigned int *)(ptr) = __size_params; ptr += 4;
6100 memcpy(ptr, params, __size_params);ptr += __size_params;
6101
6102 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6103 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6104
6105 }
6106
glTranslatexOES_enc(void * self,GLfixed x,GLfixed y,GLfixed z)6107 void glTranslatexOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z)
6108 {
6109
6110 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6111 IOStream *stream = ctx->m_stream;
6112 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6113 bool useChecksum = checksumCalculator->getVersion() > 0;
6114
6115 unsigned char *ptr;
6116 unsigned char *buf;
6117 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
6118 const size_t checksumSize = checksumCalculator->checksumByteSize();
6119 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6120 buf = stream->alloc(totalSize);
6121 ptr = buf;
6122 int tmp = OP_glTranslatexOES;memcpy(ptr, &tmp, 4); ptr += 4;
6123 memcpy(ptr, &totalSize, 4); ptr += 4;
6124
6125 memcpy(ptr, &x, 4); ptr += 4;
6126 memcpy(ptr, &y, 4); ptr += 4;
6127 memcpy(ptr, &z, 4); ptr += 4;
6128
6129 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6130 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6131
6132 }
6133
glIsRenderbufferOES_enc(void * self,GLuint renderbuffer)6134 GLboolean glIsRenderbufferOES_enc(void *self , GLuint renderbuffer)
6135 {
6136
6137 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6138 IOStream *stream = ctx->m_stream;
6139 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6140 bool useChecksum = checksumCalculator->getVersion() > 0;
6141
6142 unsigned char *ptr;
6143 unsigned char *buf;
6144 const size_t sizeWithoutChecksum = 8 + 4;
6145 const size_t checksumSize = checksumCalculator->checksumByteSize();
6146 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6147 buf = stream->alloc(totalSize);
6148 ptr = buf;
6149 int tmp = OP_glIsRenderbufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6150 memcpy(ptr, &totalSize, 4); ptr += 4;
6151
6152 memcpy(ptr, &renderbuffer, 4); ptr += 4;
6153
6154 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6155 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6156
6157
6158 GLboolean retval;
6159 stream->readback(&retval, 1);
6160 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
6161 if (useChecksum) {
6162 unsigned char *checksumBufPtr = NULL;
6163 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6164 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6165 stream->readback(checksumBufPtr, checksumSize);
6166 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6167 ALOGE("glIsRenderbufferOES: GL communication error, please report this issue to b.android.com.\n");
6168 abort();
6169 }
6170 }
6171 return retval;
6172 }
6173
glBindRenderbufferOES_enc(void * self,GLenum target,GLuint renderbuffer)6174 void glBindRenderbufferOES_enc(void *self , GLenum target, GLuint renderbuffer)
6175 {
6176
6177 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6178 IOStream *stream = ctx->m_stream;
6179 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6180 bool useChecksum = checksumCalculator->getVersion() > 0;
6181
6182 unsigned char *ptr;
6183 unsigned char *buf;
6184 const size_t sizeWithoutChecksum = 8 + 4 + 4;
6185 const size_t checksumSize = checksumCalculator->checksumByteSize();
6186 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6187 buf = stream->alloc(totalSize);
6188 ptr = buf;
6189 int tmp = OP_glBindRenderbufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6190 memcpy(ptr, &totalSize, 4); ptr += 4;
6191
6192 memcpy(ptr, &target, 4); ptr += 4;
6193 memcpy(ptr, &renderbuffer, 4); ptr += 4;
6194
6195 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6196 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6197
6198 }
6199
glDeleteRenderbuffersOES_enc(void * self,GLsizei n,const GLuint * renderbuffers)6200 void glDeleteRenderbuffersOES_enc(void *self , GLsizei n, const GLuint* renderbuffers)
6201 {
6202
6203 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6204 IOStream *stream = ctx->m_stream;
6205 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6206 bool useChecksum = checksumCalculator->getVersion() > 0;
6207
6208 const unsigned int __size_renderbuffers = (n * sizeof(GLuint));
6209 unsigned char *ptr;
6210 unsigned char *buf;
6211 const size_t sizeWithoutChecksum = 8 + 4 + __size_renderbuffers + 1*4;
6212 const size_t checksumSize = checksumCalculator->checksumByteSize();
6213 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6214 buf = stream->alloc(totalSize);
6215 ptr = buf;
6216 int tmp = OP_glDeleteRenderbuffersOES;memcpy(ptr, &tmp, 4); ptr += 4;
6217 memcpy(ptr, &totalSize, 4); ptr += 4;
6218
6219 memcpy(ptr, &n, 4); ptr += 4;
6220 *(unsigned int *)(ptr) = __size_renderbuffers; ptr += 4;
6221 memcpy(ptr, renderbuffers, __size_renderbuffers);ptr += __size_renderbuffers;
6222
6223 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6224 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6225
6226 }
6227
glGenRenderbuffersOES_enc(void * self,GLsizei n,GLuint * renderbuffers)6228 void glGenRenderbuffersOES_enc(void *self , GLsizei n, GLuint* renderbuffers)
6229 {
6230
6231 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6232 IOStream *stream = ctx->m_stream;
6233 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6234 bool useChecksum = checksumCalculator->getVersion() > 0;
6235
6236 const unsigned int __size_renderbuffers = (n * sizeof(GLuint));
6237 unsigned char *ptr;
6238 unsigned char *buf;
6239 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
6240 const size_t checksumSize = checksumCalculator->checksumByteSize();
6241 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6242 buf = stream->alloc(totalSize);
6243 ptr = buf;
6244 int tmp = OP_glGenRenderbuffersOES;memcpy(ptr, &tmp, 4); ptr += 4;
6245 memcpy(ptr, &totalSize, 4); ptr += 4;
6246
6247 memcpy(ptr, &n, 4); ptr += 4;
6248 *(unsigned int *)(ptr) = __size_renderbuffers; ptr += 4;
6249
6250 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6251 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6252
6253 stream->readback(renderbuffers, __size_renderbuffers);
6254 if (useChecksum) checksumCalculator->addBuffer(renderbuffers, __size_renderbuffers);
6255 if (useChecksum) {
6256 unsigned char *checksumBufPtr = NULL;
6257 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6258 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6259 stream->readback(checksumBufPtr, checksumSize);
6260 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6261 ALOGE("glGenRenderbuffersOES: GL communication error, please report this issue to b.android.com.\n");
6262 abort();
6263 }
6264 }
6265 }
6266
glRenderbufferStorageOES_enc(void * self,GLenum target,GLenum internalformat,GLsizei width,GLsizei height)6267 void glRenderbufferStorageOES_enc(void *self , GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
6268 {
6269
6270 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6271 IOStream *stream = ctx->m_stream;
6272 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6273 bool useChecksum = checksumCalculator->getVersion() > 0;
6274
6275 unsigned char *ptr;
6276 unsigned char *buf;
6277 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
6278 const size_t checksumSize = checksumCalculator->checksumByteSize();
6279 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6280 buf = stream->alloc(totalSize);
6281 ptr = buf;
6282 int tmp = OP_glRenderbufferStorageOES;memcpy(ptr, &tmp, 4); ptr += 4;
6283 memcpy(ptr, &totalSize, 4); ptr += 4;
6284
6285 memcpy(ptr, &target, 4); ptr += 4;
6286 memcpy(ptr, &internalformat, 4); ptr += 4;
6287 memcpy(ptr, &width, 4); ptr += 4;
6288 memcpy(ptr, &height, 4); ptr += 4;
6289
6290 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6291 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6292
6293 }
6294
glGetRenderbufferParameterivOES_enc(void * self,GLenum target,GLenum pname,GLint * params)6295 void glGetRenderbufferParameterivOES_enc(void *self , GLenum target, GLenum pname, GLint* params)
6296 {
6297
6298 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6299 IOStream *stream = ctx->m_stream;
6300 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6301 bool useChecksum = checksumCalculator->getVersion() > 0;
6302
6303 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
6304 unsigned char *ptr;
6305 unsigned char *buf;
6306 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
6307 const size_t checksumSize = checksumCalculator->checksumByteSize();
6308 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6309 buf = stream->alloc(totalSize);
6310 ptr = buf;
6311 int tmp = OP_glGetRenderbufferParameterivOES;memcpy(ptr, &tmp, 4); ptr += 4;
6312 memcpy(ptr, &totalSize, 4); ptr += 4;
6313
6314 memcpy(ptr, &target, 4); ptr += 4;
6315 memcpy(ptr, &pname, 4); ptr += 4;
6316 *(unsigned int *)(ptr) = __size_params; ptr += 4;
6317
6318 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6319 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6320
6321 stream->readback(params, __size_params);
6322 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
6323 if (useChecksum) {
6324 unsigned char *checksumBufPtr = NULL;
6325 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6326 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6327 stream->readback(checksumBufPtr, checksumSize);
6328 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6329 ALOGE("glGetRenderbufferParameterivOES: GL communication error, please report this issue to b.android.com.\n");
6330 abort();
6331 }
6332 }
6333 }
6334
glIsFramebufferOES_enc(void * self,GLuint framebuffer)6335 GLboolean glIsFramebufferOES_enc(void *self , GLuint framebuffer)
6336 {
6337
6338 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6339 IOStream *stream = ctx->m_stream;
6340 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6341 bool useChecksum = checksumCalculator->getVersion() > 0;
6342
6343 unsigned char *ptr;
6344 unsigned char *buf;
6345 const size_t sizeWithoutChecksum = 8 + 4;
6346 const size_t checksumSize = checksumCalculator->checksumByteSize();
6347 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6348 buf = stream->alloc(totalSize);
6349 ptr = buf;
6350 int tmp = OP_glIsFramebufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6351 memcpy(ptr, &totalSize, 4); ptr += 4;
6352
6353 memcpy(ptr, &framebuffer, 4); ptr += 4;
6354
6355 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6356 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6357
6358
6359 GLboolean retval;
6360 stream->readback(&retval, 1);
6361 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
6362 if (useChecksum) {
6363 unsigned char *checksumBufPtr = NULL;
6364 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6365 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6366 stream->readback(checksumBufPtr, checksumSize);
6367 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6368 ALOGE("glIsFramebufferOES: GL communication error, please report this issue to b.android.com.\n");
6369 abort();
6370 }
6371 }
6372 return retval;
6373 }
6374
glBindFramebufferOES_enc(void * self,GLenum target,GLuint framebuffer)6375 void glBindFramebufferOES_enc(void *self , GLenum target, GLuint framebuffer)
6376 {
6377
6378 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6379 IOStream *stream = ctx->m_stream;
6380 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6381 bool useChecksum = checksumCalculator->getVersion() > 0;
6382
6383 unsigned char *ptr;
6384 unsigned char *buf;
6385 const size_t sizeWithoutChecksum = 8 + 4 + 4;
6386 const size_t checksumSize = checksumCalculator->checksumByteSize();
6387 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6388 buf = stream->alloc(totalSize);
6389 ptr = buf;
6390 int tmp = OP_glBindFramebufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6391 memcpy(ptr, &totalSize, 4); ptr += 4;
6392
6393 memcpy(ptr, &target, 4); ptr += 4;
6394 memcpy(ptr, &framebuffer, 4); ptr += 4;
6395
6396 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6397 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6398
6399 }
6400
glDeleteFramebuffersOES_enc(void * self,GLsizei n,const GLuint * framebuffers)6401 void glDeleteFramebuffersOES_enc(void *self , GLsizei n, const GLuint* framebuffers)
6402 {
6403
6404 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6405 IOStream *stream = ctx->m_stream;
6406 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6407 bool useChecksum = checksumCalculator->getVersion() > 0;
6408
6409 const unsigned int __size_framebuffers = (n * sizeof(GLuint));
6410 unsigned char *ptr;
6411 unsigned char *buf;
6412 const size_t sizeWithoutChecksum = 8 + 4 + __size_framebuffers + 1*4;
6413 const size_t checksumSize = checksumCalculator->checksumByteSize();
6414 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6415 buf = stream->alloc(totalSize);
6416 ptr = buf;
6417 int tmp = OP_glDeleteFramebuffersOES;memcpy(ptr, &tmp, 4); ptr += 4;
6418 memcpy(ptr, &totalSize, 4); ptr += 4;
6419
6420 memcpy(ptr, &n, 4); ptr += 4;
6421 *(unsigned int *)(ptr) = __size_framebuffers; ptr += 4;
6422 memcpy(ptr, framebuffers, __size_framebuffers);ptr += __size_framebuffers;
6423
6424 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6425 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6426
6427 }
6428
glGenFramebuffersOES_enc(void * self,GLsizei n,GLuint * framebuffers)6429 void glGenFramebuffersOES_enc(void *self , GLsizei n, GLuint* framebuffers)
6430 {
6431
6432 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6433 IOStream *stream = ctx->m_stream;
6434 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6435 bool useChecksum = checksumCalculator->getVersion() > 0;
6436
6437 const unsigned int __size_framebuffers = (n * sizeof(GLuint));
6438 unsigned char *ptr;
6439 unsigned char *buf;
6440 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
6441 const size_t checksumSize = checksumCalculator->checksumByteSize();
6442 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6443 buf = stream->alloc(totalSize);
6444 ptr = buf;
6445 int tmp = OP_glGenFramebuffersOES;memcpy(ptr, &tmp, 4); ptr += 4;
6446 memcpy(ptr, &totalSize, 4); ptr += 4;
6447
6448 memcpy(ptr, &n, 4); ptr += 4;
6449 *(unsigned int *)(ptr) = __size_framebuffers; ptr += 4;
6450
6451 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6452 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6453
6454 stream->readback(framebuffers, __size_framebuffers);
6455 if (useChecksum) checksumCalculator->addBuffer(framebuffers, __size_framebuffers);
6456 if (useChecksum) {
6457 unsigned char *checksumBufPtr = NULL;
6458 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6459 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6460 stream->readback(checksumBufPtr, checksumSize);
6461 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6462 ALOGE("glGenFramebuffersOES: GL communication error, please report this issue to b.android.com.\n");
6463 abort();
6464 }
6465 }
6466 }
6467
glCheckFramebufferStatusOES_enc(void * self,GLenum target)6468 GLenum glCheckFramebufferStatusOES_enc(void *self , GLenum target)
6469 {
6470
6471 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6472 IOStream *stream = ctx->m_stream;
6473 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6474 bool useChecksum = checksumCalculator->getVersion() > 0;
6475
6476 unsigned char *ptr;
6477 unsigned char *buf;
6478 const size_t sizeWithoutChecksum = 8 + 4;
6479 const size_t checksumSize = checksumCalculator->checksumByteSize();
6480 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6481 buf = stream->alloc(totalSize);
6482 ptr = buf;
6483 int tmp = OP_glCheckFramebufferStatusOES;memcpy(ptr, &tmp, 4); ptr += 4;
6484 memcpy(ptr, &totalSize, 4); ptr += 4;
6485
6486 memcpy(ptr, &target, 4); ptr += 4;
6487
6488 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6489 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6490
6491
6492 GLenum retval;
6493 stream->readback(&retval, 4);
6494 if (useChecksum) checksumCalculator->addBuffer(&retval, 4);
6495 if (useChecksum) {
6496 unsigned char *checksumBufPtr = NULL;
6497 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6498 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6499 stream->readback(checksumBufPtr, checksumSize);
6500 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6501 ALOGE("glCheckFramebufferStatusOES: GL communication error, please report this issue to b.android.com.\n");
6502 abort();
6503 }
6504 }
6505 return retval;
6506 }
6507
glFramebufferRenderbufferOES_enc(void * self,GLenum target,GLenum attachment,GLenum renderbuffertarget,GLuint renderbuffer)6508 void glFramebufferRenderbufferOES_enc(void *self , GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
6509 {
6510
6511 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6512 IOStream *stream = ctx->m_stream;
6513 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6514 bool useChecksum = checksumCalculator->getVersion() > 0;
6515
6516 unsigned char *ptr;
6517 unsigned char *buf;
6518 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4;
6519 const size_t checksumSize = checksumCalculator->checksumByteSize();
6520 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6521 buf = stream->alloc(totalSize);
6522 ptr = buf;
6523 int tmp = OP_glFramebufferRenderbufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6524 memcpy(ptr, &totalSize, 4); ptr += 4;
6525
6526 memcpy(ptr, &target, 4); ptr += 4;
6527 memcpy(ptr, &attachment, 4); ptr += 4;
6528 memcpy(ptr, &renderbuffertarget, 4); ptr += 4;
6529 memcpy(ptr, &renderbuffer, 4); ptr += 4;
6530
6531 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6532 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6533
6534 }
6535
glFramebufferTexture2DOES_enc(void * self,GLenum target,GLenum attachment,GLenum textarget,GLuint texture,GLint level)6536 void glFramebufferTexture2DOES_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
6537 {
6538
6539 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6540 IOStream *stream = ctx->m_stream;
6541 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6542 bool useChecksum = checksumCalculator->getVersion() > 0;
6543
6544 unsigned char *ptr;
6545 unsigned char *buf;
6546 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
6547 const size_t checksumSize = checksumCalculator->checksumByteSize();
6548 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6549 buf = stream->alloc(totalSize);
6550 ptr = buf;
6551 int tmp = OP_glFramebufferTexture2DOES;memcpy(ptr, &tmp, 4); ptr += 4;
6552 memcpy(ptr, &totalSize, 4); ptr += 4;
6553
6554 memcpy(ptr, &target, 4); ptr += 4;
6555 memcpy(ptr, &attachment, 4); ptr += 4;
6556 memcpy(ptr, &textarget, 4); ptr += 4;
6557 memcpy(ptr, &texture, 4); ptr += 4;
6558 memcpy(ptr, &level, 4); ptr += 4;
6559
6560 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6561 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6562
6563 }
6564
glGetFramebufferAttachmentParameterivOES_enc(void * self,GLenum target,GLenum attachment,GLenum pname,GLint * params)6565 void glGetFramebufferAttachmentParameterivOES_enc(void *self , GLenum target, GLenum attachment, GLenum pname, GLint* params)
6566 {
6567
6568 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6569 IOStream *stream = ctx->m_stream;
6570 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6571 bool useChecksum = checksumCalculator->getVersion() > 0;
6572
6573 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
6574 unsigned char *ptr;
6575 unsigned char *buf;
6576 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 0 + 1*4;
6577 const size_t checksumSize = checksumCalculator->checksumByteSize();
6578 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6579 buf = stream->alloc(totalSize);
6580 ptr = buf;
6581 int tmp = OP_glGetFramebufferAttachmentParameterivOES;memcpy(ptr, &tmp, 4); ptr += 4;
6582 memcpy(ptr, &totalSize, 4); ptr += 4;
6583
6584 memcpy(ptr, &target, 4); ptr += 4;
6585 memcpy(ptr, &attachment, 4); ptr += 4;
6586 memcpy(ptr, &pname, 4); ptr += 4;
6587 *(unsigned int *)(ptr) = __size_params; ptr += 4;
6588
6589 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6590 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6591
6592 stream->readback(params, __size_params);
6593 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
6594 if (useChecksum) {
6595 unsigned char *checksumBufPtr = NULL;
6596 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6597 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6598 stream->readback(checksumBufPtr, checksumSize);
6599 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6600 ALOGE("glGetFramebufferAttachmentParameterivOES: GL communication error, please report this issue to b.android.com.\n");
6601 abort();
6602 }
6603 }
6604 }
6605
glGenerateMipmapOES_enc(void * self,GLenum target)6606 void glGenerateMipmapOES_enc(void *self , GLenum target)
6607 {
6608
6609 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6610 IOStream *stream = ctx->m_stream;
6611 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6612 bool useChecksum = checksumCalculator->getVersion() > 0;
6613
6614 unsigned char *ptr;
6615 unsigned char *buf;
6616 const size_t sizeWithoutChecksum = 8 + 4;
6617 const size_t checksumSize = checksumCalculator->checksumByteSize();
6618 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6619 buf = stream->alloc(totalSize);
6620 ptr = buf;
6621 int tmp = OP_glGenerateMipmapOES;memcpy(ptr, &tmp, 4); ptr += 4;
6622 memcpy(ptr, &totalSize, 4); ptr += 4;
6623
6624 memcpy(ptr, &target, 4); ptr += 4;
6625
6626 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6627 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6628
6629 }
6630
glUnmapBufferOES_enc(void * self,GLenum target)6631 GLboolean glUnmapBufferOES_enc(void *self , GLenum target)
6632 {
6633
6634 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6635 IOStream *stream = ctx->m_stream;
6636 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6637 bool useChecksum = checksumCalculator->getVersion() > 0;
6638
6639 unsigned char *ptr;
6640 unsigned char *buf;
6641 const size_t sizeWithoutChecksum = 8 + 4;
6642 const size_t checksumSize = checksumCalculator->checksumByteSize();
6643 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6644 buf = stream->alloc(totalSize);
6645 ptr = buf;
6646 int tmp = OP_glUnmapBufferOES;memcpy(ptr, &tmp, 4); ptr += 4;
6647 memcpy(ptr, &totalSize, 4); ptr += 4;
6648
6649 memcpy(ptr, &target, 4); ptr += 4;
6650
6651 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6652 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6653
6654
6655 GLboolean retval;
6656 stream->readback(&retval, 1);
6657 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
6658 if (useChecksum) {
6659 unsigned char *checksumBufPtr = NULL;
6660 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6661 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6662 stream->readback(checksumBufPtr, checksumSize);
6663 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6664 ALOGE("glUnmapBufferOES: GL communication error, please report this issue to b.android.com.\n");
6665 abort();
6666 }
6667 }
6668 return retval;
6669 }
6670
glCurrentPaletteMatrixOES_enc(void * self,GLuint matrixpaletteindex)6671 void glCurrentPaletteMatrixOES_enc(void *self , GLuint matrixpaletteindex)
6672 {
6673
6674 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6675 IOStream *stream = ctx->m_stream;
6676 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6677 bool useChecksum = checksumCalculator->getVersion() > 0;
6678
6679 unsigned char *ptr;
6680 unsigned char *buf;
6681 const size_t sizeWithoutChecksum = 8 + 4;
6682 const size_t checksumSize = checksumCalculator->checksumByteSize();
6683 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6684 buf = stream->alloc(totalSize);
6685 ptr = buf;
6686 int tmp = OP_glCurrentPaletteMatrixOES;memcpy(ptr, &tmp, 4); ptr += 4;
6687 memcpy(ptr, &totalSize, 4); ptr += 4;
6688
6689 memcpy(ptr, &matrixpaletteindex, 4); ptr += 4;
6690
6691 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6692 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6693
6694 }
6695
glLoadPaletteFromModelViewMatrixOES_enc(void * self)6696 void glLoadPaletteFromModelViewMatrixOES_enc(void *self )
6697 {
6698
6699 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6700 IOStream *stream = ctx->m_stream;
6701 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6702 bool useChecksum = checksumCalculator->getVersion() > 0;
6703
6704 unsigned char *ptr;
6705 unsigned char *buf;
6706 const size_t sizeWithoutChecksum = 8;
6707 const size_t checksumSize = checksumCalculator->checksumByteSize();
6708 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6709 buf = stream->alloc(totalSize);
6710 ptr = buf;
6711 int tmp = OP_glLoadPaletteFromModelViewMatrixOES;memcpy(ptr, &tmp, 4); ptr += 4;
6712 memcpy(ptr, &totalSize, 4); ptr += 4;
6713
6714
6715 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6716 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6717
6718 }
6719
glQueryMatrixxOES_enc(void * self,GLfixed * mantissa,GLint * exponent)6720 GLbitfield glQueryMatrixxOES_enc(void *self , GLfixed* mantissa, GLint* exponent)
6721 {
6722
6723 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6724 IOStream *stream = ctx->m_stream;
6725 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6726 bool useChecksum = checksumCalculator->getVersion() > 0;
6727
6728 const unsigned int __size_mantissa = (16 * sizeof(GLfixed));
6729 const unsigned int __size_exponent = (16 * sizeof(GLfixed));
6730 unsigned char *ptr;
6731 unsigned char *buf;
6732 const size_t sizeWithoutChecksum = 8 + 0 + 0 + 2*4;
6733 const size_t checksumSize = checksumCalculator->checksumByteSize();
6734 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6735 buf = stream->alloc(totalSize);
6736 ptr = buf;
6737 int tmp = OP_glQueryMatrixxOES;memcpy(ptr, &tmp, 4); ptr += 4;
6738 memcpy(ptr, &totalSize, 4); ptr += 4;
6739
6740 *(unsigned int *)(ptr) = __size_mantissa; ptr += 4;
6741 *(unsigned int *)(ptr) = __size_exponent; ptr += 4;
6742
6743 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6744 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6745
6746 stream->readback(mantissa, __size_mantissa);
6747 if (useChecksum) checksumCalculator->addBuffer(mantissa, __size_mantissa);
6748 stream->readback(exponent, __size_exponent);
6749 if (useChecksum) checksumCalculator->addBuffer(exponent, __size_exponent);
6750
6751 GLbitfield retval;
6752 stream->readback(&retval, 4);
6753 if (useChecksum) checksumCalculator->addBuffer(&retval, 4);
6754 if (useChecksum) {
6755 unsigned char *checksumBufPtr = NULL;
6756 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6757 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6758 stream->readback(checksumBufPtr, checksumSize);
6759 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6760 ALOGE("glQueryMatrixxOES: GL communication error, please report this issue to b.android.com.\n");
6761 abort();
6762 }
6763 }
6764 return retval;
6765 }
6766
glDepthRangefOES_enc(void * self,GLclampf zNear,GLclampf zFar)6767 void glDepthRangefOES_enc(void *self , GLclampf zNear, GLclampf zFar)
6768 {
6769
6770 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6771 IOStream *stream = ctx->m_stream;
6772 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6773 bool useChecksum = checksumCalculator->getVersion() > 0;
6774
6775 unsigned char *ptr;
6776 unsigned char *buf;
6777 const size_t sizeWithoutChecksum = 8 + 4 + 4;
6778 const size_t checksumSize = checksumCalculator->checksumByteSize();
6779 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6780 buf = stream->alloc(totalSize);
6781 ptr = buf;
6782 int tmp = OP_glDepthRangefOES;memcpy(ptr, &tmp, 4); ptr += 4;
6783 memcpy(ptr, &totalSize, 4); ptr += 4;
6784
6785 memcpy(ptr, &zNear, 4); ptr += 4;
6786 memcpy(ptr, &zFar, 4); ptr += 4;
6787
6788 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6789 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6790
6791 }
6792
glFrustumfOES_enc(void * self,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar)6793 void glFrustumfOES_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
6794 {
6795
6796 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6797 IOStream *stream = ctx->m_stream;
6798 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6799 bool useChecksum = checksumCalculator->getVersion() > 0;
6800
6801 unsigned char *ptr;
6802 unsigned char *buf;
6803 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
6804 const size_t checksumSize = checksumCalculator->checksumByteSize();
6805 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6806 buf = stream->alloc(totalSize);
6807 ptr = buf;
6808 int tmp = OP_glFrustumfOES;memcpy(ptr, &tmp, 4); ptr += 4;
6809 memcpy(ptr, &totalSize, 4); ptr += 4;
6810
6811 memcpy(ptr, &left, 4); ptr += 4;
6812 memcpy(ptr, &right, 4); ptr += 4;
6813 memcpy(ptr, &bottom, 4); ptr += 4;
6814 memcpy(ptr, &top, 4); ptr += 4;
6815 memcpy(ptr, &zNear, 4); ptr += 4;
6816 memcpy(ptr, &zFar, 4); ptr += 4;
6817
6818 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6819 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6820
6821 }
6822
glOrthofOES_enc(void * self,GLfloat left,GLfloat right,GLfloat bottom,GLfloat top,GLfloat zNear,GLfloat zFar)6823 void glOrthofOES_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
6824 {
6825
6826 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6827 IOStream *stream = ctx->m_stream;
6828 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6829 bool useChecksum = checksumCalculator->getVersion() > 0;
6830
6831 unsigned char *ptr;
6832 unsigned char *buf;
6833 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
6834 const size_t checksumSize = checksumCalculator->checksumByteSize();
6835 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6836 buf = stream->alloc(totalSize);
6837 ptr = buf;
6838 int tmp = OP_glOrthofOES;memcpy(ptr, &tmp, 4); ptr += 4;
6839 memcpy(ptr, &totalSize, 4); ptr += 4;
6840
6841 memcpy(ptr, &left, 4); ptr += 4;
6842 memcpy(ptr, &right, 4); ptr += 4;
6843 memcpy(ptr, &bottom, 4); ptr += 4;
6844 memcpy(ptr, &top, 4); ptr += 4;
6845 memcpy(ptr, &zNear, 4); ptr += 4;
6846 memcpy(ptr, &zFar, 4); ptr += 4;
6847
6848 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6849 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6850
6851 }
6852
glClipPlanefOES_enc(void * self,GLenum plane,const GLfloat * equation)6853 void glClipPlanefOES_enc(void *self , GLenum plane, const GLfloat* equation)
6854 {
6855
6856 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6857 IOStream *stream = ctx->m_stream;
6858 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6859 bool useChecksum = checksumCalculator->getVersion() > 0;
6860
6861 const unsigned int __size_equation = (4 * sizeof(GLfloat));
6862 unsigned char *ptr;
6863 unsigned char *buf;
6864 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
6865 const size_t checksumSize = checksumCalculator->checksumByteSize();
6866 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6867 buf = stream->alloc(totalSize);
6868 ptr = buf;
6869 int tmp = OP_glClipPlanefOES;memcpy(ptr, &tmp, 4); ptr += 4;
6870 memcpy(ptr, &totalSize, 4); ptr += 4;
6871
6872 memcpy(ptr, &plane, 4); ptr += 4;
6873 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
6874 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
6875
6876 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6877 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6878
6879 }
6880
glClipPlanefIMG_enc(void * self,GLenum plane,const GLfloat * equation)6881 void glClipPlanefIMG_enc(void *self , GLenum plane, const GLfloat* equation)
6882 {
6883
6884 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6885 IOStream *stream = ctx->m_stream;
6886 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6887 bool useChecksum = checksumCalculator->getVersion() > 0;
6888
6889 const unsigned int __size_equation = (4 * sizeof(GLfloat));
6890 unsigned char *ptr;
6891 unsigned char *buf;
6892 const size_t sizeWithoutChecksum = 8 + 4 + __size_equation + 1*4;
6893 const size_t checksumSize = checksumCalculator->checksumByteSize();
6894 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6895 buf = stream->alloc(totalSize);
6896 ptr = buf;
6897 int tmp = OP_glClipPlanefIMG;memcpy(ptr, &tmp, 4); ptr += 4;
6898 memcpy(ptr, &totalSize, 4); ptr += 4;
6899
6900 memcpy(ptr, &plane, 4); ptr += 4;
6901 *(unsigned int *)(ptr) = __size_equation; ptr += 4;
6902 memcpy(ptr, equation, __size_equation);ptr += __size_equation;
6903
6904 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6905 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6906
6907 }
6908
glGetClipPlanefOES_enc(void * self,GLenum pname,GLfloat * eqn)6909 void glGetClipPlanefOES_enc(void *self , GLenum pname, GLfloat* eqn)
6910 {
6911
6912 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6913 IOStream *stream = ctx->m_stream;
6914 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6915 bool useChecksum = checksumCalculator->getVersion() > 0;
6916
6917 const unsigned int __size_eqn = (4 * sizeof(GLfloat));
6918 unsigned char *ptr;
6919 unsigned char *buf;
6920 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
6921 const size_t checksumSize = checksumCalculator->checksumByteSize();
6922 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6923 buf = stream->alloc(totalSize);
6924 ptr = buf;
6925 int tmp = OP_glGetClipPlanefOES;memcpy(ptr, &tmp, 4); ptr += 4;
6926 memcpy(ptr, &totalSize, 4); ptr += 4;
6927
6928 memcpy(ptr, &pname, 4); ptr += 4;
6929 *(unsigned int *)(ptr) = __size_eqn; ptr += 4;
6930
6931 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6932 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6933
6934 stream->readback(eqn, __size_eqn);
6935 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn);
6936 if (useChecksum) {
6937 unsigned char *checksumBufPtr = NULL;
6938 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
6939 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
6940 stream->readback(checksumBufPtr, checksumSize);
6941 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
6942 ALOGE("glGetClipPlanefOES: GL communication error, please report this issue to b.android.com.\n");
6943 abort();
6944 }
6945 }
6946 }
6947
glClearDepthfOES_enc(void * self,GLclampf depth)6948 void glClearDepthfOES_enc(void *self , GLclampf depth)
6949 {
6950
6951 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6952 IOStream *stream = ctx->m_stream;
6953 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6954 bool useChecksum = checksumCalculator->getVersion() > 0;
6955
6956 unsigned char *ptr;
6957 unsigned char *buf;
6958 const size_t sizeWithoutChecksum = 8 + 4;
6959 const size_t checksumSize = checksumCalculator->checksumByteSize();
6960 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6961 buf = stream->alloc(totalSize);
6962 ptr = buf;
6963 int tmp = OP_glClearDepthfOES;memcpy(ptr, &tmp, 4); ptr += 4;
6964 memcpy(ptr, &totalSize, 4); ptr += 4;
6965
6966 memcpy(ptr, &depth, 4); ptr += 4;
6967
6968 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6969 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6970
6971 }
6972
glTexGenfOES_enc(void * self,GLenum coord,GLenum pname,GLfloat param)6973 void glTexGenfOES_enc(void *self , GLenum coord, GLenum pname, GLfloat param)
6974 {
6975
6976 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
6977 IOStream *stream = ctx->m_stream;
6978 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
6979 bool useChecksum = checksumCalculator->getVersion() > 0;
6980
6981 unsigned char *ptr;
6982 unsigned char *buf;
6983 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
6984 const size_t checksumSize = checksumCalculator->checksumByteSize();
6985 const size_t totalSize = sizeWithoutChecksum + checksumSize;
6986 buf = stream->alloc(totalSize);
6987 ptr = buf;
6988 int tmp = OP_glTexGenfOES;memcpy(ptr, &tmp, 4); ptr += 4;
6989 memcpy(ptr, &totalSize, 4); ptr += 4;
6990
6991 memcpy(ptr, &coord, 4); ptr += 4;
6992 memcpy(ptr, &pname, 4); ptr += 4;
6993 memcpy(ptr, ¶m, 4); ptr += 4;
6994
6995 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
6996 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
6997
6998 }
6999
glTexGenfvOES_enc(void * self,GLenum coord,GLenum pname,const GLfloat * params)7000 void glTexGenfvOES_enc(void *self , GLenum coord, GLenum pname, const GLfloat* params)
7001 {
7002
7003 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7004 IOStream *stream = ctx->m_stream;
7005 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7006 bool useChecksum = checksumCalculator->getVersion() > 0;
7007
7008 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
7009 unsigned char *ptr;
7010 unsigned char *buf;
7011 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7012 const size_t checksumSize = checksumCalculator->checksumByteSize();
7013 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7014 buf = stream->alloc(totalSize);
7015 ptr = buf;
7016 int tmp = OP_glTexGenfvOES;memcpy(ptr, &tmp, 4); ptr += 4;
7017 memcpy(ptr, &totalSize, 4); ptr += 4;
7018
7019 memcpy(ptr, &coord, 4); ptr += 4;
7020 memcpy(ptr, &pname, 4); ptr += 4;
7021 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7022 memcpy(ptr, params, __size_params);ptr += __size_params;
7023
7024 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7025 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7026
7027 }
7028
glTexGeniOES_enc(void * self,GLenum coord,GLenum pname,GLint param)7029 void glTexGeniOES_enc(void *self , GLenum coord, GLenum pname, GLint param)
7030 {
7031
7032 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7033 IOStream *stream = ctx->m_stream;
7034 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7035 bool useChecksum = checksumCalculator->getVersion() > 0;
7036
7037 unsigned char *ptr;
7038 unsigned char *buf;
7039 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
7040 const size_t checksumSize = checksumCalculator->checksumByteSize();
7041 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7042 buf = stream->alloc(totalSize);
7043 ptr = buf;
7044 int tmp = OP_glTexGeniOES;memcpy(ptr, &tmp, 4); ptr += 4;
7045 memcpy(ptr, &totalSize, 4); ptr += 4;
7046
7047 memcpy(ptr, &coord, 4); ptr += 4;
7048 memcpy(ptr, &pname, 4); ptr += 4;
7049 memcpy(ptr, ¶m, 4); ptr += 4;
7050
7051 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7052 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7053
7054 }
7055
glTexGenivOES_enc(void * self,GLenum coord,GLenum pname,const GLint * params)7056 void glTexGenivOES_enc(void *self , GLenum coord, GLenum pname, const GLint* params)
7057 {
7058
7059 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7060 IOStream *stream = ctx->m_stream;
7061 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7062 bool useChecksum = checksumCalculator->getVersion() > 0;
7063
7064 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
7065 unsigned char *ptr;
7066 unsigned char *buf;
7067 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7068 const size_t checksumSize = checksumCalculator->checksumByteSize();
7069 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7070 buf = stream->alloc(totalSize);
7071 ptr = buf;
7072 int tmp = OP_glTexGenivOES;memcpy(ptr, &tmp, 4); ptr += 4;
7073 memcpy(ptr, &totalSize, 4); ptr += 4;
7074
7075 memcpy(ptr, &coord, 4); ptr += 4;
7076 memcpy(ptr, &pname, 4); ptr += 4;
7077 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7078 memcpy(ptr, params, __size_params);ptr += __size_params;
7079
7080 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7081 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7082
7083 }
7084
glTexGenxOES_enc(void * self,GLenum coord,GLenum pname,GLfixed param)7085 void glTexGenxOES_enc(void *self , GLenum coord, GLenum pname, GLfixed param)
7086 {
7087
7088 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7089 IOStream *stream = ctx->m_stream;
7090 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7091 bool useChecksum = checksumCalculator->getVersion() > 0;
7092
7093 unsigned char *ptr;
7094 unsigned char *buf;
7095 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
7096 const size_t checksumSize = checksumCalculator->checksumByteSize();
7097 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7098 buf = stream->alloc(totalSize);
7099 ptr = buf;
7100 int tmp = OP_glTexGenxOES;memcpy(ptr, &tmp, 4); ptr += 4;
7101 memcpy(ptr, &totalSize, 4); ptr += 4;
7102
7103 memcpy(ptr, &coord, 4); ptr += 4;
7104 memcpy(ptr, &pname, 4); ptr += 4;
7105 memcpy(ptr, ¶m, 4); ptr += 4;
7106
7107 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7108 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7109
7110 }
7111
glTexGenxvOES_enc(void * self,GLenum coord,GLenum pname,const GLfixed * params)7112 void glTexGenxvOES_enc(void *self , GLenum coord, GLenum pname, const GLfixed* params)
7113 {
7114
7115 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7116 IOStream *stream = ctx->m_stream;
7117 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7118 bool useChecksum = checksumCalculator->getVersion() > 0;
7119
7120 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
7121 unsigned char *ptr;
7122 unsigned char *buf;
7123 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7124 const size_t checksumSize = checksumCalculator->checksumByteSize();
7125 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7126 buf = stream->alloc(totalSize);
7127 ptr = buf;
7128 int tmp = OP_glTexGenxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
7129 memcpy(ptr, &totalSize, 4); ptr += 4;
7130
7131 memcpy(ptr, &coord, 4); ptr += 4;
7132 memcpy(ptr, &pname, 4); ptr += 4;
7133 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7134 memcpy(ptr, params, __size_params);ptr += __size_params;
7135
7136 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7137 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7138
7139 }
7140
glGetTexGenfvOES_enc(void * self,GLenum coord,GLenum pname,GLfloat * params)7141 void glGetTexGenfvOES_enc(void *self , GLenum coord, GLenum pname, GLfloat* params)
7142 {
7143
7144 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7145 IOStream *stream = ctx->m_stream;
7146 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7147 bool useChecksum = checksumCalculator->getVersion() > 0;
7148
7149 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat));
7150 unsigned char *ptr;
7151 unsigned char *buf;
7152 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7153 const size_t checksumSize = checksumCalculator->checksumByteSize();
7154 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7155 buf = stream->alloc(totalSize);
7156 ptr = buf;
7157 int tmp = OP_glGetTexGenfvOES;memcpy(ptr, &tmp, 4); ptr += 4;
7158 memcpy(ptr, &totalSize, 4); ptr += 4;
7159
7160 memcpy(ptr, &coord, 4); ptr += 4;
7161 memcpy(ptr, &pname, 4); ptr += 4;
7162 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7163 memcpy(ptr, params, __size_params);ptr += __size_params;
7164
7165 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7166 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7167
7168 }
7169
glGetTexGenivOES_enc(void * self,GLenum coord,GLenum pname,GLint * params)7170 void glGetTexGenivOES_enc(void *self , GLenum coord, GLenum pname, GLint* params)
7171 {
7172
7173 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7174 IOStream *stream = ctx->m_stream;
7175 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7176 bool useChecksum = checksumCalculator->getVersion() > 0;
7177
7178 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
7179 unsigned char *ptr;
7180 unsigned char *buf;
7181 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7182 const size_t checksumSize = checksumCalculator->checksumByteSize();
7183 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7184 buf = stream->alloc(totalSize);
7185 ptr = buf;
7186 int tmp = OP_glGetTexGenivOES;memcpy(ptr, &tmp, 4); ptr += 4;
7187 memcpy(ptr, &totalSize, 4); ptr += 4;
7188
7189 memcpy(ptr, &coord, 4); ptr += 4;
7190 memcpy(ptr, &pname, 4); ptr += 4;
7191 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7192 memcpy(ptr, params, __size_params);ptr += __size_params;
7193
7194 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7195 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7196
7197 }
7198
glGetTexGenxvOES_enc(void * self,GLenum coord,GLenum pname,GLfixed * params)7199 void glGetTexGenxvOES_enc(void *self , GLenum coord, GLenum pname, GLfixed* params)
7200 {
7201
7202 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7203 IOStream *stream = ctx->m_stream;
7204 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7205 bool useChecksum = checksumCalculator->getVersion() > 0;
7206
7207 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfixed));
7208 unsigned char *ptr;
7209 unsigned char *buf;
7210 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_params + 1*4;
7211 const size_t checksumSize = checksumCalculator->checksumByteSize();
7212 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7213 buf = stream->alloc(totalSize);
7214 ptr = buf;
7215 int tmp = OP_glGetTexGenxvOES;memcpy(ptr, &tmp, 4); ptr += 4;
7216 memcpy(ptr, &totalSize, 4); ptr += 4;
7217
7218 memcpy(ptr, &coord, 4); ptr += 4;
7219 memcpy(ptr, &pname, 4); ptr += 4;
7220 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7221 memcpy(ptr, params, __size_params);ptr += __size_params;
7222
7223 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7224 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7225
7226 }
7227
glBindVertexArrayOES_enc(void * self,GLuint array)7228 void glBindVertexArrayOES_enc(void *self , GLuint array)
7229 {
7230
7231 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7232 IOStream *stream = ctx->m_stream;
7233 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7234 bool useChecksum = checksumCalculator->getVersion() > 0;
7235
7236 unsigned char *ptr;
7237 unsigned char *buf;
7238 const size_t sizeWithoutChecksum = 8 + 4;
7239 const size_t checksumSize = checksumCalculator->checksumByteSize();
7240 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7241 buf = stream->alloc(totalSize);
7242 ptr = buf;
7243 int tmp = OP_glBindVertexArrayOES;memcpy(ptr, &tmp, 4); ptr += 4;
7244 memcpy(ptr, &totalSize, 4); ptr += 4;
7245
7246 memcpy(ptr, &array, 4); ptr += 4;
7247
7248 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7249 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7250
7251 }
7252
glDeleteVertexArraysOES_enc(void * self,GLsizei n,const GLuint * arrays)7253 void glDeleteVertexArraysOES_enc(void *self , GLsizei n, const GLuint* arrays)
7254 {
7255
7256 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7257 IOStream *stream = ctx->m_stream;
7258 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7259 bool useChecksum = checksumCalculator->getVersion() > 0;
7260
7261 const unsigned int __size_arrays = (n * sizeof(GLuint));
7262 unsigned char *ptr;
7263 unsigned char *buf;
7264 const size_t sizeWithoutChecksum = 8 + 4 + __size_arrays + 1*4;
7265 const size_t checksumSize = checksumCalculator->checksumByteSize();
7266 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7267 buf = stream->alloc(totalSize);
7268 ptr = buf;
7269 int tmp = OP_glDeleteVertexArraysOES;memcpy(ptr, &tmp, 4); ptr += 4;
7270 memcpy(ptr, &totalSize, 4); ptr += 4;
7271
7272 memcpy(ptr, &n, 4); ptr += 4;
7273 *(unsigned int *)(ptr) = __size_arrays; ptr += 4;
7274 memcpy(ptr, arrays, __size_arrays);ptr += __size_arrays;
7275
7276 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7277 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7278
7279 }
7280
glGenVertexArraysOES_enc(void * self,GLsizei n,GLuint * arrays)7281 void glGenVertexArraysOES_enc(void *self , GLsizei n, GLuint* arrays)
7282 {
7283
7284 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7285 IOStream *stream = ctx->m_stream;
7286 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7287 bool useChecksum = checksumCalculator->getVersion() > 0;
7288
7289 const unsigned int __size_arrays = (n * sizeof(GLuint));
7290 unsigned char *ptr;
7291 unsigned char *buf;
7292 const size_t sizeWithoutChecksum = 8 + 4 + 0 + 1*4;
7293 const size_t checksumSize = checksumCalculator->checksumByteSize();
7294 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7295 buf = stream->alloc(totalSize);
7296 ptr = buf;
7297 int tmp = OP_glGenVertexArraysOES;memcpy(ptr, &tmp, 4); ptr += 4;
7298 memcpy(ptr, &totalSize, 4); ptr += 4;
7299
7300 memcpy(ptr, &n, 4); ptr += 4;
7301 *(unsigned int *)(ptr) = __size_arrays; ptr += 4;
7302
7303 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7304 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7305
7306 stream->readback(arrays, __size_arrays);
7307 if (useChecksum) checksumCalculator->addBuffer(arrays, __size_arrays);
7308 if (useChecksum) {
7309 unsigned char *checksumBufPtr = NULL;
7310 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7311 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7312 stream->readback(checksumBufPtr, checksumSize);
7313 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7314 ALOGE("glGenVertexArraysOES: GL communication error, please report this issue to b.android.com.\n");
7315 abort();
7316 }
7317 }
7318 }
7319
glIsVertexArrayOES_enc(void * self,GLuint array)7320 GLboolean glIsVertexArrayOES_enc(void *self , GLuint array)
7321 {
7322
7323 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7324 IOStream *stream = ctx->m_stream;
7325 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7326 bool useChecksum = checksumCalculator->getVersion() > 0;
7327
7328 unsigned char *ptr;
7329 unsigned char *buf;
7330 const size_t sizeWithoutChecksum = 8 + 4;
7331 const size_t checksumSize = checksumCalculator->checksumByteSize();
7332 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7333 buf = stream->alloc(totalSize);
7334 ptr = buf;
7335 int tmp = OP_glIsVertexArrayOES;memcpy(ptr, &tmp, 4); ptr += 4;
7336 memcpy(ptr, &totalSize, 4); ptr += 4;
7337
7338 memcpy(ptr, &array, 4); ptr += 4;
7339
7340 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7341 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7342
7343
7344 GLboolean retval;
7345 stream->readback(&retval, 1);
7346 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
7347 if (useChecksum) {
7348 unsigned char *checksumBufPtr = NULL;
7349 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7350 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7351 stream->readback(checksumBufPtr, checksumSize);
7352 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7353 ALOGE("glIsVertexArrayOES: GL communication error, please report this issue to b.android.com.\n");
7354 abort();
7355 }
7356 }
7357 return retval;
7358 }
7359
glDiscardFramebufferEXT_enc(void * self,GLenum target,GLsizei numAttachments,const GLenum * attachments)7360 void glDiscardFramebufferEXT_enc(void *self , GLenum target, GLsizei numAttachments, const GLenum* attachments)
7361 {
7362
7363 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7364 IOStream *stream = ctx->m_stream;
7365 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7366 bool useChecksum = checksumCalculator->getVersion() > 0;
7367
7368 const unsigned int __size_attachments = (numAttachments * sizeof(const GLenum));
7369 unsigned char *ptr;
7370 unsigned char *buf;
7371 const size_t sizeWithoutChecksum = 8 + 4 + 4 + __size_attachments + 1*4;
7372 const size_t checksumSize = checksumCalculator->checksumByteSize();
7373 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7374 buf = stream->alloc(totalSize);
7375 ptr = buf;
7376 int tmp = OP_glDiscardFramebufferEXT;memcpy(ptr, &tmp, 4); ptr += 4;
7377 memcpy(ptr, &totalSize, 4); ptr += 4;
7378
7379 memcpy(ptr, &target, 4); ptr += 4;
7380 memcpy(ptr, &numAttachments, 4); ptr += 4;
7381 *(unsigned int *)(ptr) = __size_attachments; ptr += 4;
7382 memcpy(ptr, attachments, __size_attachments);ptr += __size_attachments;
7383
7384 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7385 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7386
7387 }
7388
glRenderbufferStorageMultisampleIMG_enc(void * self,GLenum target,GLsizei samples,GLenum internalformat,GLsizei width,GLsizei height)7389 void glRenderbufferStorageMultisampleIMG_enc(void *self , GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
7390 {
7391
7392 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7393 IOStream *stream = ctx->m_stream;
7394 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7395 bool useChecksum = checksumCalculator->getVersion() > 0;
7396
7397 unsigned char *ptr;
7398 unsigned char *buf;
7399 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
7400 const size_t checksumSize = checksumCalculator->checksumByteSize();
7401 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7402 buf = stream->alloc(totalSize);
7403 ptr = buf;
7404 int tmp = OP_glRenderbufferStorageMultisampleIMG;memcpy(ptr, &tmp, 4); ptr += 4;
7405 memcpy(ptr, &totalSize, 4); ptr += 4;
7406
7407 memcpy(ptr, &target, 4); ptr += 4;
7408 memcpy(ptr, &samples, 4); ptr += 4;
7409 memcpy(ptr, &internalformat, 4); ptr += 4;
7410 memcpy(ptr, &width, 4); ptr += 4;
7411 memcpy(ptr, &height, 4); ptr += 4;
7412
7413 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7414 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7415
7416 }
7417
glFramebufferTexture2DMultisampleIMG_enc(void * self,GLenum target,GLenum attachment,GLenum textarget,GLuint texture,GLint level,GLsizei samples)7418 void glFramebufferTexture2DMultisampleIMG_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
7419 {
7420
7421 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7422 IOStream *stream = ctx->m_stream;
7423 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7424 bool useChecksum = checksumCalculator->getVersion() > 0;
7425
7426 unsigned char *ptr;
7427 unsigned char *buf;
7428 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4;
7429 const size_t checksumSize = checksumCalculator->checksumByteSize();
7430 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7431 buf = stream->alloc(totalSize);
7432 ptr = buf;
7433 int tmp = OP_glFramebufferTexture2DMultisampleIMG;memcpy(ptr, &tmp, 4); ptr += 4;
7434 memcpy(ptr, &totalSize, 4); ptr += 4;
7435
7436 memcpy(ptr, &target, 4); ptr += 4;
7437 memcpy(ptr, &attachment, 4); ptr += 4;
7438 memcpy(ptr, &textarget, 4); ptr += 4;
7439 memcpy(ptr, &texture, 4); ptr += 4;
7440 memcpy(ptr, &level, 4); ptr += 4;
7441 memcpy(ptr, &samples, 4); ptr += 4;
7442
7443 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7444 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7445
7446 }
7447
glDeleteFencesNV_enc(void * self,GLsizei n,const GLuint * fences)7448 void glDeleteFencesNV_enc(void *self , GLsizei n, const GLuint* fences)
7449 {
7450
7451 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7452 IOStream *stream = ctx->m_stream;
7453 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7454 bool useChecksum = checksumCalculator->getVersion() > 0;
7455
7456 const unsigned int __size_fences = (n * sizeof(GLuint));
7457 unsigned char *ptr;
7458 unsigned char *buf;
7459 const size_t sizeWithoutChecksum = 8 + 4 + __size_fences + 1*4;
7460 const size_t checksumSize = checksumCalculator->checksumByteSize();
7461 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7462 buf = stream->alloc(totalSize);
7463 ptr = buf;
7464 int tmp = OP_glDeleteFencesNV;memcpy(ptr, &tmp, 4); ptr += 4;
7465 memcpy(ptr, &totalSize, 4); ptr += 4;
7466
7467 memcpy(ptr, &n, 4); ptr += 4;
7468 *(unsigned int *)(ptr) = __size_fences; ptr += 4;
7469 memcpy(ptr, fences, __size_fences);ptr += __size_fences;
7470
7471 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7472 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7473
7474 }
7475
glGenFencesNV_enc(void * self,GLsizei n,GLuint * fences)7476 void glGenFencesNV_enc(void *self , GLsizei n, GLuint* fences)
7477 {
7478
7479 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7480 IOStream *stream = ctx->m_stream;
7481 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7482 bool useChecksum = checksumCalculator->getVersion() > 0;
7483
7484 const unsigned int __size_fences = (n * sizeof(GLuint));
7485 unsigned char *ptr;
7486 unsigned char *buf;
7487 const size_t sizeWithoutChecksum = 8 + 4 + __size_fences + 1*4;
7488 const size_t checksumSize = checksumCalculator->checksumByteSize();
7489 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7490 buf = stream->alloc(totalSize);
7491 ptr = buf;
7492 int tmp = OP_glGenFencesNV;memcpy(ptr, &tmp, 4); ptr += 4;
7493 memcpy(ptr, &totalSize, 4); ptr += 4;
7494
7495 memcpy(ptr, &n, 4); ptr += 4;
7496 *(unsigned int *)(ptr) = __size_fences; ptr += 4;
7497 memcpy(ptr, fences, __size_fences);ptr += __size_fences;
7498
7499 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7500 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7501
7502 }
7503
glIsFenceNV_enc(void * self,GLuint fence)7504 GLboolean glIsFenceNV_enc(void *self , GLuint fence)
7505 {
7506
7507 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7508 IOStream *stream = ctx->m_stream;
7509 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7510 bool useChecksum = checksumCalculator->getVersion() > 0;
7511
7512 unsigned char *ptr;
7513 unsigned char *buf;
7514 const size_t sizeWithoutChecksum = 8 + 4;
7515 const size_t checksumSize = checksumCalculator->checksumByteSize();
7516 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7517 buf = stream->alloc(totalSize);
7518 ptr = buf;
7519 int tmp = OP_glIsFenceNV;memcpy(ptr, &tmp, 4); ptr += 4;
7520 memcpy(ptr, &totalSize, 4); ptr += 4;
7521
7522 memcpy(ptr, &fence, 4); ptr += 4;
7523
7524 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7525 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7526
7527
7528 GLboolean retval;
7529 stream->readback(&retval, 1);
7530 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
7531 if (useChecksum) {
7532 unsigned char *checksumBufPtr = NULL;
7533 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7534 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7535 stream->readback(checksumBufPtr, checksumSize);
7536 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7537 ALOGE("glIsFenceNV: GL communication error, please report this issue to b.android.com.\n");
7538 abort();
7539 }
7540 }
7541 return retval;
7542 }
7543
glTestFenceNV_enc(void * self,GLuint fence)7544 GLboolean glTestFenceNV_enc(void *self , GLuint fence)
7545 {
7546
7547 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7548 IOStream *stream = ctx->m_stream;
7549 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7550 bool useChecksum = checksumCalculator->getVersion() > 0;
7551
7552 unsigned char *ptr;
7553 unsigned char *buf;
7554 const size_t sizeWithoutChecksum = 8 + 4;
7555 const size_t checksumSize = checksumCalculator->checksumByteSize();
7556 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7557 buf = stream->alloc(totalSize);
7558 ptr = buf;
7559 int tmp = OP_glTestFenceNV;memcpy(ptr, &tmp, 4); ptr += 4;
7560 memcpy(ptr, &totalSize, 4); ptr += 4;
7561
7562 memcpy(ptr, &fence, 4); ptr += 4;
7563
7564 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7565 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7566
7567
7568 GLboolean retval;
7569 stream->readback(&retval, 1);
7570 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
7571 if (useChecksum) {
7572 unsigned char *checksumBufPtr = NULL;
7573 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7574 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7575 stream->readback(checksumBufPtr, checksumSize);
7576 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7577 ALOGE("glTestFenceNV: GL communication error, please report this issue to b.android.com.\n");
7578 abort();
7579 }
7580 }
7581 return retval;
7582 }
7583
glGetFenceivNV_enc(void * self,GLuint fence,GLenum pname,GLint * params)7584 void glGetFenceivNV_enc(void *self , GLuint fence, GLenum pname, GLint* params)
7585 {
7586
7587 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7588 IOStream *stream = ctx->m_stream;
7589 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7590 bool useChecksum = checksumCalculator->getVersion() > 0;
7591
7592 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
7593 unsigned char *ptr;
7594 unsigned char *buf;
7595 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 1*4;
7596 const size_t checksumSize = checksumCalculator->checksumByteSize();
7597 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7598 buf = stream->alloc(totalSize);
7599 ptr = buf;
7600 int tmp = OP_glGetFenceivNV;memcpy(ptr, &tmp, 4); ptr += 4;
7601 memcpy(ptr, &totalSize, 4); ptr += 4;
7602
7603 memcpy(ptr, &fence, 4); ptr += 4;
7604 memcpy(ptr, &pname, 4); ptr += 4;
7605 *(unsigned int *)(ptr) = __size_params; ptr += 4;
7606
7607 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7608 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7609
7610 stream->readback(params, __size_params);
7611 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
7612 if (useChecksum) {
7613 unsigned char *checksumBufPtr = NULL;
7614 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7615 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7616 stream->readback(checksumBufPtr, checksumSize);
7617 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7618 ALOGE("glGetFenceivNV: GL communication error, please report this issue to b.android.com.\n");
7619 abort();
7620 }
7621 }
7622 }
7623
glFinishFenceNV_enc(void * self,GLuint fence)7624 void glFinishFenceNV_enc(void *self , GLuint fence)
7625 {
7626
7627 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7628 IOStream *stream = ctx->m_stream;
7629 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7630 bool useChecksum = checksumCalculator->getVersion() > 0;
7631
7632 unsigned char *ptr;
7633 unsigned char *buf;
7634 const size_t sizeWithoutChecksum = 8 + 4;
7635 const size_t checksumSize = checksumCalculator->checksumByteSize();
7636 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7637 buf = stream->alloc(totalSize);
7638 ptr = buf;
7639 int tmp = OP_glFinishFenceNV;memcpy(ptr, &tmp, 4); ptr += 4;
7640 memcpy(ptr, &totalSize, 4); ptr += 4;
7641
7642 memcpy(ptr, &fence, 4); ptr += 4;
7643
7644 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7645 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7646
7647 }
7648
glSetFenceNV_enc(void * self,GLuint fence,GLenum condition)7649 void glSetFenceNV_enc(void *self , GLuint fence, GLenum condition)
7650 {
7651
7652 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7653 IOStream *stream = ctx->m_stream;
7654 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7655 bool useChecksum = checksumCalculator->getVersion() > 0;
7656
7657 unsigned char *ptr;
7658 unsigned char *buf;
7659 const size_t sizeWithoutChecksum = 8 + 4 + 4;
7660 const size_t checksumSize = checksumCalculator->checksumByteSize();
7661 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7662 buf = stream->alloc(totalSize);
7663 ptr = buf;
7664 int tmp = OP_glSetFenceNV;memcpy(ptr, &tmp, 4); ptr += 4;
7665 memcpy(ptr, &totalSize, 4); ptr += 4;
7666
7667 memcpy(ptr, &fence, 4); ptr += 4;
7668 memcpy(ptr, &condition, 4); ptr += 4;
7669
7670 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7671 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7672
7673 }
7674
glGetDriverControlsQCOM_enc(void * self,GLint * num,GLsizei size,GLuint * driverControls)7675 void glGetDriverControlsQCOM_enc(void *self , GLint* num, GLsizei size, GLuint* driverControls)
7676 {
7677
7678 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7679 IOStream *stream = ctx->m_stream;
7680 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7681 bool useChecksum = checksumCalculator->getVersion() > 0;
7682
7683 const unsigned int __size_num = (1 * sizeof(GLint));
7684 const unsigned int __size_driverControls = (size * sizeof(GLuint));
7685 unsigned char *ptr;
7686 unsigned char *buf;
7687 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
7688 const size_t checksumSize = checksumCalculator->checksumByteSize();
7689 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7690 buf = stream->alloc(totalSize);
7691 ptr = buf;
7692 int tmp = OP_glGetDriverControlsQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7693 memcpy(ptr, &totalSize, 4); ptr += 4;
7694
7695 *(unsigned int *)(ptr) = __size_num; ptr += 4;
7696 memcpy(ptr, &size, 4); ptr += 4;
7697 *(unsigned int *)(ptr) = __size_driverControls; ptr += 4;
7698
7699 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7700 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7701
7702 stream->readback(num, __size_num);
7703 if (useChecksum) checksumCalculator->addBuffer(num, __size_num);
7704 stream->readback(driverControls, __size_driverControls);
7705 if (useChecksum) checksumCalculator->addBuffer(driverControls, __size_driverControls);
7706 if (useChecksum) {
7707 unsigned char *checksumBufPtr = NULL;
7708 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7709 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7710 stream->readback(checksumBufPtr, checksumSize);
7711 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7712 ALOGE("glGetDriverControlsQCOM: GL communication error, please report this issue to b.android.com.\n");
7713 abort();
7714 }
7715 }
7716 }
7717
glGetDriverControlStringQCOM_enc(void * self,GLuint driverControl,GLsizei bufSize,GLsizei * length,GLchar * driverControlString)7718 void glGetDriverControlStringQCOM_enc(void *self , GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar* driverControlString)
7719 {
7720
7721 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7722 IOStream *stream = ctx->m_stream;
7723 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7724 bool useChecksum = checksumCalculator->getVersion() > 0;
7725
7726 const unsigned int __size_length = (1 * sizeof(GLsizei));
7727 const unsigned int __size_driverControlString = (1 * sizeof(GLchar));
7728 unsigned char *ptr;
7729 unsigned char *buf;
7730 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 0 + 0 + 2*4;
7731 const size_t checksumSize = checksumCalculator->checksumByteSize();
7732 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7733 buf = stream->alloc(totalSize);
7734 ptr = buf;
7735 int tmp = OP_glGetDriverControlStringQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7736 memcpy(ptr, &totalSize, 4); ptr += 4;
7737
7738 memcpy(ptr, &driverControl, 4); ptr += 4;
7739 memcpy(ptr, &bufSize, 4); ptr += 4;
7740 *(unsigned int *)(ptr) = __size_length; ptr += 4;
7741 *(unsigned int *)(ptr) = __size_driverControlString; ptr += 4;
7742
7743 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7744 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7745
7746 stream->readback(length, __size_length);
7747 if (useChecksum) checksumCalculator->addBuffer(length, __size_length);
7748 stream->readback(driverControlString, __size_driverControlString);
7749 if (useChecksum) checksumCalculator->addBuffer(driverControlString, __size_driverControlString);
7750 if (useChecksum) {
7751 unsigned char *checksumBufPtr = NULL;
7752 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7753 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7754 stream->readback(checksumBufPtr, checksumSize);
7755 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7756 ALOGE("glGetDriverControlStringQCOM: GL communication error, please report this issue to b.android.com.\n");
7757 abort();
7758 }
7759 }
7760 }
7761
glEnableDriverControlQCOM_enc(void * self,GLuint driverControl)7762 void glEnableDriverControlQCOM_enc(void *self , GLuint driverControl)
7763 {
7764
7765 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7766 IOStream *stream = ctx->m_stream;
7767 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7768 bool useChecksum = checksumCalculator->getVersion() > 0;
7769
7770 unsigned char *ptr;
7771 unsigned char *buf;
7772 const size_t sizeWithoutChecksum = 8 + 4;
7773 const size_t checksumSize = checksumCalculator->checksumByteSize();
7774 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7775 buf = stream->alloc(totalSize);
7776 ptr = buf;
7777 int tmp = OP_glEnableDriverControlQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7778 memcpy(ptr, &totalSize, 4); ptr += 4;
7779
7780 memcpy(ptr, &driverControl, 4); ptr += 4;
7781
7782 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7783 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7784
7785 }
7786
glDisableDriverControlQCOM_enc(void * self,GLuint driverControl)7787 void glDisableDriverControlQCOM_enc(void *self , GLuint driverControl)
7788 {
7789
7790 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7791 IOStream *stream = ctx->m_stream;
7792 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7793 bool useChecksum = checksumCalculator->getVersion() > 0;
7794
7795 unsigned char *ptr;
7796 unsigned char *buf;
7797 const size_t sizeWithoutChecksum = 8 + 4;
7798 const size_t checksumSize = checksumCalculator->checksumByteSize();
7799 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7800 buf = stream->alloc(totalSize);
7801 ptr = buf;
7802 int tmp = OP_glDisableDriverControlQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7803 memcpy(ptr, &totalSize, 4); ptr += 4;
7804
7805 memcpy(ptr, &driverControl, 4); ptr += 4;
7806
7807 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7808 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7809
7810 }
7811
glExtGetTexturesQCOM_enc(void * self,GLuint * textures,GLint maxTextures,GLint * numTextures)7812 void glExtGetTexturesQCOM_enc(void *self , GLuint* textures, GLint maxTextures, GLint* numTextures)
7813 {
7814
7815 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7816 IOStream *stream = ctx->m_stream;
7817 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7818 bool useChecksum = checksumCalculator->getVersion() > 0;
7819
7820 const unsigned int __size_textures = (maxTextures * sizeof(GLuint));
7821 const unsigned int __size_numTextures = (1 * sizeof(GLint));
7822 unsigned char *ptr;
7823 unsigned char *buf;
7824 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
7825 const size_t checksumSize = checksumCalculator->checksumByteSize();
7826 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7827 buf = stream->alloc(totalSize);
7828 ptr = buf;
7829 int tmp = OP_glExtGetTexturesQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7830 memcpy(ptr, &totalSize, 4); ptr += 4;
7831
7832 *(unsigned int *)(ptr) = __size_textures; ptr += 4;
7833 memcpy(ptr, &maxTextures, 4); ptr += 4;
7834 *(unsigned int *)(ptr) = __size_numTextures; ptr += 4;
7835
7836 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7837 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7838
7839 stream->readback(textures, __size_textures);
7840 if (useChecksum) checksumCalculator->addBuffer(textures, __size_textures);
7841 stream->readback(numTextures, __size_numTextures);
7842 if (useChecksum) checksumCalculator->addBuffer(numTextures, __size_numTextures);
7843 if (useChecksum) {
7844 unsigned char *checksumBufPtr = NULL;
7845 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7846 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7847 stream->readback(checksumBufPtr, checksumSize);
7848 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7849 ALOGE("glExtGetTexturesQCOM: GL communication error, please report this issue to b.android.com.\n");
7850 abort();
7851 }
7852 }
7853 }
7854
glExtGetBuffersQCOM_enc(void * self,GLuint * buffers,GLint maxBuffers,GLint * numBuffers)7855 void glExtGetBuffersQCOM_enc(void *self , GLuint* buffers, GLint maxBuffers, GLint* numBuffers)
7856 {
7857
7858 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7859 IOStream *stream = ctx->m_stream;
7860 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7861 bool useChecksum = checksumCalculator->getVersion() > 0;
7862
7863 const unsigned int __size_buffers = (maxBuffers * sizeof(GLuint));
7864 const unsigned int __size_numBuffers = (1 * sizeof(GLint));
7865 unsigned char *ptr;
7866 unsigned char *buf;
7867 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
7868 const size_t checksumSize = checksumCalculator->checksumByteSize();
7869 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7870 buf = stream->alloc(totalSize);
7871 ptr = buf;
7872 int tmp = OP_glExtGetBuffersQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7873 memcpy(ptr, &totalSize, 4); ptr += 4;
7874
7875 *(unsigned int *)(ptr) = __size_buffers; ptr += 4;
7876 memcpy(ptr, &maxBuffers, 4); ptr += 4;
7877 *(unsigned int *)(ptr) = __size_numBuffers; ptr += 4;
7878
7879 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7880 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7881
7882 stream->readback(buffers, __size_buffers);
7883 if (useChecksum) checksumCalculator->addBuffer(buffers, __size_buffers);
7884 stream->readback(numBuffers, __size_numBuffers);
7885 if (useChecksum) checksumCalculator->addBuffer(numBuffers, __size_numBuffers);
7886 if (useChecksum) {
7887 unsigned char *checksumBufPtr = NULL;
7888 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7889 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7890 stream->readback(checksumBufPtr, checksumSize);
7891 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7892 ALOGE("glExtGetBuffersQCOM: GL communication error, please report this issue to b.android.com.\n");
7893 abort();
7894 }
7895 }
7896 }
7897
glExtGetRenderbuffersQCOM_enc(void * self,GLuint * renderbuffers,GLint maxRenderbuffers,GLint * numRenderbuffers)7898 void glExtGetRenderbuffersQCOM_enc(void *self , GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers)
7899 {
7900
7901 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7902 IOStream *stream = ctx->m_stream;
7903 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7904 bool useChecksum = checksumCalculator->getVersion() > 0;
7905
7906 const unsigned int __size_renderbuffers = (maxRenderbuffers * sizeof(GLuint));
7907 const unsigned int __size_numRenderbuffers = (1 * sizeof(GLint));
7908 unsigned char *ptr;
7909 unsigned char *buf;
7910 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
7911 const size_t checksumSize = checksumCalculator->checksumByteSize();
7912 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7913 buf = stream->alloc(totalSize);
7914 ptr = buf;
7915 int tmp = OP_glExtGetRenderbuffersQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7916 memcpy(ptr, &totalSize, 4); ptr += 4;
7917
7918 *(unsigned int *)(ptr) = __size_renderbuffers; ptr += 4;
7919 memcpy(ptr, &maxRenderbuffers, 4); ptr += 4;
7920 *(unsigned int *)(ptr) = __size_numRenderbuffers; ptr += 4;
7921
7922 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7923 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7924
7925 stream->readback(renderbuffers, __size_renderbuffers);
7926 if (useChecksum) checksumCalculator->addBuffer(renderbuffers, __size_renderbuffers);
7927 stream->readback(numRenderbuffers, __size_numRenderbuffers);
7928 if (useChecksum) checksumCalculator->addBuffer(numRenderbuffers, __size_numRenderbuffers);
7929 if (useChecksum) {
7930 unsigned char *checksumBufPtr = NULL;
7931 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7932 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7933 stream->readback(checksumBufPtr, checksumSize);
7934 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7935 ALOGE("glExtGetRenderbuffersQCOM: GL communication error, please report this issue to b.android.com.\n");
7936 abort();
7937 }
7938 }
7939 }
7940
glExtGetFramebuffersQCOM_enc(void * self,GLuint * framebuffers,GLint maxFramebuffers,GLint * numFramebuffers)7941 void glExtGetFramebuffersQCOM_enc(void *self , GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers)
7942 {
7943
7944 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7945 IOStream *stream = ctx->m_stream;
7946 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7947 bool useChecksum = checksumCalculator->getVersion() > 0;
7948
7949 const unsigned int __size_framebuffers = (maxFramebuffers * sizeof(GLuint));
7950 const unsigned int __size_numFramebuffers = (1 * sizeof(GLint));
7951 unsigned char *ptr;
7952 unsigned char *buf;
7953 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
7954 const size_t checksumSize = checksumCalculator->checksumByteSize();
7955 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7956 buf = stream->alloc(totalSize);
7957 ptr = buf;
7958 int tmp = OP_glExtGetFramebuffersQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
7959 memcpy(ptr, &totalSize, 4); ptr += 4;
7960
7961 *(unsigned int *)(ptr) = __size_framebuffers; ptr += 4;
7962 memcpy(ptr, &maxFramebuffers, 4); ptr += 4;
7963 *(unsigned int *)(ptr) = __size_numFramebuffers; ptr += 4;
7964
7965 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
7966 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
7967
7968 stream->readback(framebuffers, __size_framebuffers);
7969 if (useChecksum) checksumCalculator->addBuffer(framebuffers, __size_framebuffers);
7970 stream->readback(numFramebuffers, __size_numFramebuffers);
7971 if (useChecksum) checksumCalculator->addBuffer(numFramebuffers, __size_numFramebuffers);
7972 if (useChecksum) {
7973 unsigned char *checksumBufPtr = NULL;
7974 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
7975 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
7976 stream->readback(checksumBufPtr, checksumSize);
7977 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
7978 ALOGE("glExtGetFramebuffersQCOM: GL communication error, please report this issue to b.android.com.\n");
7979 abort();
7980 }
7981 }
7982 }
7983
glExtGetTexLevelParameterivQCOM_enc(void * self,GLuint texture,GLenum face,GLint level,GLenum pname,GLint * params)7984 void glExtGetTexLevelParameterivQCOM_enc(void *self , GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params)
7985 {
7986
7987 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
7988 IOStream *stream = ctx->m_stream;
7989 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
7990 bool useChecksum = checksumCalculator->getVersion() > 0;
7991
7992 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLint));
7993 unsigned char *ptr;
7994 unsigned char *buf;
7995 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 0 + 1*4;
7996 const size_t checksumSize = checksumCalculator->checksumByteSize();
7997 const size_t totalSize = sizeWithoutChecksum + checksumSize;
7998 buf = stream->alloc(totalSize);
7999 ptr = buf;
8000 int tmp = OP_glExtGetTexLevelParameterivQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8001 memcpy(ptr, &totalSize, 4); ptr += 4;
8002
8003 memcpy(ptr, &texture, 4); ptr += 4;
8004 memcpy(ptr, &face, 4); ptr += 4;
8005 memcpy(ptr, &level, 4); ptr += 4;
8006 memcpy(ptr, &pname, 4); ptr += 4;
8007 *(unsigned int *)(ptr) = __size_params; ptr += 4;
8008
8009 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8010 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8011
8012 stream->readback(params, __size_params);
8013 if (useChecksum) checksumCalculator->addBuffer(params, __size_params);
8014 if (useChecksum) {
8015 unsigned char *checksumBufPtr = NULL;
8016 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
8017 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8018 stream->readback(checksumBufPtr, checksumSize);
8019 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8020 ALOGE("glExtGetTexLevelParameterivQCOM: GL communication error, please report this issue to b.android.com.\n");
8021 abort();
8022 }
8023 }
8024 }
8025
glExtTexObjectStateOverrideiQCOM_enc(void * self,GLenum target,GLenum pname,GLint param)8026 void glExtTexObjectStateOverrideiQCOM_enc(void *self , GLenum target, GLenum pname, GLint param)
8027 {
8028
8029 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8030 IOStream *stream = ctx->m_stream;
8031 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8032 bool useChecksum = checksumCalculator->getVersion() > 0;
8033
8034 unsigned char *ptr;
8035 unsigned char *buf;
8036 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4;
8037 const size_t checksumSize = checksumCalculator->checksumByteSize();
8038 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8039 buf = stream->alloc(totalSize);
8040 ptr = buf;
8041 int tmp = OP_glExtTexObjectStateOverrideiQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8042 memcpy(ptr, &totalSize, 4); ptr += 4;
8043
8044 memcpy(ptr, &target, 4); ptr += 4;
8045 memcpy(ptr, &pname, 4); ptr += 4;
8046 memcpy(ptr, ¶m, 4); ptr += 4;
8047
8048 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8049 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8050
8051 }
8052
glExtGetTexSubImageQCOM_enc(void * self,GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint zoffset,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,GLvoid * texels)8053 void glExtGetTexSubImageQCOM_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* texels)
8054 {
8055
8056 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8057 IOStream *stream = ctx->m_stream;
8058 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8059 bool useChecksum = checksumCalculator->getVersion() > 0;
8060
8061 const unsigned int __size_texels = (depth * glesv1_enc::pixelDataSize(self, width, height, format, type, 0));
8062 unsigned char *ptr;
8063 unsigned char *buf;
8064 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 0 + 1*4;
8065 const size_t checksumSize = checksumCalculator->checksumByteSize();
8066 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8067 buf = stream->alloc(totalSize);
8068 ptr = buf;
8069 int tmp = OP_glExtGetTexSubImageQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8070 memcpy(ptr, &totalSize, 4); ptr += 4;
8071
8072 memcpy(ptr, &target, 4); ptr += 4;
8073 memcpy(ptr, &level, 4); ptr += 4;
8074 memcpy(ptr, &xoffset, 4); ptr += 4;
8075 memcpy(ptr, &yoffset, 4); ptr += 4;
8076 memcpy(ptr, &zoffset, 4); ptr += 4;
8077 memcpy(ptr, &width, 4); ptr += 4;
8078 memcpy(ptr, &height, 4); ptr += 4;
8079 memcpy(ptr, &depth, 4); ptr += 4;
8080 memcpy(ptr, &format, 4); ptr += 4;
8081 memcpy(ptr, &type, 4); ptr += 4;
8082 *(unsigned int *)(ptr) = __size_texels; ptr += 4;
8083
8084 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8085 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8086
8087 stream->readback(texels, __size_texels);
8088 if (useChecksum) checksumCalculator->addBuffer(texels, __size_texels);
8089 if (useChecksum) {
8090 unsigned char *checksumBufPtr = NULL;
8091 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
8092 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8093 stream->readback(checksumBufPtr, checksumSize);
8094 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8095 ALOGE("glExtGetTexSubImageQCOM: GL communication error, please report this issue to b.android.com.\n");
8096 abort();
8097 }
8098 }
8099 }
8100
glExtGetShadersQCOM_enc(void * self,GLuint * shaders,GLint maxShaders,GLint * numShaders)8101 void glExtGetShadersQCOM_enc(void *self , GLuint* shaders, GLint maxShaders, GLint* numShaders)
8102 {
8103
8104 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8105 IOStream *stream = ctx->m_stream;
8106 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8107 bool useChecksum = checksumCalculator->getVersion() > 0;
8108
8109 const unsigned int __size_shaders = (maxShaders * sizeof(GLuint));
8110 const unsigned int __size_numShaders = (1 * sizeof(GLint));
8111 unsigned char *ptr;
8112 unsigned char *buf;
8113 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
8114 const size_t checksumSize = checksumCalculator->checksumByteSize();
8115 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8116 buf = stream->alloc(totalSize);
8117 ptr = buf;
8118 int tmp = OP_glExtGetShadersQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8119 memcpy(ptr, &totalSize, 4); ptr += 4;
8120
8121 *(unsigned int *)(ptr) = __size_shaders; ptr += 4;
8122 memcpy(ptr, &maxShaders, 4); ptr += 4;
8123 *(unsigned int *)(ptr) = __size_numShaders; ptr += 4;
8124
8125 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8126 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8127
8128 stream->readback(shaders, __size_shaders);
8129 if (useChecksum) checksumCalculator->addBuffer(shaders, __size_shaders);
8130 stream->readback(numShaders, __size_numShaders);
8131 if (useChecksum) checksumCalculator->addBuffer(numShaders, __size_numShaders);
8132 if (useChecksum) {
8133 unsigned char *checksumBufPtr = NULL;
8134 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
8135 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8136 stream->readback(checksumBufPtr, checksumSize);
8137 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8138 ALOGE("glExtGetShadersQCOM: GL communication error, please report this issue to b.android.com.\n");
8139 abort();
8140 }
8141 }
8142 }
8143
glExtGetProgramsQCOM_enc(void * self,GLuint * programs,GLint maxPrograms,GLint * numPrograms)8144 void glExtGetProgramsQCOM_enc(void *self , GLuint* programs, GLint maxPrograms, GLint* numPrograms)
8145 {
8146
8147 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8148 IOStream *stream = ctx->m_stream;
8149 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8150 bool useChecksum = checksumCalculator->getVersion() > 0;
8151
8152 const unsigned int __size_programs = (maxPrograms * sizeof(GLuint));
8153 const unsigned int __size_numPrograms = (1 * sizeof(GLint));
8154 unsigned char *ptr;
8155 unsigned char *buf;
8156 const size_t sizeWithoutChecksum = 8 + 0 + 4 + 0 + 2*4;
8157 const size_t checksumSize = checksumCalculator->checksumByteSize();
8158 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8159 buf = stream->alloc(totalSize);
8160 ptr = buf;
8161 int tmp = OP_glExtGetProgramsQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8162 memcpy(ptr, &totalSize, 4); ptr += 4;
8163
8164 *(unsigned int *)(ptr) = __size_programs; ptr += 4;
8165 memcpy(ptr, &maxPrograms, 4); ptr += 4;
8166 *(unsigned int *)(ptr) = __size_numPrograms; ptr += 4;
8167
8168 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8169 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8170
8171 stream->readback(programs, __size_programs);
8172 if (useChecksum) checksumCalculator->addBuffer(programs, __size_programs);
8173 stream->readback(numPrograms, __size_numPrograms);
8174 if (useChecksum) checksumCalculator->addBuffer(numPrograms, __size_numPrograms);
8175 if (useChecksum) {
8176 unsigned char *checksumBufPtr = NULL;
8177 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
8178 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8179 stream->readback(checksumBufPtr, checksumSize);
8180 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8181 ALOGE("glExtGetProgramsQCOM: GL communication error, please report this issue to b.android.com.\n");
8182 abort();
8183 }
8184 }
8185 }
8186
glExtIsProgramBinaryQCOM_enc(void * self,GLuint program)8187 GLboolean glExtIsProgramBinaryQCOM_enc(void *self , GLuint program)
8188 {
8189
8190 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8191 IOStream *stream = ctx->m_stream;
8192 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8193 bool useChecksum = checksumCalculator->getVersion() > 0;
8194
8195 unsigned char *ptr;
8196 unsigned char *buf;
8197 const size_t sizeWithoutChecksum = 8 + 4;
8198 const size_t checksumSize = checksumCalculator->checksumByteSize();
8199 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8200 buf = stream->alloc(totalSize);
8201 ptr = buf;
8202 int tmp = OP_glExtIsProgramBinaryQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8203 memcpy(ptr, &totalSize, 4); ptr += 4;
8204
8205 memcpy(ptr, &program, 4); ptr += 4;
8206
8207 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8208 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8209
8210
8211 GLboolean retval;
8212 stream->readback(&retval, 1);
8213 if (useChecksum) checksumCalculator->addBuffer(&retval, 1);
8214 if (useChecksum) {
8215 unsigned char *checksumBufPtr = NULL;
8216 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
8217 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8218 stream->readback(checksumBufPtr, checksumSize);
8219 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8220 ALOGE("glExtIsProgramBinaryQCOM: GL communication error, please report this issue to b.android.com.\n");
8221 abort();
8222 }
8223 }
8224 return retval;
8225 }
8226
glStartTilingQCOM_enc(void * self,GLuint x,GLuint y,GLuint width,GLuint height,GLbitfield preserveMask)8227 void glStartTilingQCOM_enc(void *self , GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
8228 {
8229
8230 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8231 IOStream *stream = ctx->m_stream;
8232 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8233 bool useChecksum = checksumCalculator->getVersion() > 0;
8234
8235 unsigned char *ptr;
8236 unsigned char *buf;
8237 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4;
8238 const size_t checksumSize = checksumCalculator->checksumByteSize();
8239 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8240 buf = stream->alloc(totalSize);
8241 ptr = buf;
8242 int tmp = OP_glStartTilingQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8243 memcpy(ptr, &totalSize, 4); ptr += 4;
8244
8245 memcpy(ptr, &x, 4); ptr += 4;
8246 memcpy(ptr, &y, 4); ptr += 4;
8247 memcpy(ptr, &width, 4); ptr += 4;
8248 memcpy(ptr, &height, 4); ptr += 4;
8249 memcpy(ptr, &preserveMask, 4); ptr += 4;
8250
8251 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8252 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8253
8254 }
8255
glEndTilingQCOM_enc(void * self,GLbitfield preserveMask)8256 void glEndTilingQCOM_enc(void *self , GLbitfield preserveMask)
8257 {
8258
8259 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8260 IOStream *stream = ctx->m_stream;
8261 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8262 bool useChecksum = checksumCalculator->getVersion() > 0;
8263
8264 unsigned char *ptr;
8265 unsigned char *buf;
8266 const size_t sizeWithoutChecksum = 8 + 4;
8267 const size_t checksumSize = checksumCalculator->checksumByteSize();
8268 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8269 buf = stream->alloc(totalSize);
8270 ptr = buf;
8271 int tmp = OP_glEndTilingQCOM;memcpy(ptr, &tmp, 4); ptr += 4;
8272 memcpy(ptr, &totalSize, 4); ptr += 4;
8273
8274 memcpy(ptr, &preserveMask, 4); ptr += 4;
8275
8276 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8277 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8278
8279 }
8280
glGetGraphicsResetStatusEXT_enc(void * self)8281 GLenum glGetGraphicsResetStatusEXT_enc(void *self )
8282 {
8283
8284 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8285 IOStream *stream = ctx->m_stream;
8286 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8287 bool useChecksum = checksumCalculator->getVersion() > 0;
8288
8289 unsigned char *ptr;
8290 unsigned char *buf;
8291 const size_t sizeWithoutChecksum = 8;
8292 const size_t checksumSize = checksumCalculator->checksumByteSize();
8293 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8294 buf = stream->alloc(totalSize);
8295 ptr = buf;
8296 int tmp = OP_glGetGraphicsResetStatusEXT;memcpy(ptr, &tmp, 4); ptr += 4;
8297 memcpy(ptr, &totalSize, 4); ptr += 4;
8298
8299
8300 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8301 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8302
8303
8304 GLenum retval;
8305 stream->readback(&retval, 4);
8306 if (useChecksum) checksumCalculator->addBuffer(&retval, 4);
8307 if (useChecksum) {
8308 unsigned char *checksumBufPtr = NULL;
8309 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
8310 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8311 stream->readback(checksumBufPtr, checksumSize);
8312 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8313 ALOGE("glGetGraphicsResetStatusEXT: GL communication error, please report this issue to b.android.com.\n");
8314 abort();
8315 }
8316 }
8317 return retval;
8318 }
8319
glReadnPixelsEXT_enc(void * self,GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,GLsizei bufSize,GLvoid * data)8320 void glReadnPixelsEXT_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid* data)
8321 {
8322
8323 gl_encoder_context_t *ctx = (gl_encoder_context_t *)self;
8324 IOStream *stream = ctx->m_stream;
8325 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;
8326 bool useChecksum = checksumCalculator->getVersion() > 0;
8327
8328 const unsigned int __size_data = bufSize;
8329 unsigned char *ptr;
8330 unsigned char *buf;
8331 const size_t sizeWithoutChecksum = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 0 + 1*4;
8332 const size_t checksumSize = checksumCalculator->checksumByteSize();
8333 const size_t totalSize = sizeWithoutChecksum + checksumSize;
8334 buf = stream->alloc(totalSize);
8335 ptr = buf;
8336 int tmp = OP_glReadnPixelsEXT;memcpy(ptr, &tmp, 4); ptr += 4;
8337 memcpy(ptr, &totalSize, 4); ptr += 4;
8338
8339 memcpy(ptr, &x, 4); ptr += 4;
8340 memcpy(ptr, &y, 4); ptr += 4;
8341 memcpy(ptr, &width, 4); ptr += 4;
8342 memcpy(ptr, &height, 4); ptr += 4;
8343 memcpy(ptr, &format, 4); ptr += 4;
8344 memcpy(ptr, &type, 4); ptr += 4;
8345 memcpy(ptr, &bufSize, 4); ptr += 4;
8346 *(unsigned int *)(ptr) = __size_data; ptr += 4;
8347
8348 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf);
8349 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;
8350
8351 stream->readback(data, __size_data);
8352 if (useChecksum) checksumCalculator->addBuffer(data, __size_data);
8353 if (useChecksum) {
8354 unsigned char *checksumBufPtr = NULL;
8355 unsigned char checksumBuf[ChecksumCalculator::kMaxChecksumSize];
8356 if (checksumSize > 0) checksumBufPtr = &checksumBuf[0];
8357 stream->readback(checksumBufPtr, checksumSize);
8358 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) {
8359 ALOGE("glReadnPixelsEXT: GL communication error, please report this issue to b.android.com.\n");
8360 abort();
8361 }
8362 }
8363 }
8364
8365 } // namespace
8366
gl_encoder_context_t(IOStream * stream,ChecksumCalculator * checksumCalculator)8367 gl_encoder_context_t::gl_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator)
8368 {
8369 m_stream = stream;
8370 m_checksumCalculator = checksumCalculator;
8371
8372 this->glAlphaFunc = &glAlphaFunc_enc;
8373 this->glClearColor = &glClearColor_enc;
8374 this->glClearDepthf = &glClearDepthf_enc;
8375 this->glClipPlanef = &glClipPlanef_enc;
8376 this->glColor4f = &glColor4f_enc;
8377 this->glDepthRangef = &glDepthRangef_enc;
8378 this->glFogf = &glFogf_enc;
8379 this->glFogfv = &glFogfv_enc;
8380 this->glFrustumf = &glFrustumf_enc;
8381 this->glGetClipPlanef = &glGetClipPlanef_enc;
8382 this->glGetFloatv = &glGetFloatv_enc;
8383 this->glGetLightfv = &glGetLightfv_enc;
8384 this->glGetMaterialfv = &glGetMaterialfv_enc;
8385 this->glGetTexEnvfv = &glGetTexEnvfv_enc;
8386 this->glGetTexParameterfv = &glGetTexParameterfv_enc;
8387 this->glLightModelf = &glLightModelf_enc;
8388 this->glLightModelfv = &glLightModelfv_enc;
8389 this->glLightf = &glLightf_enc;
8390 this->glLightfv = &glLightfv_enc;
8391 this->glLineWidth = &glLineWidth_enc;
8392 this->glLoadMatrixf = &glLoadMatrixf_enc;
8393 this->glMaterialf = &glMaterialf_enc;
8394 this->glMaterialfv = &glMaterialfv_enc;
8395 this->glMultMatrixf = &glMultMatrixf_enc;
8396 this->glMultiTexCoord4f = &glMultiTexCoord4f_enc;
8397 this->glNormal3f = &glNormal3f_enc;
8398 this->glOrthof = &glOrthof_enc;
8399 this->glPointParameterf = &glPointParameterf_enc;
8400 this->glPointParameterfv = &glPointParameterfv_enc;
8401 this->glPointSize = &glPointSize_enc;
8402 this->glPolygonOffset = &glPolygonOffset_enc;
8403 this->glRotatef = &glRotatef_enc;
8404 this->glScalef = &glScalef_enc;
8405 this->glTexEnvf = &glTexEnvf_enc;
8406 this->glTexEnvfv = &glTexEnvfv_enc;
8407 this->glTexParameterf = &glTexParameterf_enc;
8408 this->glTexParameterfv = &glTexParameterfv_enc;
8409 this->glTranslatef = &glTranslatef_enc;
8410 this->glActiveTexture = &glActiveTexture_enc;
8411 this->glAlphaFuncx = &glAlphaFuncx_enc;
8412 this->glBindBuffer = &glBindBuffer_enc;
8413 this->glBindTexture = &glBindTexture_enc;
8414 this->glBlendFunc = &glBlendFunc_enc;
8415 this->glBufferData = &glBufferData_enc;
8416 this->glBufferSubData = &glBufferSubData_enc;
8417 this->glClear = &glClear_enc;
8418 this->glClearColorx = &glClearColorx_enc;
8419 this->glClearDepthx = &glClearDepthx_enc;
8420 this->glClearStencil = &glClearStencil_enc;
8421 this->glClientActiveTexture = &glClientActiveTexture_enc;
8422 this->glColor4ub = &glColor4ub_enc;
8423 this->glColor4x = &glColor4x_enc;
8424 this->glColorMask = &glColorMask_enc;
8425 this->glColorPointer = (glColorPointer_client_proc_t) &enc_unsupported;
8426 this->glCompressedTexImage2D = &glCompressedTexImage2D_enc;
8427 this->glCompressedTexSubImage2D = &glCompressedTexSubImage2D_enc;
8428 this->glCopyTexImage2D = &glCopyTexImage2D_enc;
8429 this->glCopyTexSubImage2D = &glCopyTexSubImage2D_enc;
8430 this->glCullFace = &glCullFace_enc;
8431 this->glDeleteBuffers = &glDeleteBuffers_enc;
8432 this->glDeleteTextures = &glDeleteTextures_enc;
8433 this->glDepthFunc = &glDepthFunc_enc;
8434 this->glDepthMask = &glDepthMask_enc;
8435 this->glDepthRangex = &glDepthRangex_enc;
8436 this->glDisable = &glDisable_enc;
8437 this->glDisableClientState = &glDisableClientState_enc;
8438 this->glDrawArrays = &glDrawArrays_enc;
8439 this->glDrawElements = (glDrawElements_client_proc_t) &enc_unsupported;
8440 this->glEnable = &glEnable_enc;
8441 this->glEnableClientState = &glEnableClientState_enc;
8442 this->glFinish = &glFinish_enc;
8443 this->glFlush = &glFlush_enc;
8444 this->glFogx = &glFogx_enc;
8445 this->glFogxv = &glFogxv_enc;
8446 this->glFrontFace = &glFrontFace_enc;
8447 this->glFrustumx = &glFrustumx_enc;
8448 this->glGetBooleanv = &glGetBooleanv_enc;
8449 this->glGetBufferParameteriv = &glGetBufferParameteriv_enc;
8450 this->glClipPlanex = &glClipPlanex_enc;
8451 this->glGenBuffers = &glGenBuffers_enc;
8452 this->glGenTextures = &glGenTextures_enc;
8453 this->glGetError = &glGetError_enc;
8454 this->glGetFixedv = &glGetFixedv_enc;
8455 this->glGetIntegerv = &glGetIntegerv_enc;
8456 this->glGetLightxv = &glGetLightxv_enc;
8457 this->glGetMaterialxv = &glGetMaterialxv_enc;
8458 this->glGetPointerv = (glGetPointerv_client_proc_t) &enc_unsupported;
8459 this->glGetString = (glGetString_client_proc_t) &enc_unsupported;
8460 this->glGetTexEnviv = &glGetTexEnviv_enc;
8461 this->glGetTexEnvxv = &glGetTexEnvxv_enc;
8462 this->glGetTexParameteriv = &glGetTexParameteriv_enc;
8463 this->glGetTexParameterxv = &glGetTexParameterxv_enc;
8464 this->glHint = &glHint_enc;
8465 this->glIsBuffer = &glIsBuffer_enc;
8466 this->glIsEnabled = &glIsEnabled_enc;
8467 this->glIsTexture = &glIsTexture_enc;
8468 this->glLightModelx = &glLightModelx_enc;
8469 this->glLightModelxv = &glLightModelxv_enc;
8470 this->glLightx = &glLightx_enc;
8471 this->glLightxv = &glLightxv_enc;
8472 this->glLineWidthx = &glLineWidthx_enc;
8473 this->glLoadIdentity = &glLoadIdentity_enc;
8474 this->glLoadMatrixx = &glLoadMatrixx_enc;
8475 this->glLogicOp = &glLogicOp_enc;
8476 this->glMaterialx = &glMaterialx_enc;
8477 this->glMaterialxv = &glMaterialxv_enc;
8478 this->glMatrixMode = &glMatrixMode_enc;
8479 this->glMultMatrixx = &glMultMatrixx_enc;
8480 this->glMultiTexCoord4x = &glMultiTexCoord4x_enc;
8481 this->glNormal3x = &glNormal3x_enc;
8482 this->glNormalPointer = (glNormalPointer_client_proc_t) &enc_unsupported;
8483 this->glOrthox = &glOrthox_enc;
8484 this->glPixelStorei = &glPixelStorei_enc;
8485 this->glPointParameterx = &glPointParameterx_enc;
8486 this->glPointParameterxv = &glPointParameterxv_enc;
8487 this->glPointSizex = &glPointSizex_enc;
8488 this->glPolygonOffsetx = &glPolygonOffsetx_enc;
8489 this->glPopMatrix = &glPopMatrix_enc;
8490 this->glPushMatrix = &glPushMatrix_enc;
8491 this->glReadPixels = &glReadPixels_enc;
8492 this->glRotatex = &glRotatex_enc;
8493 this->glSampleCoverage = &glSampleCoverage_enc;
8494 this->glSampleCoveragex = &glSampleCoveragex_enc;
8495 this->glScalex = &glScalex_enc;
8496 this->glScissor = &glScissor_enc;
8497 this->glShadeModel = &glShadeModel_enc;
8498 this->glStencilFunc = &glStencilFunc_enc;
8499 this->glStencilMask = &glStencilMask_enc;
8500 this->glStencilOp = &glStencilOp_enc;
8501 this->glTexCoordPointer = (glTexCoordPointer_client_proc_t) &enc_unsupported;
8502 this->glTexEnvi = &glTexEnvi_enc;
8503 this->glTexEnvx = &glTexEnvx_enc;
8504 this->glTexEnviv = &glTexEnviv_enc;
8505 this->glTexEnvxv = &glTexEnvxv_enc;
8506 this->glTexImage2D = &glTexImage2D_enc;
8507 this->glTexParameteri = &glTexParameteri_enc;
8508 this->glTexParameterx = &glTexParameterx_enc;
8509 this->glTexParameteriv = &glTexParameteriv_enc;
8510 this->glTexParameterxv = &glTexParameterxv_enc;
8511 this->glTexSubImage2D = &glTexSubImage2D_enc;
8512 this->glTranslatex = &glTranslatex_enc;
8513 this->glVertexPointer = (glVertexPointer_client_proc_t) &enc_unsupported;
8514 this->glViewport = &glViewport_enc;
8515 this->glPointSizePointerOES = (glPointSizePointerOES_client_proc_t) &enc_unsupported;
8516 this->glVertexPointerOffset = &glVertexPointerOffset_enc;
8517 this->glColorPointerOffset = &glColorPointerOffset_enc;
8518 this->glNormalPointerOffset = &glNormalPointerOffset_enc;
8519 this->glPointSizePointerOffset = &glPointSizePointerOffset_enc;
8520 this->glTexCoordPointerOffset = &glTexCoordPointerOffset_enc;
8521 this->glWeightPointerOffset = &glWeightPointerOffset_enc;
8522 this->glMatrixIndexPointerOffset = &glMatrixIndexPointerOffset_enc;
8523 this->glVertexPointerData = &glVertexPointerData_enc;
8524 this->glColorPointerData = &glColorPointerData_enc;
8525 this->glNormalPointerData = &glNormalPointerData_enc;
8526 this->glTexCoordPointerData = &glTexCoordPointerData_enc;
8527 this->glPointSizePointerData = &glPointSizePointerData_enc;
8528 this->glWeightPointerData = &glWeightPointerData_enc;
8529 this->glMatrixIndexPointerData = &glMatrixIndexPointerData_enc;
8530 this->glDrawElementsOffset = &glDrawElementsOffset_enc;
8531 this->glDrawElementsData = &glDrawElementsData_enc;
8532 this->glGetCompressedTextureFormats = &glGetCompressedTextureFormats_enc;
8533 this->glFinishRoundTrip = &glFinishRoundTrip_enc;
8534 this->glBlendEquationSeparateOES = &glBlendEquationSeparateOES_enc;
8535 this->glBlendFuncSeparateOES = &glBlendFuncSeparateOES_enc;
8536 this->glBlendEquationOES = &glBlendEquationOES_enc;
8537 this->glDrawTexsOES = &glDrawTexsOES_enc;
8538 this->glDrawTexiOES = &glDrawTexiOES_enc;
8539 this->glDrawTexxOES = &glDrawTexxOES_enc;
8540 this->glDrawTexsvOES = &glDrawTexsvOES_enc;
8541 this->glDrawTexivOES = &glDrawTexivOES_enc;
8542 this->glDrawTexxvOES = &glDrawTexxvOES_enc;
8543 this->glDrawTexfOES = &glDrawTexfOES_enc;
8544 this->glDrawTexfvOES = &glDrawTexfvOES_enc;
8545 this->glEGLImageTargetTexture2DOES = &glEGLImageTargetTexture2DOES_enc;
8546 this->glEGLImageTargetRenderbufferStorageOES = &glEGLImageTargetRenderbufferStorageOES_enc;
8547 this->glAlphaFuncxOES = &glAlphaFuncxOES_enc;
8548 this->glClearColorxOES = &glClearColorxOES_enc;
8549 this->glClearDepthxOES = &glClearDepthxOES_enc;
8550 this->glClipPlanexOES = &glClipPlanexOES_enc;
8551 this->glClipPlanexIMG = &glClipPlanexIMG_enc;
8552 this->glColor4xOES = &glColor4xOES_enc;
8553 this->glDepthRangexOES = &glDepthRangexOES_enc;
8554 this->glFogxOES = &glFogxOES_enc;
8555 this->glFogxvOES = &glFogxvOES_enc;
8556 this->glFrustumxOES = &glFrustumxOES_enc;
8557 this->glGetClipPlanexOES = &glGetClipPlanexOES_enc;
8558 this->glGetClipPlanex = &glGetClipPlanex_enc;
8559 this->glGetFixedvOES = &glGetFixedvOES_enc;
8560 this->glGetLightxvOES = &glGetLightxvOES_enc;
8561 this->glGetMaterialxvOES = &glGetMaterialxvOES_enc;
8562 this->glGetTexEnvxvOES = &glGetTexEnvxvOES_enc;
8563 this->glGetTexParameterxvOES = &glGetTexParameterxvOES_enc;
8564 this->glLightModelxOES = &glLightModelxOES_enc;
8565 this->glLightModelxvOES = &glLightModelxvOES_enc;
8566 this->glLightxOES = &glLightxOES_enc;
8567 this->glLightxvOES = &glLightxvOES_enc;
8568 this->glLineWidthxOES = &glLineWidthxOES_enc;
8569 this->glLoadMatrixxOES = &glLoadMatrixxOES_enc;
8570 this->glMaterialxOES = &glMaterialxOES_enc;
8571 this->glMaterialxvOES = &glMaterialxvOES_enc;
8572 this->glMultMatrixxOES = &glMultMatrixxOES_enc;
8573 this->glMultiTexCoord4xOES = &glMultiTexCoord4xOES_enc;
8574 this->glNormal3xOES = &glNormal3xOES_enc;
8575 this->glOrthoxOES = &glOrthoxOES_enc;
8576 this->glPointParameterxOES = &glPointParameterxOES_enc;
8577 this->glPointParameterxvOES = &glPointParameterxvOES_enc;
8578 this->glPointSizexOES = &glPointSizexOES_enc;
8579 this->glPolygonOffsetxOES = &glPolygonOffsetxOES_enc;
8580 this->glRotatexOES = &glRotatexOES_enc;
8581 this->glSampleCoveragexOES = &glSampleCoveragexOES_enc;
8582 this->glScalexOES = &glScalexOES_enc;
8583 this->glTexEnvxOES = &glTexEnvxOES_enc;
8584 this->glTexEnvxvOES = &glTexEnvxvOES_enc;
8585 this->glTexParameterxOES = &glTexParameterxOES_enc;
8586 this->glTexParameterxvOES = &glTexParameterxvOES_enc;
8587 this->glTranslatexOES = &glTranslatexOES_enc;
8588 this->glIsRenderbufferOES = &glIsRenderbufferOES_enc;
8589 this->glBindRenderbufferOES = &glBindRenderbufferOES_enc;
8590 this->glDeleteRenderbuffersOES = &glDeleteRenderbuffersOES_enc;
8591 this->glGenRenderbuffersOES = &glGenRenderbuffersOES_enc;
8592 this->glRenderbufferStorageOES = &glRenderbufferStorageOES_enc;
8593 this->glGetRenderbufferParameterivOES = &glGetRenderbufferParameterivOES_enc;
8594 this->glIsFramebufferOES = &glIsFramebufferOES_enc;
8595 this->glBindFramebufferOES = &glBindFramebufferOES_enc;
8596 this->glDeleteFramebuffersOES = &glDeleteFramebuffersOES_enc;
8597 this->glGenFramebuffersOES = &glGenFramebuffersOES_enc;
8598 this->glCheckFramebufferStatusOES = &glCheckFramebufferStatusOES_enc;
8599 this->glFramebufferRenderbufferOES = &glFramebufferRenderbufferOES_enc;
8600 this->glFramebufferTexture2DOES = &glFramebufferTexture2DOES_enc;
8601 this->glGetFramebufferAttachmentParameterivOES = &glGetFramebufferAttachmentParameterivOES_enc;
8602 this->glGenerateMipmapOES = &glGenerateMipmapOES_enc;
8603 this->glMapBufferOES = (glMapBufferOES_client_proc_t) &enc_unsupported;
8604 this->glUnmapBufferOES = &glUnmapBufferOES_enc;
8605 this->glGetBufferPointervOES = (glGetBufferPointervOES_client_proc_t) &enc_unsupported;
8606 this->glCurrentPaletteMatrixOES = &glCurrentPaletteMatrixOES_enc;
8607 this->glLoadPaletteFromModelViewMatrixOES = &glLoadPaletteFromModelViewMatrixOES_enc;
8608 this->glMatrixIndexPointerOES = (glMatrixIndexPointerOES_client_proc_t) &enc_unsupported;
8609 this->glWeightPointerOES = (glWeightPointerOES_client_proc_t) &enc_unsupported;
8610 this->glQueryMatrixxOES = &glQueryMatrixxOES_enc;
8611 this->glDepthRangefOES = &glDepthRangefOES_enc;
8612 this->glFrustumfOES = &glFrustumfOES_enc;
8613 this->glOrthofOES = &glOrthofOES_enc;
8614 this->glClipPlanefOES = &glClipPlanefOES_enc;
8615 this->glClipPlanefIMG = &glClipPlanefIMG_enc;
8616 this->glGetClipPlanefOES = &glGetClipPlanefOES_enc;
8617 this->glClearDepthfOES = &glClearDepthfOES_enc;
8618 this->glTexGenfOES = &glTexGenfOES_enc;
8619 this->glTexGenfvOES = &glTexGenfvOES_enc;
8620 this->glTexGeniOES = &glTexGeniOES_enc;
8621 this->glTexGenivOES = &glTexGenivOES_enc;
8622 this->glTexGenxOES = &glTexGenxOES_enc;
8623 this->glTexGenxvOES = &glTexGenxvOES_enc;
8624 this->glGetTexGenfvOES = &glGetTexGenfvOES_enc;
8625 this->glGetTexGenivOES = &glGetTexGenivOES_enc;
8626 this->glGetTexGenxvOES = &glGetTexGenxvOES_enc;
8627 this->glBindVertexArrayOES = &glBindVertexArrayOES_enc;
8628 this->glDeleteVertexArraysOES = &glDeleteVertexArraysOES_enc;
8629 this->glGenVertexArraysOES = &glGenVertexArraysOES_enc;
8630 this->glIsVertexArrayOES = &glIsVertexArrayOES_enc;
8631 this->glDiscardFramebufferEXT = &glDiscardFramebufferEXT_enc;
8632 this->glMultiDrawArraysEXT = (glMultiDrawArraysEXT_client_proc_t) &enc_unsupported;
8633 this->glMultiDrawElementsEXT = (glMultiDrawElementsEXT_client_proc_t) &enc_unsupported;
8634 this->glMultiDrawArraysSUN = (glMultiDrawArraysSUN_client_proc_t) &enc_unsupported;
8635 this->glMultiDrawElementsSUN = (glMultiDrawElementsSUN_client_proc_t) &enc_unsupported;
8636 this->glRenderbufferStorageMultisampleIMG = &glRenderbufferStorageMultisampleIMG_enc;
8637 this->glFramebufferTexture2DMultisampleIMG = &glFramebufferTexture2DMultisampleIMG_enc;
8638 this->glDeleteFencesNV = &glDeleteFencesNV_enc;
8639 this->glGenFencesNV = &glGenFencesNV_enc;
8640 this->glIsFenceNV = &glIsFenceNV_enc;
8641 this->glTestFenceNV = &glTestFenceNV_enc;
8642 this->glGetFenceivNV = &glGetFenceivNV_enc;
8643 this->glFinishFenceNV = &glFinishFenceNV_enc;
8644 this->glSetFenceNV = &glSetFenceNV_enc;
8645 this->glGetDriverControlsQCOM = &glGetDriverControlsQCOM_enc;
8646 this->glGetDriverControlStringQCOM = &glGetDriverControlStringQCOM_enc;
8647 this->glEnableDriverControlQCOM = &glEnableDriverControlQCOM_enc;
8648 this->glDisableDriverControlQCOM = &glDisableDriverControlQCOM_enc;
8649 this->glExtGetTexturesQCOM = &glExtGetTexturesQCOM_enc;
8650 this->glExtGetBuffersQCOM = &glExtGetBuffersQCOM_enc;
8651 this->glExtGetRenderbuffersQCOM = &glExtGetRenderbuffersQCOM_enc;
8652 this->glExtGetFramebuffersQCOM = &glExtGetFramebuffersQCOM_enc;
8653 this->glExtGetTexLevelParameterivQCOM = &glExtGetTexLevelParameterivQCOM_enc;
8654 this->glExtTexObjectStateOverrideiQCOM = &glExtTexObjectStateOverrideiQCOM_enc;
8655 this->glExtGetTexSubImageQCOM = &glExtGetTexSubImageQCOM_enc;
8656 this->glExtGetBufferPointervQCOM = (glExtGetBufferPointervQCOM_client_proc_t) &enc_unsupported;
8657 this->glExtGetShadersQCOM = &glExtGetShadersQCOM_enc;
8658 this->glExtGetProgramsQCOM = &glExtGetProgramsQCOM_enc;
8659 this->glExtIsProgramBinaryQCOM = &glExtIsProgramBinaryQCOM_enc;
8660 this->glExtGetProgramBinarySourceQCOM = (glExtGetProgramBinarySourceQCOM_client_proc_t) &enc_unsupported;
8661 this->glStartTilingQCOM = &glStartTilingQCOM_enc;
8662 this->glEndTilingQCOM = &glEndTilingQCOM_enc;
8663 this->glGetGraphicsResetStatusEXT = &glGetGraphicsResetStatusEXT_enc;
8664 this->glReadnPixelsEXT = &glReadnPixelsEXT_enc;
8665 }
8666
8667