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Searched refs:RequiresCurrentMethod (Results 1 – 6 of 6) sorted by relevance

/art/compiler/optimizing/
Dcode_generator.h408 bool RequiresCurrentMethod() const { in RequiresCurrentMethod() function
Dcode_generator.cc479 && !RequiresCurrentMethod()) { in InitializeCodeGeneration()
Dcode_generator_arm64.cc1164 } else if (!RequiresCurrentMethod()) { in MaybeIncrementHotness()
1168 CHECK(RequiresCurrentMethod()); in MaybeIncrementHotness()
1232 } else if (RequiresCurrentMethod()) { in GenerateFrameEntry()
Dcode_generator_x86_64.cc1406 CHECK(RequiresCurrentMethod()); in MaybeIncrementHotness()
1434 } else if (!RequiresCurrentMethod()) { in MaybeIncrementHotness()
1490 if (RequiresCurrentMethod()) { in GenerateFrameEntry()
Dcode_generator_arm_vixl.cc2144 if (!RequiresCurrentMethod()) { in MaybeIncrementHotness()
2245 if (RequiresCurrentMethod() && fp_spills_offset <= 3 * kArmWordSize) { in GenerateFrameEntry()
2251 if (RequiresCurrentMethod()) { in GenerateFrameEntry()
Dcode_generator_x86.cc1125 if (!RequiresCurrentMethod()) { in MaybeIncrementHotness()
1174 if (RequiresCurrentMethod()) { in GenerateFrameEntry()