Searched refs:fpu_callee_save_mask_ (Results 1 – 3 of 3) sorted by relevance
263 fpu_spill_mask_ = allocated_registers_.GetFloatingPointRegisters() & fpu_callee_save_mask_; in ComputeSpillMask()306 return (fpu_callee_save_mask_ & (1 << reg)) != 0; in IsFloatingPointCalleeSaveRegister()324 uint32_t callee_saves = core_registers ? core_callee_save_mask_ : fpu_callee_save_mask_; in GetSlowPathSpills()746 || (POPCOUNT(allocated_registers_.GetFloatingPointRegisters() & fpu_callee_save_mask_) != 0); in HasAllocatedCalleeSaveRegisters()808 const uint32_t fpu_callee_save_mask_; variable
1034 fpu_callee_save_mask_(fpu_callee_save_mask), in CodeGenerator()
2070 fpu_spill_mask_ = allocated_registers_.GetFloatingPointRegisters() & fpu_callee_save_mask_; in ComputeSpillMask()