Searched refs:movable (Results 1 – 2 of 2) sorted by relevance
101 bool movable = true; in Constructor_newInstance0() local103 movable = false; in Constructor_newInstance0()112 movable ? c->AllocObject(soa.Self()) : c->AllocNonMovableObject(soa.Self()); in Constructor_newInstance0()
16 # be movable now, so ensure that we do not get a conflict (and then allow the move).