Searched refs:use_weight (Results 1 – 1 of 1) sorted by relevance
175 size_t use_weight = 0; in ComputeSpillWeight() local178 use_weight += CostForMoveAt(interval->GetStart() + 1, liveness); in ComputeSpillWeight()190 use_weight += CostForMoveAt(use.GetUser()->GetLifetimePosition() - 1, liveness); in ComputeSpillWeight()196 return static_cast<float>(use_weight) / static_cast<float>(length); in ComputeSpillWeight()