Searched refs:ALLOCATE (Results 1 – 1 of 1) sorted by relevance
66 #define ALLOCATE 0x01000 // m: allocate a char* macro162 flags |= ALLOCATE; in __svfscanf()296 if ((flags & ALLOCATE) != 0 && c > CT_STRING) { in __svfscanf()299 if ((flags & (ALLOCATE|SUPPRESS)) == (ALLOCATE|SUPPRESS)) { in __svfscanf()336 if (flags & ALLOCATE) { in __svfscanf()399 if (flags & ALLOCATE) { in __svfscanf()424 if (flags & ALLOCATE) { in __svfscanf()498 if (flags & ALLOCATE) { in __svfscanf()