Searched refs:WearRecoveryUI (Results 1 – 4 of 4) sorted by relevance
31 WearRecoveryUI::WearRecoveryUI() in WearRecoveryUI() function in WearRecoveryUI42 int WearRecoveryUI::GetProgressBaseline() const { in GetProgressBaseline()49 void WearRecoveryUI::draw_background_locked() { in draw_background_locked()71 void WearRecoveryUI::draw_screen_locked() { in draw_screen_locked()91 void WearRecoveryUI::update_progress_locked() { in update_progress_locked()96 void WearRecoveryUI::SetStage(int /* current */, int /* max */) {} in SetStage()98 std::unique_ptr<Menu> WearRecoveryUI::CreateMenu(const std::vector<std::string>& text_headers, in CreateMenu()
21 return new Device(new WearRecoveryUI); in make_device()
63 // The default wear device that uses WearRecoveryUI.
25 class WearRecoveryUI : public ScreenRecoveryUI {27 WearRecoveryUI();