Searched refs:parseState (Results 1 – 1 of 1) sorted by relevance
/build/blueprint/ |
D | ninja_strings.go | 61 type parseState struct { struct 70 func (ps *parseState) pushVariable(v Variable) { argument 81 func (ps *parseState) pushString(s string) { argument 89 type stateFunc func(*parseState, int, rune) (stateFunc, error) 108 parseState := &parseState{ 118 state, err = state(parseState, i, r) 124 _, err = state(parseState, len(parseState.str), eof) 132 func parseFirstRuneState(state *parseState, i int, r rune) (stateFunc, error) { argument 139 func parseStringState(state *parseState, i int, r rune) (stateFunc, error) { argument 154 func parseDollarStartState(state *parseState, i int, r rune) (stateFunc, error) { argument [all …]
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