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Searched refs:BlurMeshNode (Results 1 – 3 of 3) sorted by relevance

/cts/tests/openglperf2/jni/reference/scene/glowing/
DBlurMeshNode.cpp17 BlurMeshNode::BlurMeshNode(const Mesh* mesh, GLuint fboTexId, GLuint tmpTexId1, GLuint tmpTexId2, in BlurMeshNode() function in BlurMeshNode
23 void BlurMeshNode::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) { in before()
55 void BlurMeshNode::after(Program& program, Matrix& model, Matrix& view, Matrix& projection) { in after()
DBlurMeshNode.h23 class BlurMeshNode: public MeshNode {
25BlurMeshNode(const Mesh* mesh, GLuint fboTexId, GLuint tmpTexId1, GLuint tmpTexId2, float width, f…
26 virtual ~BlurMeshNode() {}; in ~BlurMeshNode()
DGlowingScene.cpp163 meshNode = new BlurMeshNode(mMeshes[0], mTextureIds[0], mTextureIds[1], mTextureIds[2], in updateSceneGraphs()