Searched refs:CS_NUM_VERTICES (Results 1 – 1 of 1) sorted by relevance
40 static const int CS_NUM_VERTICES = 6; variable42 static const float CS_VERTICES[CS_NUM_VERTICES * 3] = {50 static const float CS_TEX_COORDS[CS_NUM_VERTICES * 2] = {203 glDrawArrays(GL_TRIANGLES, 0, CS_NUM_VERTICES); in drawWorkload()