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Searched refs:CS_VERTICES (Results 1 – 1 of 1) sorted by relevance

/cts/tests/openglperf2/jni/primitive/contextswitch/
DContextSwitchRenderer.cpp42 static const float CS_VERTICES[CS_NUM_VERTICES * 3] = { variable
200 glVertexAttribPointer(mPositionHandle, 3, GL_FLOAT, false, 0, CS_VERTICES); in drawWorkload()