Searched refs:ERROR_DEAD_OBJECT (Results 1 – 1 of 1) sorted by relevance
37 private static final int ERROR_DEAD_OBJECT = -7; // AudioEffect.ERROR_DEAD_OBJECT field in AudioSecurityTest169 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testAudioEffectGetParameter()221 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testAudioEffectGetParameter2()246 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testAudioEffectGetParameter3()288 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testAudioEffectSetParameter()312 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testAudioEffectSetOffload()343 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testAudioEffectEqualizerGetParameterName()429 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testVisualizerCapture_CVE_2017_0396()450 assertTrue("Audio server might have crashed", ret != ERROR_DEAD_OBJECT); in testVisualizerCapture_CVE_2017_0396()