Searched refs:FBO_NUM_VERTICES (Results 1 – 1 of 1) sorted by relevance
35 static const int FBO_NUM_VERTICES = 6; variable37 static const float FBO_VERTICES[FBO_NUM_VERTICES * 3] = {44 static const float FBO_TEX_COORDS[FBO_NUM_VERTICES * 2] = {279 glDrawArrays(GL_TRIANGLES, 0, FBO_NUM_VERTICES); in draw()