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Searched refs:FBO_VERTICES (Results 1 – 1 of 1) sorted by relevance

/cts/tests/openglperf2/jni/graphics/
DRenderer.cpp37 static const float FBO_VERTICES[FBO_NUM_VERTICES * 3] = { variable
275 glVertexAttribPointer(mFboPositionHandle, 3, GL_FLOAT, false, 0, FBO_VERTICES); in draw()