Searched refs:MARGIN (Results 1 – 2 of 2) sorted by relevance
152 const float MARGIN = 30.0f; // So the fish dont disappear and appear at the edges. in updateSceneGraphs() local155 b->flock((const Boid**) &mBoids, NUM_BOIDS, i, LIMIT_X + MARGIN, LIMIT_Y + MARGIN); in updateSceneGraphs()
54 private static final float MARGIN = 1.0f; field in WindowManager_LayoutParamsTest167 params.verticalMargin = MARGIN; in testCopyFrom()