Searched refs:MIN_DEPTH (Results 1 – 1 of 1) sorted by relevance
60 private static final int MIN_DEPTH = 1; field in BlurStack104 return diskRadiusArray[depth - MIN_DEPTH]; in getDiskRadius()177 float diskRadiusInterval = (blurStack.getDiskRadius(MIN_DEPTH) in createFromDepthTransform()191 String s = "disparity range: " + MAX_DEPTH + ", " + MIN_DEPTH + "\n"; in toString()252 int numLevels = MAX_DEPTH - MIN_DEPTH + 1; in computeDiskRadius()260 for (int depth = MIN_DEPTH; depth <= MAX_DEPTH; ++depth) { in computeDiskRadius()269 diskRadiusArray[depth - MIN_DEPTH] = Math.min(radius, MAX_DISC_RADIUS); in computeDiskRadius()286 MAX_DEPTH - MIN_DEPTH + 1 - (frontFocalDepth - backFocalDepth); in generateOneLayerForEachDepth()301 for (int depth = backFocalDepth - 1; depth >= MIN_DEPTH; --depth, ++layer) { in generateOneLayerForEachDepth()374 if (backFocalDepth == MIN_DEPTH) { in groupDepthLevelsBehindFocus()[all …]