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Searched refs:PO_NUM_VERTICES (Results 1 – 1 of 1) sorted by relevance

/cts/tests/openglperf2/jni/primitive/pixeloutput/
DPixelOutputRenderer.cpp19 static const int PO_NUM_VERTICES = 6; variable
21 static const float PO_VERTICES[PO_NUM_VERTICES * 3] = {
28 static const float PO_TEX_COORDS[PO_NUM_VERTICES * 2] = {
129 glDrawArrays(GL_TRIANGLES, 0, PO_NUM_VERTICES); in drawWorkload()