Searched refs:PO_NUM_VERTICES (Results 1 – 1 of 1) sorted by relevance
19 static const int PO_NUM_VERTICES = 6; variable21 static const float PO_VERTICES[PO_NUM_VERTICES * 3] = {28 static const float PO_TEX_COORDS[PO_NUM_VERTICES * 2] = {129 glDrawArrays(GL_TRIANGLES, 0, PO_NUM_VERTICES); in drawWorkload()