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Searched refs:ProgramNode (Results 1 – 7 of 7) sorted by relevance

/cts/tests/openglperf2/jni/graphics/
DProgramNode.cpp17 ProgramNode::ProgramNode(Program& program) : in ProgramNode() function in ProgramNode
21 void ProgramNode::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) { in before()
25 void ProgramNode::after(Program& program, Matrix& model, Matrix& view, Matrix& projection) { in after()
29 void ProgramNode::drawProgram(Matrix& model, Matrix& view, Matrix& projection) { in drawProgram()
DProgramNode.h21 class ProgramNode: public SceneGraphNode {
23 explicit ProgramNode(Program& program);
24 virtual ~ProgramNode() {}; in ~ProgramNode()
/cts/tests/openglperf2/jni/reference/scene/glowing/
DGlowingScene.cpp155 ProgramNode* lightSceneGraph = new ProgramNode(*mMainProgram); in updateSceneGraphs()
161 ProgramNode* blurSceneGraph = new ProgramNode(*mBlurProgram); in updateSceneGraphs()
168 ProgramNode* glowSceneGraph = new ProgramNode(*mMainProgram); in updateSceneGraphs()
/cts/tests/openglperf2/jni/reference/scene/flocking/
DFlockingScene.cpp143 ProgramNode* mainSceneGraph = new ProgramNode(*mMainProgram); in updateSceneGraphs()
172 ProgramNode* waterSceneGraph = new ProgramNode(*mWaterProgram); in updateSceneGraphs()
/cts/tests/openglperf2/jni/primitive/fullpipeline/
DFullPipelineRenderer.h32 ProgramNode* mSceneGraph;
DFullPipelineRenderer.cpp155 mSceneGraph = new ProgramNode(*mProgram); in setUp()
/cts/tests/openglperf2/jni/reference/scene/
DScene.h45 std::vector<ProgramNode*> mSceneGraphs;