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Searched refs:RANDOM_FILL (Results 1 – 5 of 5) sorted by relevance

/cts/tests/openglperf2/jni/graphics/
DGLUtils.h39 static const int RANDOM_FILL = -1; variable
DGLUtils.cpp221 if (fill == RANDOM_FILL) { in genTexture()
/cts/tests/openglperf2/jni/primitive/pixeloutput/
DPixelOutputRenderer.cpp75 mTextureId = GLUtils::genTexture(mWidth, mHeight, GLUtils::RANDOM_FILL); in setUp()
/cts/tests/openglperf2/jni/primitive/fullpipeline/
DFullPipelineRenderer.cpp145 mTextureId = GLUtils::genTexture(mWidth, mHeight, GLUtils::RANDOM_FILL); in setUp()
/cts/tests/openglperf2/jni/primitive/contextswitch/
DContextSwitchRenderer.cpp89 mTextureId = GLUtils::genTexture(CS_TEXTURE_SIZE, CS_TEXTURE_SIZE, GLUtils::RANDOM_FILL); in setUp()