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Searched refs:SrgbChannelToLinear (Results 1 – 1 of 1) sorted by relevance

/cts/tests/vr/jni/
DVrExtensionsJni.cpp310 static inline float SrgbChannelToLinear(float cs) { in SrgbChannelToLinear() function
329 float r = SrgbChannelToLinear((color & 0xff) / 255.0f); in SrgbColorToLinear()
330 float g = SrgbChannelToLinear(((color >> 8) & 0xff) / 255.0f); in SrgbColorToLinear()
331 float b = SrgbChannelToLinear(((color >> 16) & 0xff) / 255.0f); in SrgbColorToLinear()
566 glClearColor(SrgbChannelToLinear(0.5), 0.0, 0.0, 1.0); in testFramebufferBlending()