Searched refs:VECTOR_3D (Results 1 – 4 of 4) sorted by relevance
52 float[] relativeVector = new float[MathsUtils.VECTOR_3D]; in updateModelMatrix()
166 … double angle = Math.acos(MathsUtils.dotProduct(values, adjustedXAxis, MathsUtils.VECTOR_3D)); in calculateRotation()
35 public static final int VECTOR_3D = 3; field in MathsUtils
260 float [] upVector = new float[MathsUtils.VECTOR_3D]; in getUpVector()