Searched refs:bufLength (Results 1 – 1 of 1) sorted by relevance
55 GLint bufLength = 0; in initColorOne() local56 glGetProgramiv(gProgram, GL_INFO_LOG_LENGTH, &bufLength); in initColorOne()57 if (bufLength) { in initColorOne()58 char* buf = (char*) malloc(bufLength); in initColorOne()60 glGetProgramInfoLog(gProgram, bufLength, NULL, buf); in initColorOne()