/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/ |
D | layer_info_fast.rsh | 6 // Front and back depth values of this layer. 24 static inline int ValidDepth(int depth) { return (depth != 0); } 26 static inline int NotInFrontOfTheLayer(int depth, 28 return (depth <= layer_info_f2.s0); 31 static inline int OnTheLayer(int depth, const int2 layer_info_i2) { 32 //return (layer_info->back_depth <= depth && depth <= layer_info->front_depth); 33 return (layer_info_i2.s1 <= depth && depth <= layer_info_i2.s0); 37 int depth, const int2 layer_info_f2) { 38 //return (depth != 0) & (depth <= layer_info->front_depth); 39 return (depth != 0) & (depth <= layer_info_f2.s0); [all …]
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D | layer_info.rsh | 6 // Front and back depth values of this layer. 24 static inline int ValidDepth(int depth) { return (depth != 0); } 26 static inline int NotInFrontOfTheLayer(int depth, 28 return (depth <= layer_info->front_depth); 31 static inline int OnTheLayer(int depth, const LayerInfo_t *layer_info) { 32 return (layer_info->back_depth <= depth && depth <= layer_info->front_depth); 36 int depth, const LayerInfo_t *layer_info) { 37 return (depth != 0) & (depth <= layer_info->front_depth); 40 static inline int ValidDepthNotOnTheLayer(int depth, 42 return (depth != 0) & [all …]
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D | BlurStack.java | 103 public float getDiskRadius(int depth) { in getDiskRadius() argument 104 return diskRadiusArray[depth - MIN_DEPTH]; in getDiskRadius() 260 for (int depth = MIN_DEPTH; depth <= MAX_DEPTH; ++depth) { in computeDiskRadius() 262 depthTransform.reconstruct(stackDepthToOpenglDepth(depth)); in computeDiskRadius() 269 diskRadiusArray[depth - MIN_DEPTH] = Math.min(radius, MAX_DISC_RADIUS); in computeDiskRadius() 291 for (int depth = MAX_DEPTH; depth > frontFocalDepth; --depth, ++layer) { in generateOneLayerForEachDepth() 292 layerInfo[layer] = new LayerInfo(depth); in generateOneLayerForEachDepth() 301 for (int depth = backFocalDepth - 1; depth >= MIN_DEPTH; --depth, ++layer) { in generateOneLayerForEachDepth() 302 layerInfo[layer] = new LayerInfo(depth); in generateOneLayerForEachDepth()
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D | layered_filter_d1new_helper.rsh | 34 // depth of the closest pixel to sharp->dilated_depth. 37 // may not be in the depth range of the target layer. 52 int depth = sharp_input_actual_depth; // Get meta data actual_depth 66 // Updates min_dist and corresponding depth. 68 depth = cond ? sharp_actual_depth : depth; 77 // If sharp->matte > 0, depth must be within the depth range of this layer. 78 rsSetElementAt_uchar(g_sharp_dilated_depth, (uchar)depth, index_sharp_meta); 93 int depth = sharp_input_actual_depth; // Get meta data actual_depth 107 // Updates min_dist and corresponding depth. 109 depth = cond ? sharp_actual_depth : depth; [all …]
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D | layered_filter_fast_f32.rscript | 9 // 1. The depth value varies between 1 and number of depth levels. 0 is reserved 11 // 2. The depth value represents inverse depth. Larger depths are closer to the 13 // 3. The depth values are grouped into several blending layers. 14 // 4. The focal layer (i.e., the global variable g_focal_layer) is the depth 20 // @param in an input RGBD pixel with @in.a being quantized inverse depth. 42 // back-most to the focal depth. This image buffer is padded. 54 // In the first pass from back-most to focal depth, g_fuzzy_image holds the 57 // In the second pass from front-most to focal depth, g_fuzzy_image accumulates 69 // The depth level that is in focus. 72 // For depth d, let n = d-g_target_layer.back_depth be the relative depth index. [all …]
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D | layered_filter_f32_helper.rsh | 17 // depth of the closest pixel to sharp->dilated_depth. 20 // may not be in the depth range of the target layer. 33 int depth = sharp->actual_depth; 46 // Updates min_dist and corresponding depth. 48 depth = cond ? sharp_nbr->actual_depth : depth; 57 // If sharp->matte > 0, depth must be within the depth range of this layer. 58 sharp->dilated_depth = (uchar)depth; 62 // the sharp depth. 76 // Gets the visibility probability lookup table for the target layer depth. 115 // the sharp depth. [all …]
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D | pixel_format_f32.rsh | 7 // 1. Initially, it stores the input color (red, green, blue) and the depth 16 // 3. After each layer is processed from back-most layer to focal depth layer, 20 // 4. After each layer is processed from front-most layer to focal depth layer, 42 // For active pixels, dilated_depth is the same as actual depth; 43 // For inactive pixels with non-zero matte, dilated_depth is the depth of the 45 // For other pixels, 0 (invalid depth).
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D | LayerInfo.java | 27 LayerInfo(int depth) { in LayerInfo() argument 28 frontDepth = depth; in LayerInfo() 29 backDepth = depth; in LayerInfo()
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D | KernelDataForRenderScript.java | 123 int depth = blurStack.getDepth(targetLayer, m); in KernelDataForRenderScript() local 124 float diskRadius = blurStack.getDiskRadius(depth); in KernelDataForRenderScript() 145 int depth = blurStack.getDepth(targetLayer, m); in KernelDataForRenderScript() local 146 float diskRadius = blurStack.getDiskRadius(depth); in KernelDataForRenderScript()
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D | luts_for_speedup_f32.rsh | 11 // depth y is visible in the presence of a pixel with depth x. 41 // For a depth value within the focal layer, only depth values in front 43 // is, a depth value x that has a larger value (closer to the camera)
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D | layered_filter_fast_d1new.rscript | 9 // 1. The depth value varies between 1 and number of depth levels. 0 is reserved 11 // 2. The depth value represents inverse depth. Larger depths are closer to the 13 // 3. The depth values are grouped into several blending layers. 14 // 4. The focal layer (i.e., the global variable g_focal_layer) is the depth 20 // @param in an input RGBD pixel with @in.a being quantized inverse depth. 45 // back-most to the focal depth. This image buffer is padded. 55 // In the first pass from back-most to focal depth, g_fuzzy_image holds the 58 // In the second pass from front-most to focal depth, g_fuzzy_image accumulates 67 // The depth level that is in focus. 242 // the sharp depth. [all …]
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D | RefocusFilter.java | 179 private static int getKernelRadius(int depth, BlurStack blurStack) { in getKernelRadius() argument 181 .computeKernelRadiusFromDiskRadius(blurStack.getDiskRadius(depth)); in getKernelRadius()
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D | RGBZ.java | 160 private Bitmap setAlphaChannelFromBitmap(Bitmap depth, Bitmap orig, Bitmap dest) { in setAlphaChannelFromBitmap() argument 167 depth.getPixels(depth_data, 0, w, 0, 0, w, h); in setAlphaChannelFromBitmap()
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D | DepthTransform.java | 42 public int quantize(float depth); in quantize() argument
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/cts/tests/framework/base/windowmanager/src/android/server/wm/intent/ |
D | LaunchSequence.java | 76 int depth(); in depth() method 189 public int depth() { in depth() method in LaunchSequence.ConsecutiveLaunch 190 return mPrevious.depth() + 1; in depth() 196 int launchSite = mLaunchFrom.map(LaunchSequence::depth).orElse(this.depth() - 1); in fold() 227 public int depth() { in depth() method in LaunchSequence.RootLaunch
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/cts/tests/tests/appop/src/android/app/appops/cts/ |
D | HistoricalAppopsTest.kt | 202 private fun testHistoricalAggregationSomeLevelsDeep(depth: Int) { in <lambda>() 211 val chunkCount = (computeSlotCount(depth + 1) in <lambda>() 218 val intervalBeginMillis = computeIntervalBeginRawMillis(depth) in <lambda>() 219 val intervalEndMillis = computeIntervalBeginRawMillis(depth + 1) in <lambda>() 222 val expectedOpCount = ((computeSlotCount(depth + 1) - computeSlotCount(depth)) in <lambda>() 227 private fun testGetHistoricalPackageOpsForegroundAtDepth(depth: Int) { in <lambda>() 248 for (d in depth downTo 0) { in <lambda>() 266 if (depth > 0) { in <lambda>() 464 private fun computeIntervalDurationMillis(depth: Int): Long { in <lambda>() 466 (depth + 1).toDouble()).toLong() * SNAPSHOT_INTERVAL_MILLIS in <lambda>() [all …]
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/cts/hostsidetests/sustainedperf/shadertoy_android/src/ |
D | GLtestView.java | 76 public GLtestView(Context context, boolean translucent, int depth, int stencil) { in GLtestView() argument 78 init(translucent, depth, stencil); in GLtestView() 81 private void init(boolean translucent, int depth, int stencil) { in init() argument 103 new ConfigChooser(8, 8, 8, 8, depth, stencil) : in init() 104 new ConfigChooser(5, 6, 5, 0, depth, stencil) ); in init() 135 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { in ConfigChooser() argument 140 mDepthSize = depth; in ConfigChooser()
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/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
D | AllocationCopyToTest.java | 410 int depth = random.nextInt(64); in test_Allocationcopy3DRangeTo_Byte() local 418 int zcount = depth - zoff; in test_Allocationcopy3DRangeTo_Byte() 426 typeBuilder.setX(width).setY(height).setZ(depth); in test_Allocationcopy3DRangeTo_Byte() 447 int depth = random.nextInt(64); in test_Allocationcopy3DRangeTo_Short_Helper() local 455 int zcount = depth - zoff; in test_Allocationcopy3DRangeTo_Short_Helper() 466 typeBuilder.setX(width).setY(height).setZ(depth); in test_Allocationcopy3DRangeTo_Short_Helper() 492 int depth = random.nextInt(64); in test_Allocationcopy3DRangeTo_Int() local 500 int zcount = depth - zoff; in test_Allocationcopy3DRangeTo_Int() 511 typeBuilder.setX(width).setY(height).setZ(depth); in test_Allocationcopy3DRangeTo_Int() 532 int depth = random.nextInt(64); in test_Allocationcopy3DRangeTo_Float() local [all …]
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/cts/tests/tests/provider/src/android/provider/cts/ |
D | SettingsPanelTest.java | 90 mDevice.wait(Until.hasObject(By.pkg(mLauncherPackage).depth(0)), TIMEOUT); in cleanUp() 201 mDevice.wait(Until.hasObject(By.pkg(mSettingsPackage).depth(0)), TIMEOUT); in internetPanel_seeMoreButton_launchesIntoSettings() 285 mDevice.wait(Until.hasObject(By.pkg(mLauncherPackage).depth(0)), TIMEOUT); in launchPanel() 293 mDevice.wait(Until.hasObject(By.pkg(mSettingsPackage).depth(0)), TIMEOUT); in launchPanel() 299 mDevice.wait(Until.hasObject(By.pkg(mLauncherPackage).depth(0)), TIMEOUT); in pressDone() 307 mDevice.wait(Until.hasObject(By.pkg(mSettingsPackage).depth(0)), TIMEOUT); in pressSeeMore()
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/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/d1new/ |
D | KernelDataForRenderScriptd1new.java | 62 int depth = blurStack.getDepth(targetLayer, m); in KernelDataForRenderScriptd1new() local 63 float diskRadius = blurStack.getDiskRadius(depth); in KernelDataForRenderScriptd1new()
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/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/f32/ |
D | KernelDataForRenderScriptF32.java | 63 int depth = blurStack.getDepth(targetLayer, m); in KernelDataForRenderScriptF32() local 64 float diskRadius = blurStack.getDiskRadius(depth); in KernelDataForRenderScriptF32()
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/cts/common/device-side/util/src/com/android/compatibility/common/util/ |
D | MediaUtils.java | 129 int depth = 1; in getTestName() local 130 while (index + depth < stack.length in getTestName() 131 && stack[index + depth].getMethodName().equals("invoke") in getTestName() 132 && stack[index + depth].getClassName().equals( in getTestName() 134 ++depth; in getTestName() 136 if (depth > 1) { in getTestName() 139 if (index + depth < stack.length) { in getTestName() 140 if (stack[index + depth].getClassName().startsWith("android.test.")) { in getTestName() 143 if (stack[index + depth].getMethodName().equals("runMethod")) { in getTestName()
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/cts/common/device-side/util-axt/src/com/android/compatibility/common/util/ |
D | MediaUtils.java | 130 int depth = 1; in getTestName() local 131 while (index + depth < stack.length in getTestName() 132 && stack[index + depth].getMethodName().equals("invoke") in getTestName() 133 && stack[index + depth].getClassName().equals( in getTestName() 135 ++depth; in getTestName() 137 if (depth > 1) { in getTestName() 140 if (index + depth < stack.length) { in getTestName() 141 if (stack[index + depth].getClassName().startsWith("android.test.")) { in getTestName() 144 if (stack[index + depth].getMethodName().equals("runMethod")) { in getTestName()
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/cts/tests/tests/location/src/android/location/cts/ |
D | ScanningSettingsTest.java | 105 mDevice.wait(Until.hasObject(By.pkg(mLauncherPackage).depth(0)), TIMEOUT); in launchScanningSettings() 113 mDevice.wait(Until.hasObject(By.pkg(SETTINGS_PACKAGE).depth(0)), TIMEOUT); in launchScanningSettings()
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/cts/tests/camera/libctscamera2jni/ |
D | Android.mk | 26 dynamic-depth-validate-jni.cpp
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