Searched refs:egl10 (Results 1 – 1 of 1) sorted by relevance
1026 private EGL10 egl10; field in GLSurfaceViewFactory.GLSurfaceViewThread1070 egl10 = (EGL10) EGLContext.getEGL(); in eglSetup()1071 eglDisplay = egl10.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); in eglSetup()1076 if (!egl10.eglInitialize(eglDisplay, version)) { in eglSetup()1092 if (!egl10.eglChooseConfig( in eglSetup()1101 eglContext = egl10.eglCreateContext( in eglSetup()1113 eglSurface = egl10.eglCreatePbufferSurface(eglDisplay, configs[0], surfaceAttribs); in eglSetup()1127 egl10.eglMakeCurrent(eglDisplay, in release()1129 egl10.eglDestroySurface(eglDisplay, eglSurface); in release()1130 egl10.eglDestroyContext(eglDisplay, eglContext); in release()[all …]