Searched refs:mBlurProgram (Results 1 – 2 of 2) sorted by relevance
28 Scene(width, height), mFboId(0), mMainProgram(NULL), mBlurProgram(NULL) { in GlowingScene()72 mBlurProgram = new Program(programId); in setUpPrograms()136 if (mBlurProgram != NULL) { in tearDown()137 delete mBlurProgram; in tearDown()138 mBlurProgram = NULL; in tearDown()161 ProgramNode* blurSceneGraph = new ProgramNode(*mBlurProgram); in updateSceneGraphs()
39 Program* mBlurProgram; variable