Searched refs:mCbInputQueue (Results 1 – 3 of 3) sorted by relevance
71 mCbInputQueue.push_back(element); in pushToInputList()85 if (mCbInputQueue.empty()) { in getInput()88 element = mCbInputQueue.front(); in getInput()89 mCbInputQueue.pop_front(); in getInput()115 if (mCbInputQueue.empty() && mCbOutputQueue.empty()) { in getWork()123 element = mCbInputQueue.front(); in getWork()124 mCbInputQueue.pop_front(); in getWork()134 return mCbInputQueue.empty(); in isInputQueueEmpty()139 mCbInputQueue.clear(); in clearQueues()
60 std::list<callbackObject> mCbInputQueue; variable
64 private final LinkedList<Pair<Integer, MediaCodec.BufferInfo>> mCbInputQueue; field in CodecAsyncHandler71 mCbInputQueue = new LinkedList<>(); in CodecAsyncHandler()79 mCbInputQueue.clear(); in clearQueues()95 mCbInputQueue.add(new Pair<>(bufferIndex, (MediaCodec.BufferInfo) null)); in onInputBufferAvailable()138 if (mCbInputQueue.isEmpty()) { in getInput()141 element = mCbInputQueue.remove(0); in getInput()168 if (mCbInputQueue.isEmpty() && mCbOutputQueue.isEmpty()) { in getWork()175 if (!mCbInputQueue.isEmpty()) { in getWork()176 element = mCbInputQueue.remove(0); in getWork()187 boolean isEmpty = mCbInputQueue.isEmpty(); in isInputQueueEmpty()