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Searched refs:mFboModelMatrix (Results 1 – 2 of 2) sorted by relevance

/cts/tests/openglperf2/jni/reference/scene/glowing/
DGlowingScene.cpp32 mFboModelMatrix = setUpModelMatrix(); in GlowingScene()
144 delete mFboModelMatrix; in tearDown()
145 mFboModelMatrix = NULL; in tearDown()
188 mFboModelMatrix->identity(); in draw()
189 mSceneGraphs[0]->drawProgram(*mFboModelMatrix, *mFboViewMatrix, *mFboProjectionMatrix); // Mesh in draw()
190 mFboModelMatrix->identity(); in draw()
191 mSceneGraphs[1]->drawProgram(*mFboModelMatrix, *mFboViewMatrix, *mFboProjectionMatrix); // Blur in draw()
DGlowingScene.h43 Matrix* mFboModelMatrix; variable