Searched refs:mLight (Results 1 – 2 of 2) sorted by relevance
26 private Light mLight; field in DrawParameters35 mLight = light; in update()47 return mLight; in getLight()
51 private Light mLight; field in ComplexMovementRenderer78 mLight = new Light(DEFAULT_LIGHT_POSITION, 2.0f); in onSurfaceCreated()125 mLight.updateLightPosition(MathsUtils.convertToOpenGlCoordinates( in doTestSpecificRendering()140 mDrawParameters.update(mViewMatrix, mProjectionMatrix, mLight); in renderAugmentedRealityObjects()