Searched refs:mMeshes (Results 1 – 4 of 4) sorted by relevance
/cts/tests/openglperf2/jni/reference/scene/glowing/ |
D | GlowingScene.cpp | 125 mMeshes.push_back(GLUtils::loadMesh("mesh/plane.cob")); in setUpMeshes() 126 mMeshes.push_back(GLUtils::loadMesh("mesh/arc.cob")); in setUpMeshes() 157 MeshNode* meshNode = new PerspectiveMeshNode(mMeshes[1], mTextureIds[3]); in updateSceneGraphs() 163 meshNode = new BlurMeshNode(mMeshes[0], mTextureIds[0], mTextureIds[1], mTextureIds[2], in updateSceneGraphs() 173 meshNode = new PerspectiveMeshNode(mMeshes[0], mTextureIds[2]); in updateSceneGraphs()
|
/cts/tests/openglperf2/jni/reference/scene/flocking/ |
D | FlockingScene.cpp | 123 mMeshes.push_back(GLUtils::loadMesh("mesh/fish.cob")); in setUpMeshes() 124 mMeshes.push_back(GLUtils::loadMesh("mesh/plane.cob")); in setUpMeshes() 149 MeshNode* meshNode = new PerspectiveMeshNode(mMeshes[1], mTextureIds[1]); in updateSceneGraphs() 169 meshNode = new PerspectiveMeshNode(mMeshes[0], mTextureIds[0]); in updateSceneGraphs() 179 meshNode = new WaterMeshNode(mMeshes[1], frame, mTextureIds[2], mTextureIds[3]); in updateSceneGraphs()
|
/cts/tests/openglperf2/jni/reference/scene/ |
D | Scene.cpp | 50 for (size_t i = 0; i < mMeshes.size(); i++) { in tearDown() 51 delete mMeshes[i]; in tearDown()
|
D | Scene.h | 43 std::vector<Mesh*> mMeshes; variable
|