Searched refs:mMultipleGLESContextsAllowed (Results 1 – 1 of 1) sorted by relevance
1842 if (mMultipleGLESContextsAllowed) { in tryAcquireEglContextLocked()1875 return !mMultipleGLESContextsAllowed; in shouldTerminateEGLWhenPausing()1883 mMultipleGLESContextsAllowed = in checkGLDriver()1887 mLimitedGLESContexts = !mMultipleGLESContextsAllowed; in checkGLDriver()1890 + mMultipleGLESContextsAllowed in checkGLDriver()1903 mMultipleGLESContextsAllowed = true; in checkGLESVersion()1907 … " " + mGLESVersion + " mMultipleGLESContextsAllowed = " + mMultipleGLESContextsAllowed); in checkGLESVersion()1921 private boolean mMultipleGLESContextsAllowed; field in GLSurfaceViewCustom.GLThreadManager