Searched refs:mRenderComplete (Results 1 – 1 of 1) sorted by relevance
1398 mRenderComplete = true; in guardedRun()1667 mRenderComplete = false; in onResume()1669 while ((! mExited) && mPaused && (!mRenderComplete)) { in onResume()1688 mRenderComplete = false; in onWindowResize()1692 while (! mExited && !mPaused && !mRenderComplete in onWindowResize()1757 private boolean mRenderComplete; field in GLSurfaceViewCustom.GLThread