Searched refs:mVerticesData (Results 1 – 5 of 5) sorted by relevance
45 private float mVerticesData[] = { field in RendererOneColorBufferTest66 mVertices = ByteBuffer.allocateDirect(mVerticesData.length * 4) in RendererOneColorBufferTest()68 mVertices.put(mVerticesData).position(0); in RendererOneColorBufferTest()84 mVertices = ByteBuffer.allocateDirect(mVerticesData.length * 4) in RendererOneColorBufferTest()86 mVertices.put(mVerticesData).position(0); in RendererOneColorBufferTest()
45 private float mVerticesData[] = { field in NativeRendererOneColorBufferTest
48 private static final float[] mVerticesData = { field in TextureTestRenderer67 mVertices = ByteBuffer.allocateDirect(mVerticesData.length in TextureTestRenderer()69 mVertices.put(mVerticesData).position(0); in TextureTestRenderer()
43 private final float[] mVerticesData = { field in SurfaceTextureRenderer94 mVertices = ByteBuffer.allocateDirect(mVerticesData.length in SurfaceTextureRenderer()96 mVertices.put(mVerticesData).position(0); in SurfaceTextureRenderer()
1028 private FloatBuffer mVerticesData; field in EncodeVirtualDisplayWithCompositionTest.GlCompositor.GlWindow1056 mVerticesData = ByteBuffer.allocateDirect( in GlWindow()1059 mVerticesData.put(vertices).position(0); in GlWindow()1142 mVerticesData.position(TRIANGLE_VERTICES_DATA_POS_OFFSET); in onDraw()1144 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mVerticesData); in onDraw()1147 mVerticesData.position(TRIANGLE_VERTICES_DATA_UV_OFFSET); in onDraw()1149 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mVerticesData); in onDraw()