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Searched refs:newRotate (Results 1 – 3 of 3) sorted by relevance

/cts/tests/openglperf2/test/
DMatrixTest.cpp103 Matrix* m2 = Matrix::newRotate(180, 1, 0, 1); in TEST()
215 Matrix* m = Matrix::newRotate(45.0f, 0.0f, 1.0f, 0.0f); in TEST()
/cts/tests/openglperf2/jni/graphics/
DMatrix.h51 static Matrix* newRotate(float radians, float x, float y, float z);
DMatrix.cpp97 Matrix* m = newRotate(radians, x, y, z); in rotate()
245 Matrix* Matrix::newRotate(float radians, float x, float y, float z) { in newRotate() function in Matrix