Searched refs:normals (Results 1 – 4 of 4) sorted by relevance
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/RenderUtils/ |
D | ObjImporter.java | 86 ArrayList<Float> normals = new ArrayList<Float>(); in parse() local 145 if (idx < 0) idx = (normals.size() / 3) + idx; in parse() 165 normals.add(Float.parseFloat(parts.nextToken())); in parse() 166 normals.add(Float.parseFloat(parts.nextToken())); in parse() 167 normals.add(Float.parseFloat(parts.nextToken())); in parse() 196 if (normals.size() == 0) { in parse() 202 aNormals[ni] = normals.get(normalIndex); in parse() 203 aNormals[ni + 1] = normals.get(normalIndex + 1); in parse() 204 aNormals[ni + 2] = normals.get(normalIndex + 2); in parse()
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/cts/tests/openglperf2/jni/graphics/ |
D | Mesh.cpp | 16 Mesh::Mesh(const float* vertices, const float* normals, const float* texCoords, in Mesh() argument 19 mNormals(normals), in Mesh()
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D | GLUtils.cpp | 102 float* normals = new float[numVertices * 3]; in loadMesh() local 114 normals[vIndex + 0] = readFloat(buffer + index); in loadMesh() 116 normals[vIndex + 1] = readFloat(buffer + index); in loadMesh() 118 normals[vIndex + 2] = readFloat(buffer + index); in loadMesh() 127 return new Mesh(vertices, normals, texCoords, numVertices); in loadMesh()
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D | Mesh.h | 23 Mesh(const float* vertices, const float* normals, const float* texCoords,
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