Searched refs:numChannels_ (Results 1 – 7 of 7) sorted by relevance
107 numChannels_ = 1; in AudioPlayer()135 numChannels_ = numChannels; in Open()140 new float[numPlayBuffFrames_ * numChannels_ * internalBuffFactor]; in Open()141 playBuffSizeInBytes_ = numPlayBuffFrames_ * numChannels_ * sizeof(float) in Open()157 (SLuint32) numChannels_, // numChannels in Open()161 (SLuint32) chanCountToChanMask(numChannels_), // channelMask in Open()
75 numChannels_(0), in AudioRecorder()89 numChannels_ = numChannels; in Open()94 numBufferSamples_ = BUFFER_SIZE_IN_FRAMES * numChannels_; in Open()136 pcm.numChannels = numChannels_; in Open()140 pcm.channelMask = chanCountToChanMask(numChannels_); in Open()
31 return numChannels_; in getNumChannels()41 int numChannels_;
58 if (numChannels_ == 1) { in getData()75 } else if (numChannels_ == 2) { in getData()
26 : numChannels_(numChannels), in AudioSource()
65 int numChannels_; variable