Searched refs:numVertices (Results 1 – 3 of 3) sorted by relevance
99 int numVertices = readInt(buffer + index); in loadMesh() local101 float* vertices = new float[numVertices * 3]; in loadMesh()102 float* normals = new float[numVertices * 3]; in loadMesh()103 float* texCoords = new float[numVertices * 2]; in loadMesh()104 for (int i = 0; i < numVertices; i++) { in loadMesh()127 return new Mesh(vertices, normals, texCoords, numVertices); in loadMesh()
17 const int numVertices) in Mesh() argument21 mNumVertices(numVertices) { in Mesh()
24 const int numVertices);