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Searched refs:numVertices (Results 1 – 3 of 3) sorted by relevance

/cts/tests/openglperf2/jni/graphics/
DGLUtils.cpp99 int numVertices = readInt(buffer + index); in loadMesh() local
101 float* vertices = new float[numVertices * 3]; in loadMesh()
102 float* normals = new float[numVertices * 3]; in loadMesh()
103 float* texCoords = new float[numVertices * 2]; in loadMesh()
104 for (int i = 0; i < numVertices; i++) { in loadMesh()
127 return new Mesh(vertices, normals, texCoords, numVertices); in loadMesh()
DMesh.cpp17 const int numVertices) in Mesh() argument
21 mNumVertices(numVertices) { in Mesh()
DMesh.h24 const int numVertices);