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Searched refs:openTextFile (Results 1 – 4 of 4) sorted by relevance

/cts/tests/openglperf2/jni/reference/scene/glowing/
DGlowingScene.cpp48 const char* vertex = GLUtils::openTextFile("vertex/perspective"); in setUpPrograms()
49 const char* fragment = GLUtils::openTextFile("fragment/perspective"); in setUpPrograms()
61 vertex = GLUtils::openTextFile("vertex/blur"); in setUpPrograms()
62 fragment = GLUtils::openTextFile("fragment/blur"); in setUpPrograms()
/cts/tests/openglperf2/jni/reference/scene/flocking/
DFlockingScene.cpp43 const char* vertex = GLUtils::openTextFile("vertex/perspective"); in setUpPrograms()
44 const char* fragment = GLUtils::openTextFile("fragment/perspective"); in setUpPrograms()
56 vertex = GLUtils::openTextFile("vertex/water"); in setUpPrograms()
57 fragment = GLUtils::openTextFile("fragment/water"); in setUpPrograms()
/cts/tests/openglperf2/jni/graphics/
DGLUtils.h29 static char* openTextFile(const char* path);
DGLUtils.cpp41 char* GLUtils::openTextFile(const char* path) { in openTextFile() function in GLUtils
94 char* buffer = openTextFile(path); in loadMesh()