Searched refs:serverMsg (Results 1 – 1 of 1) sorted by relevance
142 InputMessage serverMsg; in checkMessage() local145 memset(&serverMsg, 1, sizeof(serverMsg)); in checkMessage()146 serverMsg.header.type = type; in checkMessage()148 serverMsg.body.motion.pointerCount = MAX_POINTERS; in checkMessage()150 status_t result = server->sendMessage(&serverMsg); in checkMessage()162 if (serverMsg.header.type != clientMsg.header.type) { in checkMessage()