/cts/tests/tests/opengl/libopengltest/ |
D | attach_shader_three.cpp | 34 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, gVertexShader); in attachShaderThree() local 36 glAttachShader(program, vertexShader); in attachShaderThree() 37 glAttachShader(program, vertexShader); in attachShaderThree() 42 glDeleteShader(vertexShader); in attachShaderThree()
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D | attach_shader_one.cpp | 41 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, gVertexShader); in attachShaderOne() local 45 glAttachShader(program, vertexShader); in attachShaderOne() 59 glDeleteShader(vertexShader); in attachShaderOne()
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D | attach_shader_six.cpp | 27 GLuint vertexShader = glCreateShader(GL_VERTEX_SHADER); in attachShaderSix() local 31 glAttachShader(program, vertexShader); in attachShaderSix()
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D | attach_shader_eleven.cpp | 28 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, attach_shader_successful_complile_vertex); in attachShaderEleven() local 30 glAttachShader(program, vertexShader); in attachShaderEleven()
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D | attach_shader_two.cpp | 28 GLuint vertexShader = -99; in attachShaderTwo() local 31 glAttachShader(program, vertexShader); in attachShaderTwo()
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D | color_one.cpp | 39 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, color_one_vertex_shader_one); in initColorOne() local 45 glAttachShader(gProgram, vertexShader); in initColorOne()
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
D | RendererElevenShaderTest.java | 32 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, Vertex.successfulcompile_vertex); in onSurfaceCreated() local 35 GLES20.glAttachShader(mProgram, vertexShader); in onSurfaceCreated()
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D | RendererOneColorBufferTest.java | 146 int vertexShader; in onSurfaceCreated() local 152 vertexShader = LoadShader(GLES20.GL_VERTEX_SHADER, vShaderStr); in onSurfaceCreated() 161 GLES20.glAttachShader(programObject, vertexShader); in onSurfaceCreated()
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D | EglConfigGLSurfaceView.java | 162 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local 163 if (vertexShader == 0) { in createProgram() 174 GLES20.glAttachShader(program, vertexShader); in createProgram()
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D | CompressedTextureSurfaceView.java | 355 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local 356 if (vertexShader == 0) { in createProgram() 366 GLES20.glAttachShader(program, vertexShader); in createProgram()
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/cts/tests/vr/src/android/vr/cts/ |
D | RendererProtectedTexturesTest.java | 53 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexShaderCode); in onSurfaceCreated() local 56 GLES20.glAttachShader(mProgram, vertexShader); in onSurfaceCreated()
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/cts/tests/openglperf2/jni/graphics/ |
D | GLUtils.cpp | 156 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, vertexSource); in createProgram() local 157 if (!vertexShader) { in createProgram() 168 glAttachShader(program, vertexShader); in createProgram()
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
D | CtsMediaTextureRender.java | 215 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local 216 if (vertexShader == 0) { in createProgram() 229 GLES20.glAttachShader(program, vertexShader); in createProgram()
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
D | SurfaceTextureRenderer.java | 262 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local 263 if (vertexShader == 0) { in createProgram() 273 GLES20.glAttachShader(program, vertexShader); in createProgram()
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/cts/tests/tests/media/src/android/media/cts/ |
D | TextureRender.java | 211 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local 212 if (vertexShader == 0) { in createProgram() 225 GLES20.glAttachShader(program, vertexShader); in createProgram()
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D | EncodeVirtualDisplayWithCompositionTest.java | 839 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local 840 if (vertexShader == 0) { in createProgram() 853 GLES20.glAttachShader(program, vertexShader); in createProgram()
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D | DecodeAccuracyTestBase.java | 1248 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local 1249 if (vertexShader == 0) { in createProgram() 1260 GLES20.glAttachShader(program, vertexShader); in createProgram()
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/Renderable/ |
D | RectangleRenderable.java | 75 final String vertexShader = ShaderHelper.getRectangleVertexShader(); in initialiseRectangle() local 79 ShaderHelper.compileShader(GLES20.GL_VERTEX_SHADER, vertexShader); in initialiseRectangle()
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D | CameraPreviewRenderable.java | 87 final String vertexShader = ShaderHelper.getCameraPreviewVertexShader(); in initialiseCameraPreview() local 91 ShaderHelper.compileShader(GLES20.GL_VERTEX_SHADER, vertexShader); in initialiseCameraPreview()
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D | ConeRenderable.java | 84 final String vertexShader = ShaderHelper.getAugmentedRealityVertexShader(); in initialise() local 88 ShaderHelper.compileShader(GLES20.GL_VERTEX_SHADER, vertexShader); in initialise()
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D | RingRenderable.java | 110 final String vertexShader = ShaderHelper.getAugmentedRealityVertexShader(); in initialise() local 114 ShaderHelper.compileShader(GLES20.GL_VERTEX_SHADER, vertexShader); in initialise()
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/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
D | PlanetsRenderer.java | 320 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local 321 if (vertexShader == 0) { in createProgram() 332 GLES20.glAttachShader(program, vertexShader); in createProgram()
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/cts/tests/camera/src/android/hardware/cts/ |
D | CameraGLTest.java | 831 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() local 832 if (vertexShader == 0) { in createProgram() 842 GLES20.glAttachShader(program, vertexShader); in createProgram()
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