Searched refs:watchDog (Results 1 – 3 of 3) sorted by relevance
117 private WatchDog watchDog; field in GLPrimitiveActivity.Worker131 watchDog = new WatchDog(mTimeout, this); in run()140 watchDog.start(); in run()143 watchDog.stop(); in run()
103 private WatchDog watchDog; field in GLGameActivity.Worker119 watchDog = new WatchDog(mTimeout, this); in run()120 watchDog.start(); in run()135 watchDog.stop(); in run()
105 RenderCompletionListener listener, WatchDog watchDog) { in PlanetsRenderer() argument109 mWatchDog = watchDog; in PlanetsRenderer()