Searched refs:particleSystem (Results 1 – 1 of 1) sorted by relevance
397 final ParticleSystem particleSystem = mParticleSystem; in onDraw() local402 particleSystem.update(sx, sy, now); in onDraw()408 final int count = particleSystem.getParticleCount(); in onDraw()415 final float x = xc + particleSystem.getPosX(i) * xs; in onDraw()416 final float y = yc - particleSystem.getPosY(i) * ys; in onDraw()417 particleSystem.mBalls[i].setTranslationX(x); in onDraw()418 particleSystem.mBalls[i].setTranslationY(y); in onDraw()